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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2023-01-16 13:39:45 +02:00
..
battle Fix order of dialogs on assembling artefacts after battle 2022-12-29 21:50:25 +02:00
gui SDL fix 2 finger touch when you remove fingers instantly 2023-01-16 13:39:45 +02:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
ios Alphabetical order for parameters 2022-12-01 14:56:42 +04:00
lobby Move buttons blocks at proper place 2022-11-25 14:36:17 +04:00
mainmenu Formatting 2022-12-29 21:50:04 +02:00
widgets Update android JNI bindings 2023-01-07 09:26:01 +02:00
windows Added workaround for ~200 ms lag occuring after hero move 2023-01-09 13:05:28 +02:00
CBitmapHandler.cpp Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 2020-10-05 16:28:28 -07:00
CBitmapHandler.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-23 20:01:13 +02:00
CGameInfo.h Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
Client.cpp Update android JNI bindings 2023-01-07 09:26:01 +02:00
Client.h Code review tweaks 2022-10-13 00:18:15 +04:00
CMakeLists.txt Extractor moved to Editor 2022-11-27 19:35:10 +02:00
CMessage.cpp add some asserts that shouldn't fire 2022-09-26 14:06:55 +03:00
CMessage.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CMT.cpp #1286 - use iOS flow for Android resolutions management 2022-12-25 13:39:27 +02:00
CMT.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMusicHandler.cpp Added checks to music player to detect potential freezes 2023-01-09 13:05:15 +02:00
CMusicHandler.h Minor improvements & fixes to music player 2022-11-21 16:20:20 +02:00
CPlayerInterface.cpp Added workaround for ~200 ms lag occuring after hero move 2023-01-09 13:05:28 +02:00
CPlayerInterface.h regression fixed. Artifact assemble dialog shows multiple times. 2022-11-07 00:36:13 +02:00
CreatureCostBox.cpp Fixed lots of warnings. 2020-10-04 02:20:18 -07:00
CreatureCostBox.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CServerHandler.cpp Fix connections amount problem 2022-11-15 22:09:47 +04:00
CServerHandler.h Lobby works 2022-11-08 04:44:34 +04:00
CVideoHandler.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
CVideoHandler.h CVideoHandler: use new ffmpeg 2022-05-14 13:22:41 +03:00
DPIaware.manifest
Graphics.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
Graphics.h Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
mapHandler.cpp Fix crash related to V hotkey during AI turn 2022-11-04 18:29:45 +04:00
mapHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacksClient.cpp Apply suggested changes next part 2022-11-10 21:02:06 +02:00
NetPacksLobbyClient.cpp One step forward 2022-10-04 02:25:22 +04:00
resource.h
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StdInc.cpp
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_client.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico