..
vcmi_lib
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
BattleAction.cpp
Various changes, including exprank limiter and development towards Tactics secondary skill support.
2011-02-12 16:12:48 +00:00
BattleAction.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
BattleState.cpp
Correct, yet ugly handling of Magic Resistance.
2011-05-29 18:28:50 +00:00
BattleState.h
New files for lib:
2011-05-09 22:20:47 +00:00
CArtHandler.cpp
Correct, yet ugly handling of Magic Resistance.
2011-05-29 18:28:50 +00:00
CArtHandler.h
Several minor cleanups.
2011-05-04 02:38:58 +00:00
CBuildingHandler.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CBuildingHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CCampaignHandler.cpp
AB campaign selection screen added
2011-03-19 14:27:51 +00:00
CCampaignHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CCreatureHandler.cpp
More bonuses & graphics handled.
2011-05-28 05:34:40 +00:00
CCreatureHandler.h
New files for lib:
2011-05-09 22:20:47 +00:00
CCreatureSet.cpp
Correct, yet ugly handling of Magic Resistance.
2011-05-29 18:28:50 +00:00
CCreatureSet.h
Correct, yet ugly handling of Magic Resistance.
2011-05-29 18:28:50 +00:00
CDefObjInfoHandler.cpp
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CDefObjInfoHandler.h
* a voodoo fix of a mysterious bug
2010-12-27 10:48:28 +00:00
CGameState.cpp
* Probably fixed #655 .
2011-05-29 23:49:25 +00:00
CGameState.h
Final changes for 0.84b:
2011-05-26 01:03:35 +00:00
CGeneralTextHandler.cpp
Quick implementation of stack experience details. Minor fixes.
2011-03-21 08:14:23 +00:00
CGeneralTextHandler.h
Quick implementation of stack experience details. Minor fixes.
2011-03-21 08:14:23 +00:00
CHeroHandler.cpp
Several minor cleanups.
2011-05-04 02:38:58 +00:00
CHeroHandler.h
* fixed bug 257
2011-02-09 15:19:53 +00:00
CLodHandler.cpp
- recursive directory parser for LodHandler - for creature abilities and new main menu images
2011-04-23 10:27:44 +00:00
CLodHandler.h
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CMapInfo.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CMapInfo.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
CObjectHandler.cpp
* Probably fixed #655 .
2011-05-29 23:49:25 +00:00
CObjectHandler.h
Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities.
2011-04-22 21:51:10 +00:00
CObstacleInstance.h
New files for lib:
2011-05-09 22:20:47 +00:00
CondSh.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00
Connection.cpp
- Buttons optimization - less memory and CPU usage
2011-02-20 09:24:53 +00:00
Connection.h
For 0.84b dev build.
2011-05-25 23:52:27 +00:00
ConstTransitivePtr.h
- Next part of animation system:
2011-02-06 17:26:27 +00:00
CSpellHandler.cpp
Spell_levels are not necessary in the end.
2011-05-13 14:33:48 +00:00
CSpellHandler.h
* fixed bug 298
2011-02-21 16:53:23 +00:00
CTownHandler.cpp
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
CTownHandler.h
* ConstTransitive CGI more or less done
2010-12-20 21:22:53 +00:00
ERMInterpreter.cpp
* building verm tree without modifiers
2011-05-29 18:16:49 +00:00
ERMInterpreter.h
* building verm tree without modifiers
2011-05-29 18:16:49 +00:00
ERMParser.cpp
* minor improvements in parser/interpreter
2011-05-16 12:11:00 +00:00
ERMParser.h
* some changes
2011-05-22 18:46:52 +00:00
ERMScriptModule.cpp
* some changes
2011-05-22 18:46:52 +00:00
ERMScriptModule.h
* some changes
2011-05-22 18:46:52 +00:00
HeroBonus.cpp
Correct, yet ugly handling of Magic Resistance.
2011-05-29 18:28:50 +00:00
HeroBonus.h
Correct, yet ugly handling of Magic Resistance.
2011-05-29 18:28:50 +00:00
IGameCallback.cpp
Fixed #730 :
2011-05-28 01:02:28 +00:00
IGameCallback.h
Fixed #730 :
2011-05-28 01:02:28 +00:00
IGameEventsReceiver.h
One more file:
2011-05-09 22:30:37 +00:00
Interprocess.h
* refactorings and comment coverage improvements
2009-05-07 17:20:41 +00:00
Makefile.am
(linux) added new files into the makefiles and compile fixes.
2011-05-10 01:15:10 +00:00
Makefile.in
(linux) added new files into the makefiles and compile fixes.
2011-05-10 01:15:10 +00:00
map.cpp
* Probably fixed #655 .
2011-05-29 23:49:25 +00:00
map.h
* Probably fixed #655 .
2011-05-29 23:49:25 +00:00
NetPacks.h
Fixed #730 :
2011-05-28 01:02:28 +00:00
NetPacksLib.cpp
Fixed #730 :
2011-05-28 01:02:28 +00:00
RegisterTypes.cpp
* some changes
2011-05-22 18:46:52 +00:00
RegisterTypes.h
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
VCMI_lib.cbp
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp
New files for lib:
2011-05-09 22:20:47 +00:00
VCMI_Lib.h
AB campaign selection screen added
2011-03-19 14:27:51 +00:00
VCMI_lib.vcxproj
New files for lib:
2011-05-09 22:20:47 +00:00
VCMIDirs.h
* beegee's comments patch
2011-02-22 11:52:36 +00:00