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settings
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vcmi: actually implement AUTO for CInfoWindow
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2023-03-11 21:41:57 +03:00 |
CCastleInterface.cpp
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
CCastleInterface.h
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Merge pull request #1545 from dydzio0614/town-panel-number-formatting
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2023-02-26 22:56:54 +02:00 |
CCreatureWindow.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CCreatureWindow.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CHeroWindow.cpp
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vcmi: convert intelligence
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2023-03-16 16:46:41 +03:00 |
CHeroWindow.h
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vcmi: convert intelligence
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2023-03-16 16:46:41 +03:00 |
CKingdomInterface.cpp
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
CKingdomInterface.h
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redraw optimization
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2023-03-03 10:17:31 +02:00 |
CMessage.cpp
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vcmi: move getEstimatedComponentHeight
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2023-03-13 00:24:26 +03:00 |
CMessage.h
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vcmi: move getEstimatedComponentHeight
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2023-03-13 00:24:26 +03:00 |
CPuzzleWindow.cpp
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Updated path to renamed directory
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2023-03-05 18:02:59 +02:00 |
CPuzzleWindow.h
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Refactoring of new code, multiple functionality changes:
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2023-03-05 18:02:58 +02:00 |
CQuestLog.cpp
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Completely removed old TerrainRect class
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2023-03-05 17:57:36 +02:00 |
CQuestLog.h
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CIntObject now receives mouse position as point instead of SDL event
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2023-02-03 11:39:39 +02:00 |
CreaturePurchaseCard.cpp
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
CreaturePurchaseCard.h
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#1054 - fix crash and UI
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2022-10-04 21:54:14 +03:00 |
CSpellWindow.cpp
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
CSpellWindow.h
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renamed keyDown -> keyPressed
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2023-02-03 11:39:40 +02:00 |
CTradeWindow.cpp
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Fix misplaced width/height in UI
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2023-03-15 12:17:08 +02:00 |
CTradeWindow.h
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HoMM3 bug workaround: fixes missing slot on artifact merchant background
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2022-12-02 18:52:05 +02:00 |
CWindowObject.cpp
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Apply manual changes from code review
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2023-02-18 16:35:07 +01:00 |
CWindowObject.h
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Fix not responding statusbar
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2018-10-29 14:12:07 +01:00 |
GUIClasses.cpp
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
GUIClasses.h
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Remove unnecessary redraws
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2023-03-05 19:51:42 +02:00 |
InfoWindows.cpp
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Completely removed old TerrainRect class
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2023-03-05 17:57:36 +02:00 |
InfoWindows.h
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Fix ios compile
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2023-01-20 16:11:43 +02:00 |
QuickRecruitmentWindow.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
QuickRecruitmentWindow.h
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fix typo: purhase -> purchase
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2022-09-18 17:43:40 +03:00 |