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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/lib
2024-10-11 15:02:48 +00:00
..
battle Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
bonuses Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
campaign Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
constants Deprecate artifact-related building types 2024-08-28 13:50:08 +00:00
entities Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
events Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
filesystem code review (first part) 2024-09-02 22:51:30 +02:00
gameState Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
json Fix mod validation reporting failure for well-formed mods 2024-10-10 21:18:43 +00:00
logging Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
mapObjectConstructors Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
mapObjects Remove copy-pasted code in rewardable town building leading to hero not 2024-10-11 15:02:48 +00:00
mapping Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
minizip Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
modding Merge pull request #4712 from IvanSavenko/detect_conflict 2024-10-07 17:57:52 +03:00
network Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
networkPacks Fix iOS build 2024-10-10 12:38:32 +00:00
pathfinder Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
rewardable Remove copy-pasted code in rewardable town building leading to hero not 2024-10-11 15:02:48 +00:00
rmg Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
serializer Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
spells Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
texts It is now possible to define objects directly in mod.json instead of 2024-10-06 19:42:15 +00:00
vstd
AI_Base.h
ArtifactUtils.cpp CArtifactSet cleanup 2024-09-23 23:39:19 +03:00
ArtifactUtils.h ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 2024-09-04 21:25:55 +03:00
BasicTypes.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
BattleFieldHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
BattleFieldHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
CArtHandler.h CArtifactSet cleanup 2024-09-23 23:39:19 +03:00
CArtifactInstance.cpp CMap put move and remove artifact method 2024-09-23 23:30:38 +03:00
CArtifactInstance.h CMap put move and remove artifact method 2024-09-23 23:30:38 +03:00
CBonusTypeHandler.cpp Add simple support for translation of strings that were changed by 2024-10-06 19:42:15 +00:00
CBonusTypeHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
CConsoleHandler.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
CCreatureHandler.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CCreatureHandler.h Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CCreatureSet.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CCreatureSet.h Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CGameInfoCallback.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CGameInfoCallback.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInterface.cpp Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CGameInterface.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CHeroHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
CHeroHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CMakeLists.txt Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
Color.h icon drawing 2024-08-15 00:21:02 +02:00
ConstTransitivePtr.h
CPlayerState.cpp Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
CPlayerState.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
CRandomGenerator.cpp Integrating changes from PR #4251 - add logging for rng 2024-07-16 15:31:58 +00:00
CRandomGenerator.h Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
CSkillHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CSoundBase.h Fix issues introduced by fixing typos 2024-06-27 08:38:04 +00:00
CStack.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
CStack.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CStopWatch.h
CThreadHelper.cpp Added changing thread name for FreeBSD 2024-05-12 15:10:29 +00:00
CThreadHelper.h
ExceptionsCommon.h Show error message on load if mod has broken creature instead of 2024-06-01 11:49:51 +00:00
ExtraOptionsInfo.cpp
ExtraOptionsInfo.h
FunctionList.h
GameCallbackHolder.h
GameConstants.h
GameSettings.cpp Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
GameSettings.h It is now possible to define game settings in rmg template 2024-09-05 15:16:28 +00:00
IBonusTypeHandler.h
IGameCallback.cpp Remove marketModes as member 2024-08-27 14:07:00 +00:00
IGameCallback.h Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
IGameEventsReceiver.h IMarket suggestions 2024-08-20 18:49:48 +03:00
IGameSettings.h Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
IHandlerBase.cpp lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
IHandlerBase.h lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
int3.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
LogicalExpression.h
ObstacleHandler.cpp introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
ObstacleHandler.h introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
Point.h
Rect.cpp
Rect.h First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00
ResourceSet.cpp Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
ResourceSet.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
RiverHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
RiverHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
RoadHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
RoadHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp code review 2024-07-29 22:54:42 +02:00
StartInfo.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
StdInc.cpp
StdInc.h
TerrainHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
TerrainHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
TurnTimerInfo.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
TurnTimerInfo.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
VCMI_Lib.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
VCMIDirs.cpp Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
VCMIDirs.h