..
battle
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
filesystem
Fixed random map format test crash
2017-06-14 12:40:46 +03:00
logging
Android support ( #299 )
2017-05-25 20:57:20 +03:00
mapObjects
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
mapping
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
minizip
Change minizip library output path to match vcmi
2017-07-07 13:08:53 +03:00
registerTypes
Queries refactoring
2017-07-03 21:43:04 +03:00
rmg
Sanity check for Coverity #1366290 .
2017-05-27 21:37:05 +02:00
serializer
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
spells
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
AI_Base.h
* Final commit
2011-12-13 21:35:28 +00:00
CAndroidVMHelper.cpp
CMake: update all CMakeLists to include actual sources and headers
2017-06-29 02:03:37 +03:00
CAndroidVMHelper.h
CMake: update all CMakeLists to include actual sources and headers
2017-06-29 02:03:37 +03:00
CArtHandler.cpp
Fix old savegame corruption in PR 301
2017-06-14 01:43:26 +03:00
CArtHandler.h
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CBonusTypeHandler.cpp
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CBuildingHandler.h
* refactoring
2013-02-11 19:11:34 +00:00
CConfigHandler.cpp
replaced std::string with boost::filesystem::path in several places
2016-01-16 16:36:16 +01:00
CConfigHandler.h
Fix filenames in file headers
2015-12-08 09:53:14 +03:00
CConsoleHandler.cpp
Fix indentation of logging code and around it
2016-03-12 04:46:21 +03:00
CConsoleHandler.h
VCMIDirs update #5 fix
2014-08-26 12:19:04 +02:00
CCreatureHandler.cpp
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CCreatureHandler.h
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CCreatureSet.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CCreatureSet.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CGameInfoCallback.cpp
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
CGameInfoCallback.h
Refactoring.
2017-06-24 15:51:07 +02:00
CGameInterface.cpp
Android support ( #299 )
2017-05-25 20:57:20 +03:00
CGameInterface.h
Queries refactoring
2017-07-03 21:43:04 +03:00
CGameState.cpp
Queries refactoring
2017-07-03 21:43:04 +03:00
CGameState.h
Remove code related to duel mode ( #312 )
2017-07-01 16:30:13 +03:00
CGameStateFwd.h
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
CGeneralTextHandler.cpp
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
CGeneralTextHandler.h
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
CHeroHandler.cpp
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
CHeroHandler.h
cleanup
2016-10-16 02:47:03 +03:00
CMakeLists.txt
Change the output path for cmake so all files go into the same root directory
2017-07-07 13:08:53 +03:00
CModHandler.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CModHandler.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
CondSh.h
Fixed CID 1197516
2016-11-27 19:13:40 +03:00
ConstTransitivePtr.h
Fixed #1430 , work-around to make #1435 non-crashing.
2013-09-11 21:57:08 +00:00
CPathfinder.cpp
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
CPathfinder.h
Fix NodeComparer::operator() to follow strict weak ordering rules
2017-07-02 22:59:41 +03:00
CPlayerState.h
Fixed #1713
2016-12-12 21:38:12 +01:00
CRandomGenerator.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CRandomGenerator.h
- Fixed crash caused by randomShuffle
2014-07-09 14:27:12 +02:00
CScriptingModule.h
Clean up.
2014-04-20 12:40:15 +04:00
CSoundBase.h
Fixed sound effect when hero disappears
2014-08-06 17:19:53 +02:00
CStack.cpp
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
CStack.h
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
CStopWatch.h
Fix filenames in file headers
2015-12-08 09:53:14 +03:00
CThreadHelper.cpp
Fixed CID 1288858
2016-11-25 16:17:38 +03:00
CThreadHelper.h
cleanup
2016-10-16 02:47:03 +03:00
CTownHandler.cpp
Unified war machine mechanics.
2017-06-06 19:18:26 +03:00
CTownHandler.h
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
FunctionList.h
Minor refactoring of FunctionList using variadic templates.
2014-11-12 22:46:37 +02:00
GameConstants.cpp
Client: implement spectator mode via command-line options
2017-06-06 07:30:16 +03:00
GameConstants.h
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
HeroBonus.cpp
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
HeroBonus.h
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
IBonusTypeHandler.h
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
IGameCallback.cpp
Rebase of codebase changes for refactored serializer
2016-10-27 18:12:20 +03:00
IGameCallback.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
IGameEventsReceiver.h
CStack refactoring
2017-07-01 19:17:08 +03:00
IHandlerBase.cpp
Advance map header serialization
2016-02-21 21:21:22 +03:00
IHandlerBase.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
int3.h
Merge pull request #143 from vcmi/feature/patrolSupport
2015-12-05 03:11:07 +03:00
Interprocess.h
Shared memory refactoring and command line control options
2017-06-06 07:30:16 +03:00
JsonDetail.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
JsonDetail.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
JsonNode.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
JsonNode.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
LogicalExpression.cpp
Extended building dependencies:
2013-12-02 11:58:02 +00:00
LogicalExpression.h
Extract PossibilityVisitor
2016-09-12 22:28:11 +02:00
NetPacks.h
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
NetPacksBase.h
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
NetPacksLib.cpp
Unified CStack ammo, casts and counterattacks
2017-07-08 20:29:59 +03:00
ResourceSet.cpp
* WIP on event condition format
2017-05-27 00:23:19 +03:00
ResourceSet.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
ScopeGuard.h
- Improved json validation. Now it support most of features from latest json schema draft
2013-04-02 17:06:43 +00:00
StartInfo.h
Remove code related to duel mode ( #312 )
2017-07-01 16:30:13 +03:00
StdInc.cpp
Rename radious -> radius
2016-01-31 18:01:58 +03:00
StdInc.h
Moved boost:format log proxy to CLoggerBase
2016-08-13 16:57:18 +03:00
StringConstants.h
* WIP on event condition format
2017-05-27 00:23:19 +03:00
UnlockGuard.h
c++03 -> c++11 switch:
2013-06-26 11:18:27 +00:00
vcmi_endian.h
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
2014-05-14 09:49:25 +04:00
VCMI_lib.cbp
Fix more includes and move SideInBattle / SiegeInfo into battle
2017-06-29 02:02:05 +03:00
VCMI_Lib.cpp
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
VCMI_Lib.h
Fixed a few CWE-457
2016-11-27 22:07:01 +03:00
VCMI_lib.vcxproj
Fix more includes and move SideInBattle / SiegeInfo into battle
2017-06-29 02:02:05 +03:00
VCMI_lib.vcxproj.filters
improve VS build filters file
2017-07-01 19:29:27 +02:00
VCMIDirs.cpp
Android support ( #299 )
2017-05-25 20:57:20 +03:00
VCMIDirs.h
Android support ( #299 )
2017-05-25 20:57:20 +03:00