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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib
ArseniyShestakov 530b63f7c4 CPathfinder: add all new code for pathfinding via teleporters
Each kind of teleporter have own function that determine if it's should or shouldn't be used.
For now Monolith with bidirectional channels and Subterranean Gate are united.
2015-03-08 17:13:26 +03:00
..
filesystem Merge pull request #79 from ArseniyShestakov/fixIssue1557 2015-02-07 18:17:22 +03:00
logging initializer lists part1 2014-10-02 19:43:46 +04:00
mapObjects Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool 2015-03-08 16:11:23 +03:00
mapping Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool 2015-03-08 16:11:23 +03:00
minizip fix minizip build error for MSVC 2014-10-12 16:41:05 +03:00
registerTypes Add TeleportDialog and CTeleportDialogQuery 2015-03-08 16:37:33 +03:00
rmg Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool 2015-03-08 16:11:23 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp Minor fixes. 2014-08-30 18:45:11 +02:00
BattleHex.h Minor fixes. 2014-08-30 18:45:11 +02:00
BattleState.cpp Remove 2 unused methods 2014-11-25 19:45:50 +03:00
BattleState.h Remove 2 unused methods 2014-11-25 19:45:50 +03:00
CArtHandler.cpp Use switch for CArtHandler::isTradableArtifact 2014-12-25 17:18:37 +03:00
CArtHandler.h Implement CArtHandler::isBigArtifact and CArtifact::isTradable 2014-12-24 20:43:35 +03:00
CBattleCallback.cpp Rewrite Beneficial spell selection 2014-12-02 00:24:36 +03:00
CBattleCallback.h Move battleIsImmune to CSpell 2014-11-29 04:25:51 +03:00
CBonusTypeHandler.cpp Added graphics for GENERAL_DAMAGE_REDUCTION bonus. Files are now in vcmi mod. 2014-10-28 19:04:34 +01:00
CBonusTypeHandler.h
CBuildingHandler.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CBuildingHandler.h
CConfigHandler.cpp Changed fading to be enabled by default (when entries are not present in config); 2015-02-09 20:41:03 +01:00
CConfigHandler.h Added advmap config options to enable/disable fading; 2015-02-02 19:38:30 +01:00
CConsoleHandler.cpp VCMIDirs update #6 fix 2014-08-30 15:04:00 +02:00
CConsoleHandler.h VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
CCreatureHandler.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CCreatureHandler.h
CCreatureSet.cpp VERY buggy, unusable, but progress is being made... 2014-10-25 19:05:49 -04:00
CCreatureSet.h
CGameInfoCallback.cpp CGameInfoCallback: add functions that gather information about teleport channels 2015-03-08 16:21:14 +03:00
CGameInfoCallback.h CGameInfoCallback: add functions that gather information about teleport channels 2015-03-08 16:21:14 +03:00
CGameInterface.cpp Initial refactoring 2014-12-21 17:29:42 +03:00
CGameInterface.h Add showTeleportDialog everywhere except actual code for AI and player 2015-03-08 16:52:50 +03:00
CGameState.cpp CPathfinder: add all new code for pathfinding via teleporters 2015-03-08 17:13:26 +03:00
CGameState.h CPathfinder: add all new code for pathfinding via teleporters 2015-03-08 17:13:26 +03:00
CGameStateFwd.h Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 2014-09-21 16:42:08 +03:00
CGeneralTextHandler.cpp Merge branch 'feature/creatureWindow' into refactoring/guiClasses 2014-07-14 17:23:24 +03:00
CGeneralTextHandler.h
CHeroHandler.cpp
CHeroHandler.h
CMakeLists.txt Extract SpellMechanics to separate file 2014-11-12 11:36:34 +03:00
CModHandler.cpp Use ESpellCastProblem inside SpellHandler 2014-11-12 06:17:03 +03:00
CModHandler.h Use ESpellCastProblem inside SpellHandler 2014-11-12 06:17:03 +03:00
CObstacleInstance.cpp
CObstacleInstance.h
CondSh.h Minor fixes. 2014-08-30 18:45:11 +02:00
Connection.cpp More refactoring 2014-12-21 21:47:02 +03:00
Connection.h Savegame bump. To be released as 0.97b. 2014-12-27 09:48:16 +01:00
ConstTransitivePtr.h
CRandomGenerator.cpp - migrated boost::function/ref/bind to std:: variants 2014-08-04 20:33:59 +02:00
CRandomGenerator.h - Fixed crash caused by randomShuffle 2014-07-09 14:27:12 +02:00
CScriptingModule.h
CSoundBase.h Fixed sound effect when hero disappears 2014-08-06 17:19:53 +02:00
CSpellHandler.cpp Move battleIsImmune to CSpell 2014-11-29 04:25:51 +03:00
CSpellHandler.h Move battleIsImmune to CSpell 2014-11-29 04:25:51 +03:00
CStopWatch.h
CThreadHelper.cpp add support for the HURD 2014-11-17 16:43:26 +01:00
CThreadHelper.h - migrated boost::function/ref/bind to std:: variants 2014-08-04 20:33:59 +02:00
CTownHandler.cpp - Option to configure monster types spawning in a zone 2014-10-30 13:03:53 +01:00
CTownHandler.h - Option to configure monster types spawning in a zone 2014-10-30 13:03:53 +01:00
FunctionList.h Minor refactoring of FunctionList using variadic templates. 2014-11-12 22:46:37 +02:00
GameConstants.cpp Added configurable animation for SPELL_LIKE_ATTACK 2014-11-28 00:36:14 +03:00
GameConstants.h Add TeleportChannel / TeleportChannelID / ETeleportChannelType 2015-03-08 15:18:53 +03:00
HeroBonus.cpp initializer lists part1 2014-10-02 19:43:46 +04:00
HeroBonus.h
IBonusTypeHandler.h
IGameCallback.cpp Initial refactoring 2014-12-21 17:29:42 +03:00
IGameCallback.h MoveHero: add transit movement option 2015-03-08 17:04:09 +03:00
IGameEventsReceiver.h World view impl -- initial; 2015-01-13 20:57:41 +01:00
IHandlerBase.cpp
IHandlerBase.h
int3.h Minor fixes. fix 2014-08-30 19:08:04 +02:00
Interprocess.h
JsonDetail.cpp Move JsonNode operator<< to right plase 2015-02-10 14:43:26 +03:00
JsonDetail.h
JsonNode.cpp Move JsonNode operator<< to right plase 2015-02-10 14:43:26 +03:00
JsonNode.h
LogicalExpression.cpp
LogicalExpression.h Proper fix for #1712 - Building requirement tests are now fixed 2014-08-07 19:53:07 +03:00
NetPacks.h MoveHero: add transit movement option 2015-03-08 17:04:09 +03:00
NetPacksBase.h
NetPacksLib.cpp Merge pull request #62 from vcmi/SpellsRefactoring4 2014-12-26 08:46:29 +01:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
SpellMechanics.cpp possible fix for mantiss 2055 2015-02-07 00:06:24 +03:00
SpellMechanics.h Centralize dispell mechanics 2014-11-25 23:59:21 +03:00
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Extract SpellMechanics to separate file 2014-11-12 11:36:34 +03:00
VCMI_Lib.cpp get rid of global debug macros. 2015-02-14 22:43:16 +03:00
VCMI_Lib.h
VCMI_lib.vcxproj Update Visual projects. 2014-12-26 09:56:11 +01:00
VCMI_lib.vcxproj.filters Update Visual projects. 2014-12-26 09:56:11 +01:00
VCMIDirs.cpp rename preprocessor variable VCMI_LINUX to VCMI_XDG 2014-11-17 12:19:52 +01:00
VCMIDirs.h VCMIDirs update #5 2014-08-21 22:26:28 +02:00