..
adventureMap
remove test
2024-11-30 15:52:39 +01:00
battle
Fix shooting being priority action for dead creature hexes with targeting empty hexes enabled
2024-12-03 18:04:41 +01:00
eventsSDL
Update client/eventsSDL/InputSourceGameController.cpp
2024-11-27 00:24:33 +08:00
globalLobby
Mod management rework, part 1
2024-11-26 13:55:46 +00:00
gui
Merge remote-tracking branch 'upstream/develop' into adv_search
2024-10-14 19:52:55 +02:00
ios
lobby
Merge pull request #4989 from IvanSavenko/ai_fix
2024-11-27 16:41:53 +02:00
mainmenu
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
mapView
code review
2024-12-05 23:31:03 +01:00
media
use video player for spellbook animation
2024-11-29 21:58:20 +01:00
render
code review
2024-12-05 23:31:03 +01:00
renderSDL
text fixes
2024-11-30 00:41:09 +01:00
widgets
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
windows
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
xBRZ
ArtifactsUIController.cpp
ask assemble artifact dialog fix
2024-11-10 16:50:58 +02:00
ArtifactsUIController.h
CGameInfo.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
CGameInfo.h
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
Client.cpp
Replace more usages of pointers to packs with references
2024-10-07 14:59:14 +00:00
Client.h
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
ClientCommandManager.cpp
More robust management of body/shadow/overlay split
2024-11-17 17:54:55 +00:00
ClientCommandManager.h
Added 'translate missing' command for convenience
2024-10-26 12:54:35 +00:00
ClientNetPackVisitors.h
rename; introduce factor
2024-09-28 15:05:13 +02:00
CMakeLists.txt
Fix possible memory corruption in video player
2024-12-07 15:37:03 +00:00
CMT.h
address code review comments
2024-08-31 18:14:05 +03:00
ConditionalWait.h
CPlayerInterface.cpp
Merge branch 'develop' into timed_events_objects_removal
2024-12-03 17:27:24 +01:00
CPlayerInterface.h
Change deleted objects format to use ObjectInstanceID
2024-09-28 22:58:05 +02:00
CServerHandler.cpp
Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning
2024-10-07 22:19:17 +03:00
CServerHandler.h
Reduced usage of CPack, replaced with CPackForServer where applicable
2024-10-07 14:59:14 +00:00
GameChatHandler.cpp
fixme & seconds in time (more usual)
2024-12-01 19:00:24 +01:00
GameChatHandler.h
HeroMovementController.cpp
TerrainTile now uses identifiers instead of pointers to VLC
2024-10-30 16:22:11 +00:00
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
NetPacksLobbyClient.cpp
refresh list
2024-11-01 00:52:19 +01:00
PlayerLocalState.cpp
Fix serialization of selected spellbook page
2024-11-27 20:50:12 +00:00
PlayerLocalState.h
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
resource.h
ServerRunner.cpp
Fix compilation with boost 1.86
2024-09-09 16:59:01 +00:00
ServerRunner.h
Fix compilation with boost 1.86
2024-09-09 16:59:01 +00:00
StdInc.cpp
StdInc.h