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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-14 02:33:51 +02:00
vcmi/lib
Michał W. Urbańczyk 617e1f962e New files for lib:
* lib/ERMScriptModule.cpp
* lib/ERMScriptModule.h
* lib/CObstacleInstance.h

More jugglery with callbacks. Moving stuff from CGameState to CGameInfoCallback. Work on unified game events interface for player (AI or GUI) and script module. Directing events to ERM interpretetr, first attempts of calling some triggers. Crashy, if there any scripts.
Some other changes, including fighting amount of includes in includes and tracking of hero visits (need further work).
2011-05-09 22:20:47 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.cpp Various changes, including exprank limiter and development towards Tactics secondary skill support. 2011-02-12 16:12:48 +00:00
BattleAction.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
BattleState.cpp Support for Poison, Age, Disease 2011-04-25 09:03:13 +00:00
BattleState.h New files for lib: 2011-05-09 22:20:47 +00:00
CArtHandler.cpp Spell scroll improvements, fixing #689, #690, #691. 2011-03-12 21:55:31 +00:00
CArtHandler.h Several minor cleanups. 2011-05-04 02:38:58 +00:00
CBuildingHandler.cpp - Next part of animation system: 2011-02-06 17:26:27 +00:00
CBuildingHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCampaignHandler.cpp AB campaign selection screen added 2011-03-19 14:27:51 +00:00
CCampaignHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCreatureHandler.cpp Several minor cleanups. 2011-05-04 02:38:58 +00:00
CCreatureHandler.h New files for lib: 2011-05-09 22:20:47 +00:00
CCreatureSet.cpp Support for Poison, Age, Disease 2011-04-25 09:03:13 +00:00
CCreatureSet.h Partial support for splitting neutral stacks. Can't go further until interface is fixed. 2011-04-10 08:33:53 +00:00
CDefObjInfoHandler.cpp - Next part of animation system: 2011-02-06 17:26:27 +00:00
CDefObjInfoHandler.h * a voodoo fix of a mysterious bug 2010-12-27 10:48:28 +00:00
CGameState.cpp New files for lib: 2011-05-09 22:20:47 +00:00
CGameState.h New files for lib: 2011-05-09 22:20:47 +00:00
CGeneralTextHandler.cpp Quick implementation of stack experience details. Minor fixes. 2011-03-21 08:14:23 +00:00
CGeneralTextHandler.h Quick implementation of stack experience details. Minor fixes. 2011-03-21 08:14:23 +00:00
CHeroHandler.cpp Several minor cleanups. 2011-05-04 02:38:58 +00:00
CHeroHandler.h * fixed bug 257 2011-02-09 15:19:53 +00:00
CLodHandler.cpp - recursive directory parser for LodHandler - for creature abilities and new main menu images 2011-04-23 10:27:44 +00:00
CLodHandler.h - Next part of animation system: 2011-02-06 17:26:27 +00:00
CMapInfo.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMapInfo.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CObjectHandler.cpp New files for lib: 2011-05-09 22:20:47 +00:00
CObjectHandler.h Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 2011-04-22 21:51:10 +00:00
CObstacleInstance.h New files for lib: 2011-05-09 22:20:47 +00:00
CondSh.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
Connection.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
Connection.h Version to be released as dev release 0.83b 2011-02-24 14:54:18 +00:00
ConstTransitivePtr.h - Next part of animation system: 2011-02-06 17:26:27 +00:00
CSpellHandler.cpp Support for Poison, Age, Disease 2011-04-25 09:03:13 +00:00
CSpellHandler.h * fixed bug 298 2011-02-21 16:53:23 +00:00
CTownHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CTownHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
ERMInterpreter.cpp New files for lib: 2011-05-09 22:20:47 +00:00
ERMInterpreter.h New files for lib: 2011-05-09 22:20:47 +00:00
ERMParser.cpp Fixed #668 and #718. 2011-04-23 09:57:51 +00:00
ERMParser.h * a bit more of ERM/VERM interpreter 2011-04-10 16:39:34 +00:00
ERMScriptModule.cpp New files for lib: 2011-05-09 22:20:47 +00:00
ERMScriptModule.h New files for lib: 2011-05-09 22:20:47 +00:00
HeroBonus.cpp New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 2011-03-03 18:25:48 +00:00
HeroBonus.h Include proper boost header. 2011-05-04 02:37:27 +00:00
IGameCallback.cpp New files for lib: 2011-05-09 22:20:47 +00:00
IGameCallback.h New files for lib: 2011-05-09 22:20:47 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am - added new files to build system 2011-04-07 17:54:08 +00:00
Makefile.in (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
map.cpp Several minor cleanups. 2011-05-04 02:38:58 +00:00
map.h Fixed #687. 2011-03-19 14:35:29 +00:00
NetPacks.h New files for lib: 2011-05-09 22:20:47 +00:00
NetPacksLib.cpp New files for lib: 2011-05-09 22:20:47 +00:00
RegisterTypes.cpp New files for lib: 2011-05-09 22:20:47 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp New files for lib: 2011-05-09 22:20:47 +00:00
VCMI_Lib.h AB campaign selection screen added 2011-03-19 14:27:51 +00:00
VCMI_lib.vcxproj New files for lib: 2011-05-09 22:20:47 +00:00
VCMIDirs.h * beegee's comments patch 2011-02-22 11:52:36 +00:00