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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko 6da58a6871 Fixes excessive logging causing RMG slowdown
- Do not apply formatting on log entries that will be discarded due to
high log level
- Do not log incorrect access to visitablePos due to its numerous use by
RMG
2024-12-23 21:24:00 +00:00
.github Added markdownlint to Github CI 2024-11-30 20:20:15 +00:00
AI Merge pull request #5105 from Xilmi/develop 2024-12-21 15:57:50 +02:00
android Release 1.6.0 2024-12-17 17:26:56 +00:00
CI Support for native multilanguage installer in main VCMI languages 2024-12-16 21:48:09 +01:00
client Merge pull request #5117 from IvanSavenko/teleporter_ui 2024-12-21 16:17:15 +02:00
clientapp Fix linker error in EntryPoint if ffmpeg is missing due to missing DISABLE_VIDEO in vcmiclient target 2024-11-15 00:49:22 +01:00
cmake_modules
config Bump heroes limit a bit 2024-12-05 20:31:14 +00:00
debian Release 1.6.0 2024-12-17 17:26:56 +00:00
docs Release 1.6.0 2024-12-17 17:26:56 +00:00
include Fixes excessive logging causing RMG slowdown 2024-12-23 21:24:00 +00:00
ios
launcher Merge pull request #5108 from IvanSavenko/preset_import 2024-12-21 15:57:33 +02:00
lib Fixes excessive logging causing RMG slowdown 2024-12-23 21:24:00 +00:00
lobby
mapeditor Polish translation to reach 100% 2024-12-20 16:53:37 +01:00
Mods/vcmi Merge pull request #5117 from IvanSavenko/teleporter_ui 2024-12-21 16:17:15 +02:00
osx
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scripting Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
scripts/lib
server Move UpgradeInfo class to header and source files 2024-12-19 14:13:09 +01:00
serverapp
test Revert submodule change 2024-11-26 16:39:27 +00:00
vcmiqt Restored all disabled mod functinality that was used by client 2024-11-26 13:55:46 +00:00
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AUTHORS.h add support for soft dependencies 2024-10-26 19:15:12 +08:00
CCallback.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
CCallback.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
ChangeLog.md Final changelog for 1.6.0 2024-12-19 13:48:33 +00:00
CMakeLists.txt Remove '-Og' from MINGW debug builds. It interferes with debugging. See https://stackoverflow.com/a/63386263/2323908. Instead, the default O0 is used. 2024-11-16 17:15:55 +01:00
CMakePresets.json Set CMAKE_C_COMPILER and CMAKE_CXX_COMPILER to gcc and g++ for windows-mingw-release preset. 2024-11-14 23:26:24 +01:00
conanfile.py Changes according to review 2024-10-14 13:23:48 +00:00
fuzzylite.pc.in
Global.h Add support for Win7 and 32-bit msvc+vcpkg builds 2024-10-27 09:32:30 +00:00
license.txt
vcmibuilder
Version.cpp.in
Version.h

VCMI Project

VCMI Github Downloads Github Downloads

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

See also installation guide for Heroes Chronicles.

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for translators

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)