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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
Andrey Filipenkov 785d565f31
Merge pull request #1483 from kambala-decapitator/statue-of-legion-bonus
fix displaying growth bonus from Statue of Legion
2023-01-25 17:45:30 +03:00
..
abilities wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
battle Remove extra lines 2022-11-27 00:08:47 +04:00
events wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
filesystem fix Boost deprecation warnings 2023-01-15 17:28:09 +02:00
logging iOS: don't create unused CConsoleHandler 2022-09-27 07:05:10 +03:00
mapObjects fix displaying growth bonus from Statue of Legion 2023-01-24 18:35:30 +03:00
mapping Fix roads and rivers saving in map editor 2023-01-19 23:04:12 +04:00
minizip Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
registerTypes callback functions and cleaning up unused code 2022-11-06 23:41:29 +02:00
rmg Merge pull request #1213 from IvanSavenko/clone_fix 2022-12-07 17:34:52 +02:00
serializer Made intermediate class to hide some implementation details from header. 2022-12-27 12:55:31 +02:00
spells Fixed several scenarios with incorrect scope for requesting identifiers 2022-12-21 23:02:19 +04:00
vstd wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
AI_Base.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
BattleFieldHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
BattleFieldHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CAndroidVMHelper.cpp Somehow it works but JNI signatures were incorrect 2023-01-25 08:59:59 +02:00
CAndroidVMHelper.h Update android JNI bindings 2023-01-07 09:26:01 +02:00
CArtHandler.cpp Fix incorrect assertions 2022-12-18 14:33:59 +02:00
CArtHandler.h suggested changes 2022-11-30 18:28:33 +02:00
CBonusTypeHandler.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
CBonusTypeHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBuildingHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBuildingHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConfigHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConfigHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConsoleHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConsoleHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCreatureHandler.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
CCreatureHandler.h Remove unused include 2022-11-16 12:16:23 +02:00
CCreatureSet.cpp Fixed several more cases of incorrect scope for identifiers resolving 2022-12-21 23:02:19 +04:00
CCreatureSet.h Fix stackinstance deserialization 2022-09-29 00:35:51 +04:00
CGameInfoCallback.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
CGameInfoCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGameInterface.cpp NKAI: android fixes 2022-10-03 09:01:15 +03:00
CGameInterface.h BattleAI: retreat 2022-10-14 12:00:56 +03:00
CGameState.cpp Adjust positions of heroes in towns earlier 2022-12-05 13:02:55 +02:00
CGameState.h Adjust positions of heroes in towns earlier 2022-12-05 13:02:55 +02:00
CGameStateFwd.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGeneralTextHandler.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
CGeneralTextHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CHeroHandler.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
CHeroHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CMakeLists.txt add standard lib target back 2022-09-24 15:55:21 +03:00
CModHandler.cpp Restored neutral faction ID, changed warnings related to H3 ID's 2022-12-20 01:55:59 +04:00
CModHandler.h Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
CondSh.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ConstTransitivePtr.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPathfinder.cpp Do not allow attacking from inaccessible tiles 2022-12-08 16:14:33 +02:00
CPathfinder.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CPlayerState.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPlayerState.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRandomGenerator.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRandomGenerator.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CScriptingModule.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CScriptingModule.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CSkillHandler.cpp Fixed several more cases of incorrect scope for identifiers resolving 2022-12-21 23:02:19 +04:00
CSkillHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CSoundBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CStack.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CStack.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CStopWatch.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CThreadHelper.cpp Apply suggestions from code review 2022-09-24 15:55:26 +03:00
CThreadHelper.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CTownHandler.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
CTownHandler.h Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
FunctionList.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
GameConstants.cpp Fixed several scenarios with incorrect scope for requesting identifiers 2022-12-21 23:02:19 +04:00
GameConstants.h suggested changes 2022-11-30 18:28:33 +02:00
HeroBonus.cpp fix displaying growth bonus from Statue of Legion 2023-01-24 18:35:30 +03:00
HeroBonus.h fix displaying growth bonus from Statue of Legion 2023-01-24 18:35:30 +03:00
IBonusTypeHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IGameCallback.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
IGameCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IGameEventsReceiver.h regression fixed. Artifact assemble dialog shows multiple times. 2022-11-07 00:36:13 +02:00
IHandlerBase.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
IHandlerBase.h Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
int3.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Interprocess.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonDetail.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
JsonDetail.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonNode.cpp Fixed meta field handling in JsonUtils::inherit function, removed 2022-11-30 17:38:53 +02:00
JsonNode.h Fixed meta field handling in JsonUtils::inherit function, removed 2022-11-30 17:38:53 +02:00
LoadProgress.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LoadProgress.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LogicalExpression.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
LogicalExpression.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacks.h Apply suggested changes next part 2022-11-10 21:02:06 +02:00
NetPacksBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacksLib.cpp Fix positioning of heroes after release from prisons 2022-12-04 22:00:33 +02:00
NetPacksLobby.h Freeze current state 2022-10-03 20:47:00 +04:00
ObstacleHandler.cpp #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
ObstacleHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
PathfinderUtil.h Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
ResourceSet.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ResourceSet.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScopeGuard.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScriptHandler.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
ScriptHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StartInfo.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StartInfo.h Apply suggestions from code review 2022-09-24 15:55:26 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Terrain.cpp Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
Terrain.h remove trivial manual implementation of assignment operator 2022-09-30 11:26:36 +03:00
UnlockGuard.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
vcmi_endian.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_lib.cbp !?OB WIP 2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp Resource extractor "enablers" are now command line options 2022-11-27 19:35:10 +02:00
VCMI_Lib.h Resource extractor "enablers" are now command line options 2022-11-27 19:35:10 +02:00
VCMI_lib.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters Update visual studio project files 2018-08-22 17:31:48 +03:00
VCMIDirs.cpp IVCMIDirs::userExtractedPath() created 2022-11-27 19:35:11 +02:00
VCMIDirs.h IVCMIDirs::userExtractedPath() created 2022-11-27 19:35:11 +02:00