..
battle
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
bonuses
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
events
vcmi: modernize lib/events
2023-03-06 20:24:38 +03:00
filesystem
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
logging
vcmi: reduce boost a little bit
2023-04-11 17:11:14 +03:00
mapObjects
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
mapping
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
minizip
remove copy-pasted functions from ioapi.c
2023-02-24 13:42:26 +03:00
registerTypes
vcmi: split CBonusSystemNode, BonusParams and prop
2023-05-02 00:54:53 +03:00
rewardable
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
rmg
Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength.
2023-05-04 21:43:31 +02:00
serializer
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
spells
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
vstd
vstd: pass separators and input by reference
2023-02-05 18:07:56 +03:00
AI_Base.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
BasicTypes.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
BattleFieldHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
BattleFieldHandler.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CAndroidVMHelper.cpp
fix using JNI from server in single process build
2023-03-02 12:09:48 +03:00
CAndroidVMHelper.h
fix using JNI from server in single process build
2023-03-02 12:09:48 +03:00
CArtHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CArtHandler.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CBonusTypeHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CBonusTypeHandler.h
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CBuildingHandler.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CBuildingHandler.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CConfigHandler.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CConfigHandler.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
CConsoleHandler.cpp
vcmi: reduce boost a little bit
2023-04-11 17:11:14 +03:00
CConsoleHandler.h
vcmi: reduce boost a little bit
2023-04-11 17:11:14 +03:00
CCreatureHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CCreatureHandler.h
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CCreatureSet.cpp
vcmi: magicResistance is IFactionMember property
2023-05-02 00:53:50 +03:00
CCreatureSet.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CGameInfoCallback.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CGameInfoCallback.h
int3 now has proper hasher function
2023-04-20 22:04:24 +03:00
CGameInterface.cpp
vcmi: make some CStack properties private
2023-04-27 20:58:49 +03:00
CGameInterface.h
vcmi: use std::optional
2023-04-17 00:43:13 +03:00
CGameState.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CGameState.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CGameStateFwd.h
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CGeneralTextHandler.cpp
Disabled check for unused lines in translations due to false positives
2023-04-03 01:12:48 +03:00
CGeneralTextHandler.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CHeroHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CHeroHandler.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CMakeLists.txt
enable StupidAI and EmptyAI for static AI
2023-03-02 12:09:49 +03:00
CModHandler.cpp
Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
2023-04-19 02:45:49 +04:00
CModHandler.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
Color.h
vcmi/client: make ColorRGBA constexpr
2023-02-12 19:11:24 +03:00
CondSh.h
Introduced animation phases for beter ordering of visuals in battles
2022-12-13 21:31:49 +02:00
ConstTransitivePtr.h
vcmi: make ConstTransitivePtr always init self.
2023-02-12 17:59:06 +03:00
CPathfinder.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CPathfinder.h
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CPlayerState.cpp
vcmi: massive refactoring v1
2023-04-05 22:33:12 +03:00
CPlayerState.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CRandomGenerator.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CRandomGenerator.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
CScriptingModule.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CScriptingModule.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CSkillHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CSkillHandler.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CSoundBase.h
Fix for missing Death Blow sound
2022-12-25 20:11:22 +02:00
CStack.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CStack.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CStopWatch.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CThreadHelper.cpp
Haiku patch
2023-03-27 10:10:09 +02:00
CThreadHelper.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
CTownHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CTownHandler.h
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
FunctionList.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
GameConstants.cpp
vcmi: use std::optional
2023-04-17 00:43:13 +03:00
GameConstants.h
HeroBonus: move TBonusSubtype from GameConstants.h
2023-05-02 00:54:53 +03:00
GameSettings.cpp
vcmi: add a last hex setting
2023-03-31 01:01:25 +03:00
GameSettings.h
vcmi: add a last hex setting
2023-03-31 01:01:25 +03:00
IBonusTypeHandler.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
IGameCallback.cpp
vcmi: split CBonusSystemNode, BonusParams and prop
2023-05-02 00:54:53 +03:00
IGameCallback.h
int3 now has proper hasher function
2023-04-20 22:04:24 +03:00
IGameEventsReceiver.h
int3 now has proper hasher function
2023-04-20 22:04:24 +03:00
IHandlerBase.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
IHandlerBase.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
int3.h
Reodered methods in file to group similar code
2023-04-20 22:04:24 +03:00
Interprocess.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
JsonDetail.cpp
Removed old code - VCMI now supports json-based animations everywhere
2023-03-30 19:59:19 +03:00
JsonDetail.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
JsonNode.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
JsonNode.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
JsonRandom.cpp
Merge remote-tracking branch 'upstream/develop' into rewardable-expand
2023-05-01 21:51:10 +04:00
JsonRandom.h
deeper decoupling
2023-04-30 17:13:07 +04:00
Languages.h
Do not show languages without translations in UI
2023-03-14 16:02:16 +02:00
LoadProgress.cpp
Fix divide by zero crash
2023-04-02 15:28:41 +04:00
LoadProgress.h
Editor prerequisites [part 2] ( #889 )
2022-09-17 14:04:01 +03:00
LogicalExpression.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
LogicalExpression.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
NetPacks.h
int3 now has proper hasher function
2023-04-20 22:04:24 +03:00
NetPacksBase.h
vcmi: use std::variant
2023-04-17 00:43:13 +03:00
NetPacksLib.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
NetPacksLobby.h
rework netpacks to avoid double typeinfo
2023-02-13 20:26:39 +02:00
NetPackVisitor.h
client is able to erase artifact
2023-04-08 00:41:55 +03:00
ObstacleHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
ObstacleHandler.h
obstacle: remove trigger animation and sound
2023-03-31 01:01:25 +03:00
PathfinderUtil.h
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
2023-01-10 00:01:35 +02:00
Point.h
vcmi:towns now can choose if moat render is needed
2023-03-31 01:01:25 +03:00
Rect.cpp
Refactoring of MapView
2023-03-05 17:48:02 +02:00
Rect.h
Completely removed old TerrainRect class
2023-03-05 17:57:36 +02:00
ResourceSet.cpp
Removed vstd::advance. Added vstd::next to handle similar cases.
2023-05-01 17:58:18 +03:00
ResourceSet.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
RiverHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
RiverHandler.h
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
RoadHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
RoadHandler.h
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
ScopeGuard.h
Fix ScopeGuard move behavior
2023-04-02 15:46:56 +04:00
ScriptHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
ScriptHandler.h
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
StartInfo.cpp
Verifying mods before starting map
2023-04-16 15:38:13 +04:00
StartInfo.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
StdInc.cpp
Rename radious -> radius
2016-01-31 18:01:58 +03:00
StdInc.h
Moved boost:format log proxy to CLoggerBase
2016-08-13 16:57:18 +03:00
StringConstants.h
Animations from config
2023-04-19 00:14:15 +04:00
TerrainHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
TerrainHandler.h
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
TextOperations.cpp
Fonts will now correctly detect encoding of fonts from mods
2023-03-05 17:39:27 +02:00
TextOperations.h
Fonts will now correctly detect encoding of fonts from mods
2023-03-05 17:39:27 +02:00
UnlockGuard.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
vcmi_endian.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
VCMI_lib.cbp
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
VCMI_Lib.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
VCMI_Lib.h
Renamed & reorganized all game mechanics settings names
2023-03-16 18:11:35 +02:00
VCMI_lib.vcxproj
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
VCMI_lib.vcxproj.filters
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
VCMIDirs.cpp
fix "development mode" condition when building in single process mode
2023-04-05 20:22:29 +03:00
VCMIDirs.h
editorPath -> mapEditorPath
2022-12-28 17:59:16 +02:00