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adventureMap
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Fix zooming with keyboard shortcuts
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2024-05-19 09:58:55 +00:00 |
battle
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Fix tactics shortcut not blocked after tactics is over
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2024-06-01 07:38:49 +00:00 |
eventsSDL
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Fixed F4 (fullscreen hotkey) not actually changing window mode
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2024-05-23 14:54:13 +00:00 |
globalLobby
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Implemented some of the requested shortcuts
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2024-05-19 09:12:36 +00:00 |
gui
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Fix renamed end turn shortcut
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2024-05-23 18:49:06 +00:00 |
icons
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ios
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
lobby
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Fix freeze on attempt to load campaign save list
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2024-05-28 16:00:52 +00:00 |
mainmenu
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Merge pull request #4013 from IvanSavenko/shortcuts_additions
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2024-05-21 14:18:55 +03:00 |
mapView
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Use same arrows for U-turns in UI as in H3
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2024-05-23 19:01:30 +00:00 |
render
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Simplify code
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2024-04-30 12:01:03 +03:00 |
renderSDL
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Fix time handling
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2024-04-30 15:31:35 +03:00 |
widgets
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artifact parts calc
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2024-05-24 21:22:08 +02:00 |
windows
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Merge pull request #4061 from Laserlicht/hota_buildings
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2024-06-05 12:41:35 +03:00 |
CFocusableHelper.cpp
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Fix build
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2024-05-15 12:45:45 +00:00 |
CFocusableHelper.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
CGameInfo.cpp
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Move all OH3 objects and obstacle sets to a mod
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2024-04-08 12:50:41 +02:00 |
CGameInfo.h
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Client.cpp
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Fix possible crash on closing game from main menu
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2024-05-20 10:57:25 +00:00 |
Client.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientCommandManager.cpp
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientCommandManager.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientNetPackVisitors.h
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Remove redundant virtual specifiers
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2024-02-10 20:46:13 +01:00 |
CMakeLists.txt
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Merge pull request #4013 from IvanSavenko/shortcuts_additions
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2024-05-21 14:18:55 +03:00 |
CMT.cpp
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CMT.h
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CMusicHandler.cpp
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Fix access to CPrologEpilogVideo after destruction from sound callback
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2024-04-11 13:25:54 +03:00 |
CMusicHandler.h
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Fix access to CPrologEpilogVideo after destruction from sound callback
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2024-04-11 13:25:54 +03:00 |
ConditionalWait.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CPlayerInterface.cpp
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Fix possible crash on replaying combat after manual run
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2024-05-23 12:46:28 +00:00 |
CPlayerInterface.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CServerHandler.cpp
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CServerHandler.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CVideoHandler.cpp
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CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute
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2024-01-29 20:27:00 +01:00 |
CVideoHandler.h
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CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute
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2024-01-29 20:27:00 +01:00 |
GameChatHandler.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
GameChatHandler.h
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use MetaString
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2024-05-02 21:03:23 +02:00 |
HeroMovementController.cpp
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
HeroMovementController.h
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Instant movement is now part of standard movement
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2024-04-20 14:20:54 +03:00 |
LobbyClientNetPackVisitors.h
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Remove redundant virtual specifiers
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2024-02-10 20:46:13 +01:00 |
NetPacksClient.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
NetPacksLobbyClient.cpp
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Implemented simple versioning system for multiplayer
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2024-05-29 20:08:32 +00:00 |
PlayerLocalState.cpp
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PlayerLocalState.h
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resource.h
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ServerRunner.cpp
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Store and load last difficulty setting
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2024-03-01 10:57:48 +01:00 |
ServerRunner.h
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How about now?
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2024-03-01 11:18:08 +01:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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