.. |
filesystem
|
Merge pull request #79 from ArseniyShestakov/fixIssue1557
|
2015-02-07 18:17:22 +03:00 |
logging
|
initializer lists part1
|
2014-10-02 19:43:46 +04:00 |
mapObjects
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
mapping
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
minizip
|
fix minizip build error for MSVC
|
2014-10-12 16:41:05 +03:00 |
registerTypes
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
rmg
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
spells
|
Added missing files.
|
2015-03-10 18:32:05 +01:00 |
AI_Base.h
|
|
|
BattleAction.cpp
|
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
|
2013-12-08 17:54:13 +00:00 |
BattleAction.h
|
- Compile fixes for MVS
|
2013-11-09 21:29:46 +00:00 |
BattleHex.cpp
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
BattleHex.h
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
BattleState.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
BattleState.h
|
Remove 2 unused methods
|
2014-11-25 19:45:50 +03:00 |
CArtHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CArtHandler.h
|
Implement CArtHandler::isBigArtifact and CArtifact::isTradable
|
2014-12-24 20:43:35 +03:00 |
CBattleCallback.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CBattleCallback.h
|
Move battleIsImmune to CSpell
|
2014-11-29 04:25:51 +03:00 |
CBonusTypeHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CBonusTypeHandler.h
|
Part 2 of new spell configuration
|
2014-03-07 13:21:09 +00:00 |
CBuildingHandler.cpp
|
get rid of boost::assign
|
2014-10-04 00:34:13 +04:00 |
CBuildingHandler.h
|
* refactoring
|
2013-02-11 19:11:34 +00:00 |
CConfigHandler.cpp
|
Changed fading to be enabled by default (when entries are not present in config);
|
2015-02-09 20:41:03 +01:00 |
CConfigHandler.h
|
Added advmap config options to enable/disable fading;
|
2015-02-02 19:38:30 +01:00 |
CConsoleHandler.cpp
|
VCMIDirs update #6 fix
|
2014-08-30 15:04:00 +02:00 |
CConsoleHandler.h
|
VCMIDirs update #5 fix
|
2014-08-26 12:19:04 +02:00 |
CCreatureHandler.cpp
|
get rid of boost::assign
|
2014-10-04 00:34:13 +04:00 |
CCreatureHandler.h
|
Some preparation towards mantis #1743:
|
2014-03-17 19:51:07 +00:00 |
CCreatureSet.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CCreatureSet.h
|
More fixes for map-specific crashes, fixes #1427 and #733
|
2014-02-09 12:10:02 +00:00 |
CGameInfoCallback.cpp
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
CGameInfoCallback.h
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
CGameInterface.cpp
|
Initial refactoring
|
2014-12-21 17:29:42 +03:00 |
CGameInterface.h
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
CGameState.cpp
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
CGameState.h
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
CGameStateFwd.h
|
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
|
2014-09-21 16:42:08 +03:00 |
CGeneralTextHandler.cpp
|
Merge branch 'feature/creatureWindow' into refactoring/guiClasses
|
2014-07-14 17:23:24 +03:00 |
CGeneralTextHandler.h
|
Implement Unicode support for ingame console
|
2014-07-02 19:16:05 +04:00 |
CHeroHandler.cpp
|
Modding-related bugfixes:
|
2014-06-30 17:13:01 +03:00 |
CHeroHandler.h
|
- random number generation refactoring
|
2014-04-10 19:22:32 +02:00 |
CMakeLists.txt
|
Move VievXXX logic to server side (except expert ViewEarth)
|
2015-02-26 17:15:17 +03:00 |
CModHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CModHandler.h
|
Use ESpellCastProblem inside SpellHandler
|
2014-11-12 06:17:03 +03:00 |
CObstacleInstance.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CObstacleInstance.h
|
c++03 -> c++11 switch:
|
2013-06-26 11:18:27 +00:00 |
CondSh.h
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
Connection.cpp
|
More refactoring
|
2014-12-21 21:47:02 +03:00 |
Connection.h
|
Savegame bump. To be released as 0.97b.
|
2014-12-27 09:48:16 +01:00 |
ConstTransitivePtr.h
|
Fixed #1430, work-around to make #1435 non-crashing.
|
2013-09-11 21:57:08 +00:00 |
CRandomGenerator.cpp
|
- migrated boost::function/ref/bind to std:: variants
|
2014-08-04 20:33:59 +02:00 |
CRandomGenerator.h
|
- Fixed crash caused by randomShuffle
|
2014-07-09 14:27:12 +02:00 |
CScriptingModule.h
|
Clean up.
|
2014-04-20 12:40:15 +04:00 |
CSoundBase.h
|
Fixed sound effect when hero disappears
|
2014-08-06 17:19:53 +02:00 |
CStopWatch.h
|
|
|
CThreadHelper.cpp
|
add support for the HURD
|
2014-11-17 16:43:26 +01:00 |
CThreadHelper.h
|
- migrated boost::function/ref/bind to std:: variants
|
2014-08-04 20:33:59 +02:00 |
CTownHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CTownHandler.h
|
- Option to configure monster types spawning in a zone
|
2014-10-30 13:03:53 +01:00 |
FunctionList.h
|
Minor refactoring of FunctionList using variadic templates.
|
2014-11-12 22:46:37 +02:00 |
GameConstants.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
GameConstants.h
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
HeroBonus.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
HeroBonus.h
|
Start implementing VISIONS and DISGUISE
|
2015-02-26 08:39:53 +03:00 |
IBonusTypeHandler.h
|
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
2013-06-17 15:45:55 +00:00 |
IGameCallback.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
IGameCallback.h
|
MoveHero: add transit movement option
|
2015-03-08 17:04:09 +03:00 |
IGameEventsReceiver.h
|
World view impl -- initial;
|
2015-01-13 20:57:41 +01:00 |
IHandlerBase.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
IHandlerBase.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
int3.h
|
Minor fixes. fix
|
2014-08-30 19:08:04 +02:00 |
Interprocess.h
|
|
|
JsonDetail.cpp
|
Move JsonNode operator<< to right plase
|
2015-02-10 14:43:26 +03:00 |
JsonDetail.h
|
Fixing spelling mistakes. Patch from josch, fixes #1759
|
2014-03-23 12:59:03 +00:00 |
JsonNode.cpp
|
Move JsonNode operator<< to right plase
|
2015-02-10 14:43:26 +03:00 |
JsonNode.h
|
More cleanup:
|
2014-06-05 23:51:24 +03:00 |
LogicalExpression.cpp
|
Extended building dependencies:
|
2013-12-02 11:58:02 +00:00 |
LogicalExpression.h
|
Proper fix for #1712 - Building requirement tests are now fixed
|
2014-08-07 19:53:07 +03:00 |
NetPacks.h
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
NetPacksBase.h
|
fix mingw build
|
2014-06-24 18:17:25 +04:00 |
NetPacksLib.cpp
|
Attempt to compile refactored spells in MSVS.
|
2015-03-09 19:24:45 +01:00 |
ResourceSet.cpp
|
Fixed all the issues with Quests, #828 and #1223.
|
2013-07-23 15:03:01 +00:00 |
ResourceSet.h
|
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
|
2014-02-08 21:54:35 +00:00 |
ScopeGuard.h
|
- Improved json validation. Now it support most of features from latest json schema draft
|
2013-04-02 17:06:43 +00:00 |
StartInfo.h
|
two patches/pull requests from janisozaur
|
2013-11-12 10:45:42 +00:00 |
StdInc.cpp
|
|
|
StdInc.h
|
|
|
StringConstants.h
|
Large changeset, first part of editing H3 objects via mods feature. Changes:
|
2013-04-21 12:49:26 +00:00 |
UnlockGuard.h
|
c++03 -> c++11 switch:
|
2013-06-26 11:18:27 +00:00 |
vcmi_endian.h
|
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
|
2014-05-14 09:49:25 +04:00 |
VCMI_lib.cbp
|
Move VievXXX logic to server side (except expert ViewEarth)
|
2015-02-26 17:15:17 +03:00 |
VCMI_Lib.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
VCMI_Lib.h
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
VCMI_lib.vcxproj
|
Attempt to compile refactored spells in MSVS.
|
2015-03-09 19:24:45 +01:00 |
VCMI_lib.vcxproj.filters
|
Something that compiles.
|
2015-03-09 20:07:28 +01:00 |
VCMIDirs.cpp
|
rename preprocessor variable VCMI_LINUX to VCMI_XDG
|
2014-11-17 12:19:52 +01:00 |
VCMIDirs.h
|
VCMIDirs update #5
|
2014-08-21 22:26:28 +02:00 |