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battle
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Add terrain overlays morale and luck bonuses description, fix #2740
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2017-10-05 14:53:39 +02:00 |
filesystem
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fixed code format and other minor issues
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2017-08-30 19:19:54 +12:00 |
logging
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fixed logging after rebase
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2017-08-26 14:06:47 +12:00 |
mapObjects
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fix for banks(crypt, ships) not giving morale penalty (#384)
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2017-11-15 23:16:44 +03:00 |
mapping
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[Map format] fixed player options "canPlay" field
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2017-11-16 00:03:27 +03:00 |
minizip
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Use multi-core compile by default, fix VCMI_client path
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2017-08-19 13:27:24 +02:00 |
registerTypes
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
rmg
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Refactoring: use private pointer to CMapGenerator
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2017-11-03 21:03:51 +01:00 |
serializer
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fixed serialization for older savegames
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2017-08-28 13:56:00 +12:00 |
spells
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Support for creature 2-hex attack, alternate death and cast animation types
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2017-09-12 19:51:54 +03:00 |
AI_Base.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CAndroidVMHelper.cpp
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Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354)
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2017-07-23 20:23:48 +03:00 |
CAndroidVMHelper.h
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Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354)
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2017-07-23 20:23:48 +03:00 |
CArtHandler.cpp
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use logMod for all mod-related logging
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2017-08-31 09:23:19 +12:00 |
CArtHandler.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CBonusTypeHandler.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CBonusTypeHandler.h
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Tweaked CBonusTypeHandler
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2017-08-09 12:18:49 +03:00 |
CBuildingHandler.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CBuildingHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CConfigHandler.cpp
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Prepared JsonNode for new logging API.
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2017-08-11 16:27:42 +03:00 |
CConfigHandler.h
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Code style: remove senseless comments
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2017-07-18 00:04:00 +03:00 |
CConsoleHandler.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
CConsoleHandler.h
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Code style: remove senseless comments
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2017-07-18 00:04:00 +03:00 |
CCreatureHandler.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
CCreatureHandler.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CCreatureSet.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CCreatureSet.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CGameInfoCallback.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CGameInfoCallback.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CGameInterface.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CGameInterface.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CGameState.cpp
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
CGameState.h
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Wiped CDefEssential
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2017-09-06 15:13:28 +03:00 |
CGameStateFwd.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CGeneralTextHandler.cpp
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
CGeneralTextHandler.h
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
CHeroHandler.cpp
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use logMod for all mod-related logging
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2017-08-31 09:23:19 +12:00 |
CHeroHandler.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CMakeLists.txt
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fixed code format and other minor issues
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2017-08-30 19:19:54 +12:00 |
CModHandler.cpp
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reworked mod loading to follow standard approach
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2017-09-03 23:49:36 +12:00 |
CModHandler.h
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moved contains functions for multimap to Globals.h
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2017-08-26 10:08:06 +12:00 |
CondSh.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
ConstTransitivePtr.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CPathfinder.cpp
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Logging cleanup
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2017-08-10 21:59:55 +03:00 |
CPathfinder.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CPlayerState.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CRandomGenerator.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CRandomGenerator.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CScriptingModule.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CSkillHandler.cpp
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reworked mod loading to follow standard approach
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2017-09-03 23:49:36 +12:00 |
CSkillHandler.h
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reworked mod loading to follow standard approach
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2017-09-03 23:49:36 +12:00 |
CSoundBase.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CStack.cpp
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fixed resurrection corner case
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2017-07-17 02:50:38 +03:00 |
CStack.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CStopWatch.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CThreadHelper.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CThreadHelper.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CTownHandler.cpp
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Town building build mode fixes
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2017-10-28 03:27:39 +03:00 |
CTownHandler.h
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Town building build mode fixes
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2017-10-28 03:27:39 +03:00 |
FunctionList.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
GameConstants.cpp
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more code format issues
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2017-08-30 19:47:06 +12:00 |
GameConstants.h
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more code format issues
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2017-08-30 19:47:06 +12:00 |
HeroBonus.cpp
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fixed CREATURE_TYPE_LIMITER for creatures without a stack instance (#374)
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2017-09-06 15:27:26 +03:00 |
HeroBonus.h
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added bonus type MANUAL_CONTROL
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2017-08-28 20:09:27 +12:00 |
IBonusTypeHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
IGameCallback.cpp
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
IGameCallback.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
IGameEventsReceiver.h
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CStack refactoring
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2017-07-01 19:17:08 +03:00 |
IHandlerBase.cpp
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Advance map header serialization
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2016-02-21 21:21:22 +03:00 |
IHandlerBase.h
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use logMod for all mod-related logging
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2017-08-31 09:23:19 +12:00 |
int3.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
Interprocess.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
JsonDetail.cpp
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use logMod for all mod-related logging
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2017-08-31 09:23:19 +12:00 |
JsonDetail.h
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Prepared JsonNode for new logging API.
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2017-08-11 16:27:42 +03:00 |
JsonNode.cpp
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use logMod for all mod-related logging
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2017-08-31 09:23:19 +12:00 |
JsonNode.h
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Prepared JsonNode for new logging API.
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2017-08-11 16:27:42 +03:00 |
LogicalExpression.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
LogicalExpression.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
NetPacks.h
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Merge pull request #385 from Chocimier/altar
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2017-10-28 14:04:34 +03:00 |
NetPacksBase.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
NetPacksLib.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
ResourceSet.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
ResourceSet.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
ScopeGuard.h
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- Improved json validation. Now it support most of features from latest json schema draft
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2013-04-02 17:06:43 +00:00 |
StartInfo.h
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fixes
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2017-08-12 14:36:37 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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Moved boost:format log proxy to CLoggerBase
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2016-08-13 16:57:18 +03:00 |
StringConstants.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
UnlockGuard.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
vcmi_endian.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
VCMI_lib.cbp
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[c::b] Update project, fixed build
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2017-09-05 14:31:34 +03:00 |
VCMI_Lib.cpp
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added basic handler for loading secondary skill bonuses
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2017-08-26 09:33:08 +12:00 |
VCMI_Lib.h
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fixed serialization for older savegames
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2017-08-28 13:56:00 +12:00 |
VCMI_lib.vcxproj
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update VS files
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2017-09-13 02:04:37 +03:00 |
VCMI_lib.vcxproj.filters
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update VS files
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2017-09-13 02:04:37 +03:00 |
VCMIDirs.cpp
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VCMIDirs: improvements for development on Mac and Linux
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2017-08-25 08:43:27 +03:00 |
VCMIDirs.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |