.. |
CArmedInstance.cpp
|
Bonus system: add treeHasChanged call where bonus objects changed
|
2015-12-11 16:13:18 +03:00 |
CArmedInstance.h
|
VCMIDirs update #4
|
2014-08-11 20:17:17 +02:00 |
CBank.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CBank.h
|
VCMIDirs update #4
|
2014-08-11 20:17:17 +02:00 |
CGHeroInstance.cpp
|
Bonus system: add treeHasChanged call where bonus objects changed
|
2015-12-11 16:13:18 +03:00 |
CGHeroInstance.h
|
Comments save format backward compatability code as Ivan suggested
|
2015-12-06 02:51:54 +03:00 |
CGMarket.cpp
|
Removed all #include's of CMap.h from headers.
|
2015-12-02 21:05:10 +02:00 |
CGMarket.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CGPandoraBox.cpp
|
CGEvent: avoid permanent event removal after visit. Fix issue 2339
|
2015-11-28 23:03:26 +03:00 |
CGPandoraBox.h
|
CGEvent: avoid permanent event removal after visit. Fix issue 2339
|
2015-11-28 23:03:26 +03:00 |
CGTownInstance.cpp
|
Bonus system: add treeHasChanged call where bonus objects changed
|
2015-12-11 16:13:18 +03:00 |
CGTownInstance.h
|
reduced visibility for members of Mine and Dwellings
|
2015-12-02 22:34:13 +02:00 |
CObjectClassesHandler.cpp
|
Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool
|
2015-03-08 16:11:23 +03:00 |
CObjectClassesHandler.h
|
Fixed sound on object pickup with dialog
|
2014-08-06 17:19:53 +02:00 |
CObjectHandler.cpp
|
Client: slience visibility error on shipyard in non-coastal town
|
2015-12-08 07:33:13 +03:00 |
CObjectHandler.h
|
Move TTeleportExitsList to CObjectHandler.h
|
2015-12-05 01:14:03 +03:00 |
CommonConstructors.cpp
|
CBankInfo: fix huge memory leak that appear in long run
|
2015-12-14 11:29:24 +03:00 |
CommonConstructors.h
|
Compile fixes for MSVS
|
2015-12-23 15:23:56 +01:00 |
CQuest.cpp
|
Removed all #include's of CMap.h from headers.
|
2015-12-02 21:05:10 +02:00 |
CQuest.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CRewardableConstructor.cpp
|
Something that compiles.
|
2014-06-26 22:05:27 +02:00 |
CRewardableConstructor.h
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
|
2014-06-26 20:12:37 +02:00 |
CRewardableObject.cpp
|
Removed includes of CGameState from headers
|
2015-12-02 21:39:53 +02:00 |
CRewardableObject.h
|
Fix CGBonusingObject serialization
|
2014-12-22 11:56:53 +03:00 |
JsonRandom.cpp
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
JsonRandom.h
|
Something that compiles.
|
2014-06-26 22:05:27 +02:00 |
MapObjects.h
|
Cleanup:
|
2014-06-05 20:26:50 +03:00 |
MiscObjects.cpp
|
CGMonolith: avoid crash when all exits are blocked by friendly heroes
|
2015-12-18 01:08:19 +03:00 |
MiscObjects.h
|
Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
|
2015-12-05 03:12:17 +03:00 |
ObjectTemplate.cpp
|
Fixed #2026
|
2015-03-12 10:08:10 +01:00 |
ObjectTemplate.h
|
- Implemented object per zone limit
|
2014-07-15 22:33:51 +02:00 |