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battle
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Refactoring: only use RNGs explicitly to avoid bug prone code in future
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2016-09-11 00:10:46 +03:00 |
gui
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
widgets
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CArtifactsOfHero: use shared_ptr for SCommonPart
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2016-08-30 07:05:31 +03:00 |
windows
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CCastleBuildings: add dialog for shipyard when there is boat already
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2016-09-14 03:32:03 +03:00 |
CBitmapHandler.cpp
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Fix indentation of logging code and around it
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2016-03-12 04:46:21 +03:00 |
CBitmapHandler.h
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CDefHandler.cpp
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More correct usage of SDL_Palette
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2015-09-05 15:03:37 +03:00 |
CDefHandler.h
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Cleanup CDefHandler
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2015-09-02 18:27:56 +03:00 |
CGameInfo.cpp
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Finalization of object type handler interface
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2014-05-16 23:50:02 +03:00 |
CGameInfo.h
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Object class handler is now a proper "handler"
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2014-05-24 01:56:51 +03:00 |
Client.cpp
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Remove some useless includes found by cppclean
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2016-08-26 04:42:16 +03:00 |
Client.h
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cleanup
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2016-08-30 05:13:45 +03:00 |
CMakeLists.txt
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Draft boost::format based log proxy.
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2016-08-13 16:57:09 +03:00 |
CMessage.cpp
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Remove some useless includes found by cppclean
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2016-08-26 04:42:16 +03:00 |
CMessage.h
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CMT.cpp
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Fix choosing display
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2016-09-08 21:33:47 +02:00 |
CMT.h
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Merge branch 'SDL1Wipe' into develop
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2015-06-22 14:24:00 +03:00 |
CMusicHandler.cpp
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Fix memory leak
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2016-08-31 11:45:37 +02:00 |
CMusicHandler.h
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Fix memory leak
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2016-08-31 11:45:37 +02:00 |
CPlayerInterface.cpp
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SetHeroesInTown: properly update all client interfaces in multiplayer
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2016-09-11 13:56:00 +03:00 |
CPlayerInterface.h
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Removed unused STOP_CLIENT SDL event
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2016-08-30 03:54:46 +03:00 |
CPreGame.cpp
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do not leak scenarioOpts in CMapInfo
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2016-08-31 06:18:01 +03:00 |
CPreGame.h
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tweak
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2016-08-30 08:27:01 +03:00 |
CVideoHandler.cpp
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try to fix travis build.
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2015-11-11 15:44:17 +03:00 |
CVideoHandler.h
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Another ffmpeg api fix
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2015-11-14 03:59:16 +03:00 |
DPIaware.manifest
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Graphics.cpp
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Remove some useless includes found by cppclean
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2016-08-26 04:42:16 +03:00 |
Graphics.h
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[Spells] Added basic support for icons and sounds
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2014-03-10 16:00:58 +00:00 |
Info.plist
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mapHandler.cpp
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fixed fadeAnims memory leak
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2016-08-30 05:46:25 +03:00 |
mapHandler.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
NetPacksClient.cpp
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SetHeroesInTown: properly update all client interfaces in multiplayer
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2016-09-11 13:56:00 +03:00 |
OSX.mm
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resource.h
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SDLMain.h
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SDLMain.m
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SDLRWwrapper.cpp
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
StdInc.cpp
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StdInc.h
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Implemented SDL2 unicode input. Hotkeys are sill broken.
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2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
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Merge pull request #203 from vcmi/logFormat
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2016-08-29 17:32:44 +04:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Compile fixes for MSVS.
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2016-02-09 11:08:20 +01:00 |
VCMI_client.vcxproj.filters
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Compile fixes for Visual.
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2014-09-05 20:13:58 +02:00 |
vcmi.icns
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vcmi.ico
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