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battle
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renamed & reused CBonusSystemNode::updateBonuses; tweaked updater signature
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2018-02-18 16:55:15 +13:00 |
filesystem
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
logging
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fixed logging after rebase
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2017-08-26 14:06:47 +12:00 |
mapObjects
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Updaters replace bonuses during inheritance
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2018-02-18 20:22:23 +13:00 |
mapping
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Eliminate warnings / errors. Pull request #388
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2018-02-11 15:17:14 +03:00 |
minizip
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Update project files to Visual Studio 2017
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2018-01-13 16:33:49 +01:00 |
registerTypes
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re-fixed type registration bug properly
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2018-02-18 17:33:23 +13:00 |
rmg
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Eliminate warnings / errors. Pull request #388
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2018-02-11 15:17:14 +03:00 |
serializer
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
spells
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Fixed https://bugs.vcmi.eu/view.php?id=2864
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2018-02-10 07:31:02 +03:00 |
AI_Base.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CAndroidVMHelper.cpp
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Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354)
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2017-07-23 20:23:48 +03:00 |
CAndroidVMHelper.h
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Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354)
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2017-07-23 20:23:48 +03:00 |
CArtHandler.cpp
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CArtHandler.h
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CBonusTypeHandler.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CBonusTypeHandler.h
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Tweaked CBonusTypeHandler
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2017-08-09 12:18:49 +03:00 |
CBuildingHandler.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CBuildingHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CConfigHandler.cpp
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Code style: remove void from constructors without arguments
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2018-01-13 11:51:47 +03:00 |
CConfigHandler.h
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Code style: remove void from constructors without arguments
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2018-01-13 11:51:47 +03:00 |
CConsoleHandler.cpp
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fixes
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2017-08-12 14:36:37 +03:00 |
CConsoleHandler.h
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Code style: remove senseless comments
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2017-07-18 00:04:00 +03:00 |
CCreatureHandler.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CCreatureHandler.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CCreatureSet.cpp
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Change JsonType to enum class (#393)
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2017-11-27 00:18:18 +03:00 |
CCreatureSet.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
CGameInfoCallback.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CGameInfoCallback.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CGameInterface.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CGameInterface.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CGameState.cpp
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Cleanup undef for min / max. NOMINMAX is already in Global.h
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2018-02-11 05:42:49 +03:00 |
CGameState.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CGameStateFwd.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CGeneralTextHandler.cpp
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
CGeneralTextHandler.h
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
CHeroHandler.cpp
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replaced JsonNode::isEmpty() with JsonNode::containsBaseData()
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2018-02-18 20:08:34 +13:00 |
CHeroHandler.h
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removed specialtyDeprecated from CGHeroInstance; improved savegame compatibility
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2018-02-18 19:47:38 +13:00 |
CMakeLists.txt
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CMake: update version on each compiling
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2018-02-11 13:52:29 +03:00 |
CModHandler.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CModHandler.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CondSh.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
ConstTransitivePtr.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CPathfinder.cpp
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Hide "this statement may fall through" warnings
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2018-02-10 22:27:00 +05:00 |
CPathfinder.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CPlayerState.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CRandomGenerator.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CRandomGenerator.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CScriptingModule.h
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
CSkillHandler.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CSkillHandler.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CSoundBase.h
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Implement configurable object sounds: ambient, visit and removal
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2018-01-02 09:49:03 +01:00 |
CStack.cpp
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CStack::prepareAttacked: fix for REBIRTH bonus after merge
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2018-02-08 14:37:52 +03:00 |
CStack.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CStopWatch.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CThreadHelper.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
CThreadHelper.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CTownHandler.cpp
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Change JsonType to enum class (#393)
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2017-11-27 00:18:18 +03:00 |
CTownHandler.h
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Town building build mode fixes
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2017-10-28 03:27:39 +03:00 |
FunctionList.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
GameConstants.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
GameConstants.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
HeroBonus.cpp
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converted castle.json; fixed bugs in Bonus::toJsonNode()
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2018-02-18 20:22:23 +13:00 |
HeroBonus.h
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Updaters replace bonuses during inheritance
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2018-02-18 20:22:23 +13:00 |
IBonusTypeHandler.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
IGameCallback.cpp
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
IGameCallback.h
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Spelling fixes: privilaged -> privileged, retreive -> retrieve
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2018-02-10 21:52:23 +03:00 |
IGameEventsReceiver.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
IHandlerBase.cpp
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IHandlerBase.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
int3.h
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Ambient sounds: implement chebyshev distance for getTilesInRange
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2018-01-02 09:48:17 +01:00 |
Interprocess.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
JsonDetail.cpp
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print json in compact format
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2018-02-18 19:27:24 +13:00 |
JsonDetail.h
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print json in compact format
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2018-02-18 19:27:24 +13:00 |
JsonNode.cpp
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indentation fix
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2018-02-18 20:08:34 +13:00 |
JsonNode.h
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replaced JsonNode::isEmpty() with JsonNode::containsBaseData()
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2018-02-18 20:08:34 +13:00 |
LogicalExpression.cpp
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
LogicalExpression.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
NetPacks.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
NetPacksBase.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
NetPacksLib.cpp
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renamed & reused CBonusSystemNode::updateBonuses; tweaked updater signature
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2018-02-18 16:55:15 +13:00 |
ResourceSet.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
ResourceSet.h
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
ScopeGuard.h
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StartInfo.h
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fixes
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2017-08-12 14:36:37 +03:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
UnlockGuard.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
vcmi_endian.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
VCMI_lib.cbp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
VCMI_Lib.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
VCMI_Lib.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
VCMI_lib.vcxproj
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update VS files to match spellrefactoring9 changes
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2018-02-09 18:53:07 +01:00 |
VCMI_lib.vcxproj.filters
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update VS files to match spellrefactoring9 changes
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2018-02-09 18:53:07 +01:00 |
VCMIDirs.cpp
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VCMIDirs: improvements for development on Mac and Linux
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2017-08-25 08:43:27 +03:00 |
VCMIDirs.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |