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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client
Konstantin eff41f66ed vcmi: now obstacles can have disappearing anim
It is a reverse version of appearingAnimation.
2023-03-31 01:01:25 +03:00
..
adventureMap Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
battle vcmi: now obstacles can have disappearing anim 2023-03-31 01:01:25 +03:00
gui Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
icons
ios [iOS] use pinch gesture as Spacebar hotkey instead of Tab 2023-01-22 15:37:48 +03:00
lobby Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
mainmenu vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
mapView Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
render Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
renderSDL vcmi:towns now can choose if moat render is needed 2023-03-31 01:01:25 +03:00
widgets Merge pull request #1717 from SoundSSGood/backpack-limit-size 2023-03-27 17:17:49 +03:00
windows Merge pull request #1717 from SoundSSGood/backpack-limit-size 2023-03-27 17:17:49 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Fixes broken client state, e.g. movement. Effectively reverts #1663 2023-03-17 16:00:47 +02:00
Client.h Backpack limit part4 (Using cheats, buying) 2023-03-21 12:14:33 +02:00
ClientCommandManager.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
ClientCommandManager.h Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
CMT.cpp Loading of translation mods is now skipped on language mismatch 2023-03-14 16:02:16 +02:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp vcmi: remove pickupSounds set 2023-03-11 21:41:57 +03:00
CMusicHandler.h vcmi: remove pickupSounds set 2023-03-11 21:41:57 +03:00
CPlayerInterface.cpp vcmi: now obstacles can have disappearing anim 2023-03-31 01:01:25 +03:00
CPlayerInterface.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CServerHandler.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CServerHandler.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
CVideoHandler.cpp vcmi: fix build and run with ffmpeg 6.0 2023-03-11 00:12:05 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
DPIaware.manifest
LobbyClientNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksClient.cpp NetPacks: change GiveBonus enum to enum class. 2023-03-30 12:41:17 +03:00
NetPacksLobbyClient.cpp rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
resource.h
StdInc.cpp
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico