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battle
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Make some non-const static variables const or constexpr
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2024-02-12 13:22:54 +02:00 |
bonuses
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Fix BonusLimitEffect #3070
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2024-03-25 23:31:58 +01:00 |
campaign
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
constants
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map editor: Allow to customize hero spells
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2024-03-24 10:01:20 +01:00 |
events
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
filesystem
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
gameState
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Fix code style & formatting
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2024-02-19 15:59:55 +02:00 |
json
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Always validate messages in debug mode. Fixes for schemas
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2024-03-08 16:32:40 +02:00 |
logging
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NKAI: graph add battle layer
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2024-03-02 15:54:05 +02:00 |
mapObjectConstructors
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
mapObjects
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Merge pull request #3685 from dydzio0614/small-fixes
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2024-03-28 13:17:57 +02:00 |
mapping
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Fix uninitialized variable
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2024-03-24 07:54:11 +01:00 |
minizip
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Merge pull request #3674 from 678098/patch-2
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2024-03-28 11:33:54 +01:00 |
modding
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map editor: Allow to customize hero spells
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2024-03-24 10:01:20 +01:00 |
network
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[iOS] fix crash on starting game
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2024-03-20 05:52:25 +03:00 |
networkPacks
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Merge pull request #3656 from SoundSSGood/backpack-management
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2024-03-24 19:09:32 +02:00 |
pathfinder
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Fix float comparisons
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2024-02-14 23:30:29 +01:00 |
registerTypes
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ManageBackpackArtifacts
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2024-03-07 18:16:22 +02:00 |
rewardable
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Missing change
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2024-03-09 11:02:43 +01:00 |
rmg
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Code cleanup
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2024-03-27 08:03:19 +01:00 |
serializer
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Fix: 9 typos
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2024-03-28 03:03:44 +01:00 |
spells
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Implemented 'strict' json support
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2024-02-26 12:55:49 +02:00 |
vstd
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code review
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2023-12-16 21:10:27 +01:00 |
AI_Base.h
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ArtifactUtils.cpp
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arts altar - arts holder
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2024-01-27 15:28:21 +02:00 |
ArtifactUtils.h
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Remove most of non-const access to VLC entities
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2024-01-19 13:54:49 +02:00 |
BasicTypes.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
BattleFieldHandler.cpp
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Moved bonus parsing to a new file
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2024-02-14 15:48:06 +02:00 |
BattleFieldHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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Cleanup
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2024-02-26 12:55:49 +02:00 |
CArtHandler.h
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using deque for hero's backpack storage
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2024-03-07 18:16:21 +02:00 |
CArtifactInstance.cpp
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split getBonusLocalFirst into two distinct method:
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2024-01-19 13:56:06 +02:00 |
CArtifactInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CBonusTypeHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CBonusTypeHandler.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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Rename toJson to toString/toCompactString for consistency
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2024-02-26 12:55:49 +02:00 |
CConfigHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CConsoleHandler.cpp
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Remove no longer needed workaround
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2024-02-19 13:45:50 +02:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
CCreatureHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CCreatureSet.cpp
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Merge pull request #3473 from IvanSavenko/const_lib
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2024-01-20 19:22:46 +02:00 |
CCreatureSet.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CGameInfoCallback.cpp
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Fix checks for tile visibility in tile click/hover handlers
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2024-03-27 22:06:31 +01:00 |
CGameInfoCallback.h
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Merge remote-tracking branch 'origin/develop' into dimension-door-changes
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2024-03-27 23:03:33 +01:00 |
CGameInterface.cpp
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGameInterface.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CGeneralTextHandler.cpp
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Make some non-const static variables const or constexpr
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2024-02-12 13:22:54 +02:00 |
CGeneralTextHandler.h
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Added text container with map translations to campaign state
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2024-01-31 20:01:24 +02:00 |
CHeroHandler.cpp
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
CHeroHandler.h
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Added range checks to values read from h3m.
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2024-02-05 21:27:55 +02:00 |
CMakeLists.txt
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NKAI: visual logger
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2024-03-02 15:54:05 +02:00 |
Color.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CondSh.h
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ConstTransitivePtr.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CPlayerState.cpp
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Slight simplification of bonus system node class
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2024-01-19 13:54:49 +02:00 |
CPlayerState.h
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Implemented tracking of objects destroyed by players
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2024-01-31 01:37:33 +02:00 |
CRandomGenerator.cpp
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Replaced assertions with exceptions for invalid input in RNG
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2024-02-19 00:35:21 +02:00 |
CRandomGenerator.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CScriptingModule.cpp
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CScriptingModule.h
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CSkillHandler.cpp
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Reworked JsonNode constructors to more logical form
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2024-02-26 12:55:49 +02:00 |
CSkillHandler.h
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CSoundBase.h
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CStack.cpp
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Attempt to make constant bonus system nodes (CCreature / CArtifact)
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2024-01-19 13:54:49 +02:00 |
CStack.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CStopWatch.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
CThreadHelper.cpp
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Fix build
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2024-02-11 19:54:30 +02:00 |
CThreadHelper.h
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Show human-readable thread name in log
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2024-02-11 17:55:02 +02:00 |
CTownHandler.cpp
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Renamed JsonNode::meta to more logical modScope. Member is now private
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2024-02-26 12:55:49 +02:00 |
CTownHandler.h
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Random town names are now guaranteed to be unique on the map
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2024-02-19 00:36:08 +02:00 |
ExtraOptionsInfo.cpp
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moved to gameconfig
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2024-01-20 17:54:15 +01:00 |
ExtraOptionsInfo.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
FunctionList.h
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GameCallbackHolder.h
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Stabilization
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2024-01-19 13:55:22 +02:00 |
GameConstants.h
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GameSettings.cpp
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Add setting to allow previous VCMI mechanics of dimension door
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2024-03-27 23:39:08 +01:00 |
GameSettings.h
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Add setting to allow previous VCMI mechanics of dimension door
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2024-03-27 23:39:08 +01:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Merge remote-tracking branch 'vcmi/develop' into lobby
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2024-02-03 21:11:34 +02:00 |
IGameCallback.h
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MoveArtifact, BulkMoveArtifacts PlayerColor player field
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2024-03-07 22:28:56 +02:00 |
IGameEventsReceiver.h
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IHandlerBase.cpp
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IHandlerBase.h
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Removed most of non-const static fields in lib. Reduced header includes.
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2024-01-19 13:55:22 +02:00 |
int3.h
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Fix SonarCloud issues
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2024-03-02 14:08:03 +01:00 |
Languages.h
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
LoadProgress.cpp
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Fix issues introduced by automated replacement of redundant types
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2024-01-17 20:12:57 +00:00 |
LoadProgress.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
LogicalExpression.cpp
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LogicalExpression.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
MetaString.cpp
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Fix Grail digging success message
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2024-02-01 18:22:11 +02:00 |
MetaString.h
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Fix Grail digging success message
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2024-02-01 18:22:11 +02:00 |
ObstacleHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
ObstacleHandler.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
Point.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
Rect.cpp
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Rect.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
ResourceSet.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
ResourceSet.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
RiverHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
RiverHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
RoadHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
RoadHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
ScopeGuard.h
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Fix undefined behavior
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2024-02-12 12:33:09 +02:00 |
ScriptHandler.cpp
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
ScriptHandler.h
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
StartInfo.cpp
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Added list of active accounts and rooms to UI. Added room creation logic
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2024-01-26 16:32:36 +02:00 |
StartInfo.h
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Merge remote-tracking branch 'vcmi/develop' into lobby
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2024-01-26 16:52:23 +02:00 |
StdInc.cpp
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StdInc.h
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TerrainHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
TerrainHandler.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
TextOperations.cpp
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TextOperations.h
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Implement various todo's and review suggestions
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2024-03-27 13:10:55 +02:00 |
TurnTimerInfo.cpp
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Reworked timer widget to show timers for all players
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2023-12-22 18:40:28 +02:00 |
TurnTimerInfo.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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VCMI_Lib.cpp
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Fix build
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2024-01-19 13:56:05 +02:00 |
VCMI_Lib.h
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Fix build
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2024-01-19 13:56:05 +02:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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Implemented option to run server as a thread with shared VLC
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2024-02-11 17:55:02 +02:00 |
VCMIDirs.h
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