If the scan lines are aligned, we can load each row as a 64-bit value,
thus avoiding segmentation. And then we can factor the conversion or
subtraction.
In principle, the same optimisation should be possible for high depth,
but would require 128-bit elements, for which no FFmpeg CPU flag
exists.
The gather index vector is only used as double-length (due to register
pressure), so no need to initialise it for quad-length. Basically this
matches the multiplier in the prologue to the the multipler in the loop.
This revectors the inner loop to reverse vectors element in vectors,
thus eliminating the negative register stride. Note that RVV does not
have a vector reverse instruction, so this uses a gather.
This is slower than the Zbb version on real hardware due to register
strides. Proper support for vector byte-swap requires the Zvbb
extension, but it's much too early for me to worry about it.
It does not make much sense to me, but GCC somehow optimises the
inline assembler even though the output is very obviously used and
having observable side effects.
This reverts commit 09731fbfc3.
So far, AV_READ_TIME would return the cycle counter. This posed two
problems:
1) On recent systems, it would just raise an illegal instruction
exception. Indeed RDCYCLE is blocked in user space to ward off some
side channel attacks. In particular, this would cause the random
number generator to crash.
2) It does not match the x86 behaviour and the apparent original intent
of AV_READ_TIME in the functional code base (outside test cases).
So this replaces the cycle counter with the time counter. The unit is
a platform-dependent constant fraction of time, and the value should be
stable across harts (RISC-V lingo for physical CPU thread).
Take vector reduction out of the loop and unroll.
Before:
audiodsp.scalarproduct_int16_c: 12321.0
audiodsp.scalarproduct_int16_rvv_i32: 4175.7
After:
audiodsp.scalarproduct_int16_c: 12320.5
audiodsp.scalarproduct_int16_rvv_i32: 1230.2
1) Take the reductive sum out of the loop,
leaving a regular vector addition in the loop.
2) Merge the addition and the multiplication.
3) Unroll.
Before:
scalarproduct_float_rvv_f32: 832.5
After:
scalarproduct_float_rvv_f32: 275.2
This cannot beat the Zbb implementation, and it is unlikely that a real
meaningful CPU design would support V and not Zbb. The best loop rewrite
that I could come up with (4 shifts, 2 ands, 3 ors) is still ~40% slower
than Zbb.
A proper faster vector implementation should be feasible with the
cryptographic vector extensions, but that is a story for another time.
The code was blindly assuming that Zbb or V implied Zba. While the
earlier is practically always true, the later broke some QEMU setups,
as V was introduced earlier than Zba.
Even though they have the same size, and typically the same alignment,
uint32_t and float are under no circumstances compatible types in C.
The casts from float * to uint32_t * are invalid here. Insofar as the
resulting pointers are dereferenced, this is undefined behaviour.
This patch uses av_float2int() / av_int2float() instead.
Except for add_squares, telling the compiler that the output vector(s)
cannot alias helps quite a bit (cycles on SiFive U74-MC):
ps_add_squares_c: 98277.7
ps_add_squares_r: 98320.2
ps_hybrid_analysis_c: 3731.2
ps_hybrid_analysis_r: 2495.7
ps_hybrid_analysis_ileave_c: 20478.0
ps_hybrid_analysis_ileave_r: 16092.2
ps_hybrid_synthesis_deint_c: 19051.5
ps_hybrid_synthesis_deint_r: 15420.0
ps_mul_pair_single_c: 122941.2
ps_mul_pair_single_r: 91035.0
This increases the group multiplier as per T-Head C910 benchmarks:
inverse_coupling_c: 4597.0
inverse_coupling_rvv_i32: 1312.7 (m1)
inverse_coupling_rvv_i32: 1116.7 (m2)
inverse_coupling_rvv_i32: 732.2 (m4)
inverse_coupling_rvv_i32: 898.0 (m8)
This is not actually used for anything. The configure check causes the
CPU feature flag to be set, but nothing consumes it at all.
While AArch64 does have VFP, it is only used for the scalar C code.
Conversely, it is still possible to disable VFP, by changing the
C compiler flags as before (though that only makes sense for an
hypothetical non-standard Armv8 platform without VFP).
Note that this retains the "vfp" option flag, for backward
compatibility and on the very remote but theoretically possible chance
that FFmpeg actually makes use of it in the future.
AV_CPU_FLAG_VFP is retained as it is actually used by AArch32.
The IMDCT offset is only relevant for NEON optimisations. There are no
VFP optimisations here that would justify the HAVE_VFP flag. In
practice, this makes no difference because HAVE_NEON is practically
always true for standard Armv8 platforms.
As with the earlier bswap change, all versions of GCC and Clang that
support RISC-V support the popcount built-ins, so we can just use them
instead of inline assembler.
av_bswapXX() are used in context that expect exact size types, notably
variable arguments to av_log(). On Linux RV64, uint_fast32_t is an
unsigned long, so the current inline assembler does not work properly.
Since GCC and Clang gained their byte-swap built-ins before they
supported RISC-V, we can simply defer to them. As an added bonus, the
compiler can do instruction scheduling, which it couldn't with the Zbb
inline assembler.
VSETVLI xd, x0, ...' has rather nonobvious semantics:
- If xd is x0, then it preserves the current vector length.
- If xd is not x0, it sets the vector length to the supported maximum.
Also somewhat confusingly, while VMV.X.S always does its thing
regardless of the selected vector length, VMV.S.X does _nothing_ if the
selected vector length is zero.
So the current code breaks fails to initialise the accumulator if we
are unlucky to have a selected vector length of zero on entry. Fix it
by forcing the vector length to one.
Although the DSP function only uses single precision from RISC-V F, the
caller may leave double precision values in the spilled registers if the
calling convention supports double precision hardware floats. Then, we
need to save and restore FS registers as double precision.
Conversely, we do not need to save anything at all if an integer calling
convention is in use. However we can assume that single precision floats
are supported, since the Zve32f extension implies the F extension.
So for the sake of simplicity, we always save at least single precision
values.
In theory, we should even save quadruple precision values if the LP64Q
ABI is in use. I have yet to see a compiler that supports it though.
This adds a variant of the postfilter for use with 512-bit vectors.
Half a vector is enough to perform the scalar product. Normally a whole
vector would be used anyhow. Indeed fractional multiplers are no faster
than the unit multipler.
But in this particular function, a full vector makes up 16 samples,
which would be loaded at each iteration of the outer loop. The minimum
guaranteed CELT postfilter period is only 15. Accounting for the edges,
we can only safely preload up to 13 samples.
The fractional multipler is thus used to cap the selected vector length
to a safe value of 8 elements or 256 bits.
Likewise, we have the 1024-bit variant with the quarter multipler. In
theory, a 2048-bit one would be possible with the eigth multipler, but
that length is not even defined in the specifications as of yet, nor is
it supported by any emulator - forget actual hardware.
This adds a variant of the postfilter for use with 256-bit vectors.
As a single vector is then large enough to perform the scalar product,
the group multipler is reduced to just one at run-time.
The different vector type is passed via register. Unfortunately,
there is no VSETIVL instruction, so the constant vector size (5) also
needs to be passed via a register.
On most cases, the vector type (VTYPE) for the RISC-V Vector extension
is supplied as an immediate value, with either of the VSETVLI or
VSETIVLI instructions. There is however a third instruction VSETVL
which takes the vector type from a general purpose register. That is so
the type can be selected at run-time.
This introduces a macro to load a (valid) vector type into a register.
The syntax follows that of VSETVLI and VSETIVLI, with element size,
group multiplier, then tail and mask policies.
This is implemented for a vector size of 128-bit. Since the scalar
product in the inner loop covers 5 samples or 160 bits, we need a group
multipler of 2.
To avoid reconfiguring the vector type, the outer loop, which loads
multiple input samples sticks to the same multipler. Consequently, the
outer loop loads 8 samples per iteration. This is safe since the minimum
period of the CELT codec is 15 samples.
The same code would also work, albeit needlessly inefficiently with a
vector length of 256 bits. A proper implementation will follow instead.
Simply taking the Zbb REV8 instruction into use in a simple loop gives
some significant savings:
bswap_buf_c: 1081.0
bswap_buf_rvb_b: 771.0
But we can also use the 64-bit REV8 as a pseudo-SIMD instruction with
just one additional shift, and one fewer load, effectively doubling the
bandwidth. Consequently, this patch is useful even if the compile-time
target has Zbb enabled for C code:
bswap_buf_c: 1081.0
bswap_buf_rvb_b: 341.0 (this patch)
On the other hand, this approach fails miserably for bswap16_buf as the
ratio of shifts and stores becomes unfavorable compared to naïve C:
bswap16_buf_c: 1542.0
bswap16_buf_rvb_b: 1803.7
Unrolling to process 128 bits (4 samples) at a time actually worsens
performance ever so slightly:
bswap_buf_c: 1081.0
bswap_buf_rvb_b: 408.5
Unfortunately, it is common, and will remain so, that the Bit
manipulations are not enabled at compilation time. This is an official
policy for Debian ports in general (though they do not support RISC-V
officially as of yet) to stick to the minimal target baseline, which
does not include the B extension or even its Zbb subset.
For inline helpers (CPOP, REV8), compiler builtins (CTZ, CLZ) or
even plain C code (MIN, MAX, MINU, MAXU), run-time detection seems
impractical. But at least it can work for the byte-swap DSP functions.
To avoid data dependencies, this does the following unroll, which
requires one extra but probably free addition:
coeff = (b * left_weight) >> decorr_shift;
b += a;
a -= coeff;
b -= coeff;
swap(a, b);
This is currently 64-bit only because the stack spilling code would not
assemble on RV32I (and it would corrupt s0 and s1 on RV128I, in theory).
This could be added later in the unlikely that someone wants it.
This starts with one-time initialisation of the 26 constant factors
like 08edacc248. That is done with
the scalar instruction set. While the formula can readily be vectored,
the gains would (probably) be more than lost in transfering the results
back to FP registers (or suitably reshuffling them into vector
registers).
Note that the main loop could likely be scheduled sligthly better by
expanding the filter macro and interleaving loads with arithmetic.
It is not clear yet if that would be relevant for vector processing (as
opposed to traditional SIMD).
We could also use fewer vectors, but there is not much point in sparing
them (they are *all* callee-clobbered).
This uses the following vectorisation:
for (i = 0; i < blocksize; i++) {
ang[i] = mag[i] - copysignf(fmaxf(ang[i], 0.f), mag[i]);
mag[i] = mag[i] - copysignf(fminf(ang[i], 0.f), mag[i]);
}