2007-06-06 22:29:40 +03:00
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// CMT.cpp : Defines the entry point for the console application.
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//
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2007-06-12 12:33:20 +03:00
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#include "stdafx.h"
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2007-06-06 22:29:40 +03:00
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#include "SDL.h"
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2007-06-12 12:33:20 +03:00
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#include "SDL_TTF.h"
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2007-06-19 17:41:03 +03:00
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#include "SDL_mixer.h"
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2007-06-12 12:33:20 +03:00
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#include "CBuildingHandler.h"
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2007-06-19 17:41:03 +03:00
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#include "SDL_Extensions.h"
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2007-07-15 16:36:04 +03:00
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#include "SDL_framerate.h"
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2007-06-06 22:29:40 +03:00
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#include <cmath>
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#include <stdio.h>
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#include <string.h>
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2007-06-20 15:00:18 +03:00
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#include <string>
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2007-06-06 22:29:40 +03:00
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#include <assert.h>
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#include <vector>
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#include "zlib.h"
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#include <cmath>
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#include <ctime>
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2007-06-11 20:21:27 +03:00
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#include "CArtHandler.h"
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2007-06-08 17:58:04 +03:00
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#include "CHeroHandler.h"
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2007-06-08 22:56:35 +03:00
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#include "CCreatureHandler.h"
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#include "CAbilityHandler.h"
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2007-06-09 16:28:03 +03:00
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#include "CSpellHandler.h"
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2007-06-10 21:04:15 +03:00
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#include "CBuildingHandler.h"
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2007-06-11 20:21:27 +03:00
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#include "CObjectHandler.h"
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2007-06-09 21:14:41 +03:00
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#include "CGameInfo.h"
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2007-06-20 15:00:18 +03:00
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#include "CMusicHandler.h"
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2007-06-22 19:36:05 +03:00
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#include "CSemiLodHandler.h"
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2007-06-30 19:24:05 +03:00
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#include "CLodHandler.h"
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2007-07-01 16:26:03 +03:00
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#include "CDefHandler.h"
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2007-07-07 07:30:36 +03:00
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#include "CSndHandler.h"
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2007-07-23 15:13:33 +03:00
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#include "CTownHandler.h"
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2007-07-02 22:44:30 +03:00
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#include "CDefObjInfoHandler.h"
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2007-07-07 19:04:15 +03:00
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#include "CAmbarCendamo.h"
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#include "mapHandler.h"
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#include "global.h"
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#include "CPreGame.h"
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2007-07-08 20:28:08 +03:00
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#include "CGeneralTextHandler.h"
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2007-07-07 19:04:15 +03:00
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2007-06-06 22:29:40 +03:00
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#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
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# include <fcntl.h>
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# include <io.h>
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# define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
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#else
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# define SET_BINARY_MODE(file)
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#endif
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2007-07-07 19:04:15 +03:00
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2007-06-06 22:29:40 +03:00
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#define CHUNK 16384
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2007-06-10 06:53:29 +03:00
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const char * NAME = "VCMI 0.2";
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2007-07-07 19:04:15 +03:00
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2007-06-06 22:29:40 +03:00
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/* Compress from file source to file dest until EOF on source.
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def() returns Z_OK on success, Z_MEM_ERROR if memory could not be
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allocated for processing, Z_STREAM_ERROR if an invalid compression
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level is supplied, Z_VERSION_ERROR if the version of zlib.h and the
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version of the library linked do not match, or Z_ERRNO if there is
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an error reading or writing the files. */
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SDL_Surface * ekran;
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2007-06-28 13:47:28 +03:00
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TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX;
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2007-06-06 22:29:40 +03:00
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int def(FILE *source, FILE *dest, int level, int winBits=15, int memLevel =8)
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{
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int ret, flush;
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unsigned have;
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z_stream strm;
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unsigned char in[CHUNK];
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unsigned char out[CHUNK];
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/* allocate deflate state */
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strm.zalloc = Z_NULL;
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strm.zfree = Z_NULL;
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strm.opaque = Z_NULL;
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ret = deflateInit2(&strm, level,Z_DEFLATED,winBits,memLevel,0);//8-15, 1-9, 0-2
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if (ret != Z_OK)
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return ret;
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/* compress until end of file */
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do {
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strm.avail_in = fread(in, 1, CHUNK, source);
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if (ferror(source)) {
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(void)deflateEnd(&strm);
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return Z_ERRNO;
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}
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flush = feof(source) ? Z_FINISH : Z_NO_FLUSH;
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strm.next_in = in;
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/* run deflate() on input until output buffer not full, finish
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compression if all of source has been read in */
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do {
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strm.avail_out = CHUNK;
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strm.next_out = out;
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ret = deflate(&strm, flush); /* no bad return value */
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assert(ret != Z_STREAM_ERROR); /* state not clobbered */
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have = CHUNK - strm.avail_out;
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if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
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(void)deflateEnd(&strm);
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return Z_ERRNO;
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}
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} while (strm.avail_out == 0);
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assert(strm.avail_in == 0); /* all input will be used */
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/* done when last data in file processed */
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} while (flush != Z_FINISH);
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assert(ret == Z_STREAM_END); /* stream will be complete */
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/* clean up and return */
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(void)deflateEnd(&strm);
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return Z_OK;
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}
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/* Decompress from file source to file dest until stream ends or EOF.
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inf() returns Z_OK on success, Z_MEM_ERROR if memory could not be
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allocated for processing, Z_DATA_ERROR if the deflate data is
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invalid or incomplete, Z_VERSION_ERROR if the version of zlib.h and
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the version of the library linked do not match, or Z_ERRNO if there
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is an error reading or writing the files. */
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2007-07-07 19:04:15 +03:00
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//int inf(FILE *source, FILE *dest, int wBits = 15)
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//{
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// int ret;
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// unsigned have;
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// z_stream strm;
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// unsigned char in[CHUNK];
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// unsigned char out[CHUNK];
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//
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// /* allocate inflate state */
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// strm.zalloc = Z_NULL;
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// strm.zfree = Z_NULL;
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// strm.opaque = Z_NULL;
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// strm.avail_in = 0;
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// strm.next_in = Z_NULL;
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// ret = inflateInit2(&strm, wBits);
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// if (ret != Z_OK)
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// return ret;
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//
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// /* decompress until deflate stream ends or end of file */
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// do {
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// strm.avail_in = fread(in, 1, CHUNK, source);
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// if (ferror(source)) {
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// (void)inflateEnd(&strm);
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// return Z_ERRNO;
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// }
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// if (strm.avail_in == 0)
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// break;
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// strm.next_in = in;
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//
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// /* run inflate() on input until output buffer not full */
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// do {
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// strm.avail_out = CHUNK;
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// strm.next_out = out;
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// ret = inflate(&strm, Z_NO_FLUSH);
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// assert(ret != Z_STREAM_ERROR); /* state not clobbered */
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// switch (ret) {
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// case Z_NEED_DICT:
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// ret = Z_DATA_ERROR; /* and fall through */
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// case Z_DATA_ERROR:
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// case Z_MEM_ERROR:
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// (void)inflateEnd(&strm);
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// return ret;
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// }
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// have = CHUNK - strm.avail_out;
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// if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
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// (void)inflateEnd(&strm);
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// return Z_ERRNO;
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// }
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// } while (strm.avail_out == 0);
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//
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// /* done when inflate() says it's done */
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// } while (ret != Z_STREAM_END);
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//
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// /* clean up and return */
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// (void)inflateEnd(&strm);
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// return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
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//}
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2007-06-06 22:29:40 +03:00
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/* report a zlib or i/o error */
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void zerr(int ret)
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{
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fputs("zpipe: ", stderr);
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switch (ret) {
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case Z_ERRNO:
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if (ferror(stdin))
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fputs("error reading stdin\n", stderr);
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if (ferror(stdout))
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fputs("error writing stdout\n", stderr);
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break;
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case Z_STREAM_ERROR:
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fputs("invalid compression level\n", stderr);
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break;
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case Z_DATA_ERROR:
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fputs("invalid or incomplete deflate data\n", stderr);
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break;
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case Z_MEM_ERROR:
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fputs("out of memory\n", stderr);
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break;
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case Z_VERSION_ERROR:
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fputs("zlib version mismatch!\n", stderr);
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}
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}
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int _tmain(int argc, _TCHAR* argv[])
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2007-06-07 19:16:38 +03:00
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{
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2007-07-07 13:09:33 +03:00
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THC timeHandler tmh;
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THC tmh.getDif();
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2007-06-09 05:32:43 +03:00
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int xx=0, yy=0, zz=0;
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2007-06-07 19:16:38 +03:00
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SDL_Event sEvent;
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2007-06-06 22:29:40 +03:00
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srand ( time(NULL) );
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SDL_Surface *screen, *temp;
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std::vector<SDL_Surface*> Sprites;
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float i;
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2007-06-19 17:41:03 +03:00
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if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_AUDIO/*|SDL_INIT_EVENTTHREAD*/)==0)
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2007-06-06 22:29:40 +03:00
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{
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2007-06-28 13:47:28 +03:00
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CPG=NULL;
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2007-06-12 12:33:20 +03:00
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TTF_Init();
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atexit(TTF_Quit);
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2007-06-19 17:41:03 +03:00
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atexit(SDL_Quit);
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2007-06-19 18:25:42 +03:00
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//TNRB = TTF_OpenFont("Fonts\\tnrb.ttf",16);
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TNRB16 = TTF_OpenFont("Fonts\\tnrb.ttf",16);
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//TNR = TTF_OpenFont("Fonts\\tnr.ttf",10);
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GEOR13 = TTF_OpenFont("Fonts\\georgia.ttf",13);
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2007-06-28 13:47:28 +03:00
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GEORXX = TTF_OpenFont("Fonts\\tnrb.ttf",22);
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2007-06-19 17:41:03 +03:00
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//initializing audio
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2007-06-20 15:00:18 +03:00
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CMusicHandler * mush = new CMusicHandler;
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mush->initMusics();
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2007-07-07 13:09:33 +03:00
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//CSndHandler snd("Heroes3.snd");
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//snd.extract("AELMMOVE.wav","snddd.wav");
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2007-06-19 17:41:03 +03:00
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//audio initialized
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2007-06-26 15:38:58 +03:00
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/*if(Mix_PlayMusic(mush->mainMenuWoG, -1)==-1) //uncomment this fragment to have music
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2007-06-19 17:41:03 +03:00
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{
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printf("Mix_PlayMusic: %s\n", Mix_GetError());
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// well, there's no music, but most games don't break without music...
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2007-06-26 15:38:58 +03:00
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}*/
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2007-06-19 17:41:03 +03:00
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2007-07-11 20:47:09 +03:00
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screen = SDL_SetVideoMode(800,600,24,SDL_SWSURFACE|SDL_DOUBLEBUF/*|SDL_FULLSCREEN*/);
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2007-06-06 22:29:40 +03:00
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ekran = screen;
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2007-07-14 18:24:42 +03:00
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2007-06-11 04:38:07 +03:00
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SDL_WM_SetCaption(NAME,""); //set window title
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2007-07-09 14:40:39 +03:00
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CGameInfo * cgi = new CGameInfo; //contains all global informations about game (texts, lodHandlers, map handler itp.)
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2007-07-09 08:57:30 +03:00
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CGameInfo::mainObj = cgi;
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cgi->mush = mush;
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2007-08-04 00:47:34 +03:00
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2007-07-09 14:40:39 +03:00
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THC std::cout<<"Initializing screen, fonts and sound handling: "<<tmh.getDif()<<std::endl;
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2007-07-09 08:57:30 +03:00
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cgi->spriteh = new CLodHandler;
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cgi->spriteh->init(std::string("newH3sprite.lod"));
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cgi->bitmaph = new CLodHandler;
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cgi->bitmaph->init(std::string("newH3bitmap.lod"));
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2007-07-14 18:24:42 +03:00
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//colors initialization
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SDL_Color p;
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p.unused = 0;
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p.r = 0xff; p.g = 0x0; p.b = 0x0; //red
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cgi->playerColors.push_back(p); //red
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p.r = 0x31; p.g = 0x52; p.b = 0xff; //blue
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cgi->playerColors.push_back(p); //blue
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p.r = 0x9c; p.g = 0x73; p.b = 0x52;//tan
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cgi->playerColors.push_back(p);//tan
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p.r = 0x42; p.g = 0x94; p.b = 0x29; //green
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cgi->playerColors.push_back(p); //green
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p.r = 0xff; p.g = 0x84; p.b = 0x0; //orange
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cgi->playerColors.push_back(p); //orange
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p.r = 0x8c; p.g = 0x29; p.b = 0xa5; //purple
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cgi->playerColors.push_back(p); //purple
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p.r = 0x09; p.g = 0x9c; p.b = 0xa5;//teal
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cgi->playerColors.push_back(p);//teal
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p.r = 0xc6; p.g = 0x7b; p.b = 0x8c;//pink
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cgi->playerColors.push_back(p);//pink
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p.r = 0x84; p.g = 0x84; p.b = 0x84;//gray
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cgi->neutralColor = p;//gray
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//colors initialized
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2007-07-23 15:13:33 +03:00
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cgi->townh = new CTownHandler;
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cgi->townh->loadNames();
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2007-07-24 03:25:46 +03:00
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CAbilityHandler * abilh = new CAbilityHandler;
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abilh->loadAbilities();
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cgi->abilh = abilh;
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CHeroHandler * heroh = new CHeroHandler;
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heroh->loadHeroes();
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heroh->loadPortraits();
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cgi->heroh = heroh;
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2007-07-09 14:40:39 +03:00
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THC std::cout<<"Loading .lods: "<<tmh.getDif()<<std::endl;
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CPreGame * cpg = new CPreGame(); //main menu and submenus
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THC std::cout<<"Initialization CPreGame (together): "<<tmh.getDif()<<std::endl;
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2007-07-15 16:36:04 +03:00
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//CMessage * ll = new CMessage;
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//CSDL_Ext::blueToPlayersAdv(ll->piecesOfBox[0].ourImages[0].bitmap, 0);
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//SDL_SaveBMP(ll->piecesOfBox[0].ourImages[0].bitmap, "test2.bmp");
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2007-06-20 15:00:18 +03:00
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cpg->mush = mush;
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2007-08-01 17:06:04 +03:00
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cgi->scenarioOps = cpg->runLoop();
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2007-07-07 13:09:33 +03:00
|
|
|
THC tmh.getDif();
|
2007-06-30 19:24:05 +03:00
|
|
|
|
|
|
|
|
|
|
|
|
2007-06-22 19:36:05 +03:00
|
|
|
cgi->sspriteh = new CSemiLodHandler();
|
|
|
|
cgi->sspriteh->openLod("H3sprite.lod");
|
2007-06-07 23:16:19 +03:00
|
|
|
CArtHandler * arth = new CArtHandler;
|
|
|
|
arth->loadArtifacts();
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->arth = arth;
|
2007-06-08 22:56:35 +03:00
|
|
|
CCreatureHandler * creh = new CCreatureHandler;
|
|
|
|
creh->loadCreatures();
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->creh = creh;
|
2007-07-24 03:25:46 +03:00
|
|
|
|
2007-06-09 16:28:03 +03:00
|
|
|
CSpellHandler * spellh = new CSpellHandler;
|
2007-06-10 21:04:15 +03:00
|
|
|
spellh->loadSpells();
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->spellh = spellh;
|
2007-06-10 21:04:15 +03:00
|
|
|
CBuildingHandler * buildh = new CBuildingHandler;
|
|
|
|
buildh->loadBuildings();
|
|
|
|
cgi->buildh = buildh;
|
2007-06-11 20:21:27 +03:00
|
|
|
CObjectHandler * objh = new CObjectHandler;
|
|
|
|
objh->loadObjects();
|
|
|
|
cgi->objh = objh;
|
2007-07-08 20:28:08 +03:00
|
|
|
cgi->generaltexth = new CGeneralTextHandler;
|
|
|
|
cgi->generaltexth->load();
|
2007-07-02 22:44:30 +03:00
|
|
|
cgi->dobjinfo = new CDefObjInfoHandler;
|
|
|
|
cgi->dobjinfo->load();
|
2007-08-04 22:01:22 +03:00
|
|
|
cgi->state = new CGameState();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Handlers initailization: "<<tmh.getDif()<<std::endl;
|
2007-08-04 22:01:22 +03:00
|
|
|
|
|
|
|
|
|
|
|
|
2007-06-28 13:47:28 +03:00
|
|
|
std::string mapname;
|
2007-07-09 15:53:58 +03:00
|
|
|
if(CPG->ourScenSel->mapsel.selected==0) CPG->ourScenSel->mapsel.selected = 1; //only for tests
|
2007-07-09 08:57:30 +03:00
|
|
|
if (CPG) mapname = CPG->ourScenSel->mapsel.ourMaps[CPG->ourScenSel->mapsel.selected].filename;
|
|
|
|
gzFile map = gzopen(mapname.c_str(),"rb");
|
|
|
|
std::string mapstr;int pom;
|
|
|
|
while((pom=gzgetc(map))>=0)
|
|
|
|
{
|
|
|
|
mapstr+=pom;
|
|
|
|
}
|
2007-07-10 05:46:38 +03:00
|
|
|
gzclose(map);
|
2007-07-09 15:53:58 +03:00
|
|
|
unsigned char *initTable = new unsigned char[mapstr.size()];
|
|
|
|
for(int ss=0; ss<mapstr.size(); ++ss)
|
|
|
|
{
|
|
|
|
initTable[ss] = mapstr[ss];
|
|
|
|
}
|
2007-07-12 21:04:02 +03:00
|
|
|
#define CHOOSE
|
2007-07-10 05:46:38 +03:00
|
|
|
#ifdef CHOOSE
|
2007-07-09 15:53:58 +03:00
|
|
|
CAmbarCendamo * ac = new CAmbarCendamo(initTable); //4gryf
|
2007-07-10 05:46:38 +03:00
|
|
|
#else
|
2007-07-11 20:47:09 +03:00
|
|
|
CAmbarCendamo * ac = new CAmbarCendamo("1smok"); //4gryf
|
2007-07-10 05:46:38 +03:00
|
|
|
#endif
|
2007-06-20 15:00:18 +03:00
|
|
|
CMapHeader * mmhh = new CMapHeader(ac->bufor); //czytanie nag��wka
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->ac = ac;
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Reading file: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
ac->deh3m();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Detecting file (together): "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
ac->loadDefs();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Reading terrain defs: "<<tmh.getDif()<<std::endl;
|
2007-06-25 17:55:45 +03:00
|
|
|
CMapHandler * mh = new CMapHandler();
|
2007-08-04 22:01:22 +03:00
|
|
|
cgi->mh = mh;
|
2007-06-06 22:29:40 +03:00
|
|
|
mh->reader = ac;
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Creating mapHandler: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
mh->init();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Initializing mapHandler: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
//SDL_Rect * sr = new SDL_Rect(); sr->h=64;sr->w=64;sr->x=0;sr->y=0;
|
2007-06-25 17:55:45 +03:00
|
|
|
SDL_Surface * teren = mh->terrainRect(xx,yy,25,19);
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Preparing terrain to display: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
SDL_BlitSurface(teren,NULL,ekran,NULL);
|
2007-06-07 19:16:38 +03:00
|
|
|
SDL_FreeSurface(teren);
|
2007-06-25 17:55:45 +03:00
|
|
|
SDL_UpdateRect(ekran, 0, 0, ekran->w, ekran->h);
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Displaying terrain: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
|
2007-08-04 22:01:22 +03:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (int i=0; i<cgi->scenarioOps.playerInfos.size();i++)
|
|
|
|
{
|
|
|
|
if(cgi->scenarioOps.playerInfos[i].name=="AI")
|
|
|
|
cgi->playerint.push_back(new CGlobalAI());
|
|
|
|
else cgi->playerint.push_back(new CPlayerInterface(cgi->scenarioOps.playerInfos[i].color));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
while(1)
|
|
|
|
{
|
|
|
|
for (int i=0;i<cgi->playerint.size();i++)
|
|
|
|
{
|
|
|
|
cgi->state->currentPlayer=cgi->playerint[i]->playerID;
|
|
|
|
cgi->playerint[i]->yourTurn();
|
|
|
|
}
|
|
|
|
}
|
2007-06-06 22:29:40 +03:00
|
|
|
//SDL_Surface * ss = ac->defs[0]->ourImages[0].bitmap;
|
|
|
|
//SDL_BlitSurface(ss, NULL, ekran, NULL);
|
|
|
|
|
2007-06-18 13:49:06 +03:00
|
|
|
bool scrollingLeft = false;
|
|
|
|
bool scrollingRight = false;
|
|
|
|
bool scrollingUp = false;
|
|
|
|
bool scrollingDown = false;
|
2007-06-22 19:36:05 +03:00
|
|
|
bool updateScreen = false;
|
2007-07-15 16:36:04 +03:00
|
|
|
unsigned char animVal = 0; //for animations handling
|
|
|
|
unsigned char animValHitCount = 0; //for slower animations
|
|
|
|
//initializing framerate keeper
|
|
|
|
FPSmanager * mainLoopFramerateKeeper = new FPSmanager;
|
|
|
|
SDL_initFramerate(mainLoopFramerateKeeper);
|
|
|
|
SDL_setFramerate(mainLoopFramerateKeeper, 30);
|
|
|
|
//framerate keeper initialized
|
2007-06-07 19:16:38 +03:00
|
|
|
for(;;) // main loop
|
|
|
|
{
|
|
|
|
try
|
|
|
|
{
|
|
|
|
if(SDL_PollEvent(&sEvent)) //wait for event...
|
|
|
|
{
|
|
|
|
if(sEvent.type==SDL_QUIT)
|
|
|
|
return 0;
|
|
|
|
else if (sEvent.type==SDL_KEYDOWN)
|
|
|
|
{
|
|
|
|
switch (sEvent.key.keysym.sym)
|
|
|
|
{
|
|
|
|
case SDLK_LEFT:
|
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
scrollingLeft = true;
|
2007-06-07 19:16:38 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (SDLK_RIGHT):
|
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
scrollingRight = true;
|
2007-06-07 19:16:38 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (SDLK_UP):
|
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
scrollingUp = true;
|
2007-06-07 19:16:38 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (SDLK_DOWN):
|
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
scrollingDown = true;
|
2007-06-07 19:16:38 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (SDLK_q):
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
break;
|
|
|
|
}
|
2007-06-09 05:32:43 +03:00
|
|
|
case (SDLK_u):
|
|
|
|
{
|
2007-06-17 19:59:14 +03:00
|
|
|
if(!ac->map.twoLevel)
|
|
|
|
break;
|
2007-06-09 05:32:43 +03:00
|
|
|
if (zz)
|
|
|
|
zz--;
|
|
|
|
else zz++;
|
2007-06-22 19:36:05 +03:00
|
|
|
updateScreen = true;
|
2007-06-09 05:32:43 +03:00
|
|
|
break;
|
|
|
|
}
|
2007-06-07 19:16:38 +03:00
|
|
|
}
|
2007-06-18 13:49:06 +03:00
|
|
|
} //keydown end
|
|
|
|
else if(sEvent.type==SDL_KEYUP)
|
|
|
|
{
|
|
|
|
switch (sEvent.key.keysym.sym)
|
|
|
|
{
|
|
|
|
case SDLK_LEFT:
|
|
|
|
{
|
|
|
|
scrollingLeft = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (SDLK_RIGHT):
|
|
|
|
{
|
|
|
|
scrollingRight = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (SDLK_UP):
|
|
|
|
{
|
|
|
|
scrollingUp = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (SDLK_DOWN):
|
|
|
|
{
|
|
|
|
scrollingDown = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}//keyup end
|
2007-07-07 19:04:15 +03:00
|
|
|
else if(sEvent.type==SDL_MOUSEMOTION)
|
|
|
|
{
|
2007-07-21 02:37:12 +03:00
|
|
|
if(sEvent.motion.x<15)
|
2007-07-07 19:04:15 +03:00
|
|
|
{
|
|
|
|
scrollingLeft = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingLeft = false;
|
|
|
|
}
|
2007-07-21 02:37:12 +03:00
|
|
|
if(sEvent.motion.x>screen->w-15)
|
2007-07-07 19:04:15 +03:00
|
|
|
{
|
|
|
|
scrollingRight = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingRight = false;
|
|
|
|
}
|
2007-07-21 02:37:12 +03:00
|
|
|
if(sEvent.motion.y<15)
|
2007-07-07 19:04:15 +03:00
|
|
|
{
|
|
|
|
scrollingUp = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingUp = false;
|
|
|
|
}
|
2007-07-21 02:37:12 +03:00
|
|
|
if(sEvent.motion.y>screen->h-15)
|
2007-07-07 19:04:15 +03:00
|
|
|
{
|
|
|
|
scrollingDown = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scrollingDown = false;
|
|
|
|
}
|
|
|
|
}
|
2007-06-18 13:49:06 +03:00
|
|
|
} //event end
|
|
|
|
|
|
|
|
/////////////// scrolling terrain
|
|
|
|
if(scrollingLeft)
|
|
|
|
{
|
|
|
|
if(xx>0)
|
2007-06-22 19:36:05 +03:00
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
xx--;
|
2007-06-22 19:36:05 +03:00
|
|
|
updateScreen = true;
|
|
|
|
}
|
2007-06-18 13:49:06 +03:00
|
|
|
}
|
|
|
|
if(scrollingRight)
|
|
|
|
{
|
2007-06-22 19:36:05 +03:00
|
|
|
if(xx<ac->map.width-25+8)
|
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
xx++;
|
2007-06-22 19:36:05 +03:00
|
|
|
updateScreen = true;
|
|
|
|
}
|
2007-06-18 13:49:06 +03:00
|
|
|
}
|
|
|
|
if(scrollingUp)
|
|
|
|
{
|
|
|
|
if(yy>0)
|
2007-06-22 19:36:05 +03:00
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
yy--;
|
2007-06-22 19:36:05 +03:00
|
|
|
updateScreen = true;
|
|
|
|
}
|
2007-06-18 13:49:06 +03:00
|
|
|
}
|
|
|
|
if(scrollingDown)
|
|
|
|
{
|
2007-07-07 19:04:15 +03:00
|
|
|
if(yy<ac->map.height-19+8)
|
2007-06-22 19:36:05 +03:00
|
|
|
{
|
2007-06-18 13:49:06 +03:00
|
|
|
yy++;
|
2007-06-22 19:36:05 +03:00
|
|
|
updateScreen = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(updateScreen)
|
|
|
|
{
|
|
|
|
SDL_FillRect(ekran, NULL, SDL_MapRGB(ekran->format, 0, 0, 0));
|
2007-07-02 14:23:42 +03:00
|
|
|
SDL_Surface * help = mh->terrainRect(xx,yy,25,19,zz,animVal);
|
2007-06-22 19:36:05 +03:00
|
|
|
SDL_BlitSurface(help,NULL,ekran,NULL);
|
|
|
|
SDL_FreeSurface(help);
|
2007-06-25 17:55:45 +03:00
|
|
|
SDL_UpdateRect(ekran, 0, 0, ekran->w, ekran->h);
|
2007-06-22 19:36:05 +03:00
|
|
|
updateScreen = false;
|
2007-06-07 19:16:38 +03:00
|
|
|
}
|
2007-06-18 13:49:06 +03:00
|
|
|
/////////
|
2007-06-07 19:16:38 +03:00
|
|
|
}
|
|
|
|
catch(...)
|
|
|
|
{ continue; }
|
|
|
|
|
2007-07-02 14:23:42 +03:00
|
|
|
updateScreen = true;
|
2007-07-15 16:36:04 +03:00
|
|
|
++animValHitCount; //for animations
|
|
|
|
if(animValHitCount == 2)
|
|
|
|
{
|
|
|
|
animValHitCount = 0;
|
|
|
|
++animVal;
|
|
|
|
}
|
2007-07-02 14:23:42 +03:00
|
|
|
|
2007-07-15 16:36:04 +03:00
|
|
|
SDL_Delay(5); //give time for other apps
|
|
|
|
SDL_framerateDelay(mainLoopFramerateKeeper);
|
2007-06-07 19:16:38 +03:00
|
|
|
}
|
2007-06-06 22:29:40 +03:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2007-07-09 14:40:39 +03:00
|
|
|
printf("Something was wrong: %s/n", SDL_GetError());
|
2007-06-06 22:29:40 +03:00
|
|
|
return -1;
|
|
|
|
}
|
2007-06-07 20:45:56 +03:00
|
|
|
}
|