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								 Dydzio | 06376ca4ef | Change ClientCommandManager to become non-static | 2023-01-15 01:09:58 +01:00 |  | 
			
				
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								 Dydzio | 91a52ebb8e | Add GUI lock | 2023-01-11 17:14:10 +01:00 |  | 
			
				
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								 Dydzio | cb3fd24ec0 | Fixes after merge, move removeGUI to Client class | 2023-01-11 17:11:44 +01:00 |  | 
			
				
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								 Dydzio | aac515f64e | Merge 'develop' branch | 2023-01-11 16:24:53 +01:00 |  | 
			
				
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								 Ivan Savenko | 5e72ef76cf | Fix quest texts accessing | 2023-01-11 15:10:44 +02:00 |  | 
			
				
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								 Ivan Savenko | 76540bd960 | Fix tactics buttons positioning | 2023-01-11 15:10:30 +02:00 |  | 
			
				
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								 Ivan Savenko | 9b77215b23 | Attempt to fix slowdown in daily buid - revert MXE | 2023-01-10 21:19:32 +02:00 |  | 
			
				
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								 Ivan Savenko | 3fd9a14651 | Fix #1401 - Restored accessing creature names via GeneralTextHandler | 2023-01-10 12:26:20 +02:00 |  | 
			
				
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								 Ivan Savenko | 01811317f9 | Remove assert which may not always be true | 2023-01-09 23:22:59 +02:00 |  | 
			
				
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								 Ivan Savenko | 4b3782b5cf | Post-merge fix | 2023-01-09 23:22:59 +02:00 |  | 
			
				
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								 Ivan Savenko | 1fece0ce18 | Merge pull request #1229 from IvanSavenko/battle_improvements Battle: Fixing bugs & Implementation of missing features | 2023-01-09 22:07:13 +02:00 |  | 
			
				
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								 Ivan Savenko | d9aab0a847 | Merge pull request #1318 from IvanSavenko/translate_mapeditor Translate mapeditor | 2023-01-09 21:25:09 +02:00 |  | 
			
				
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								 Ivan Savenko | bde988ca43 | Merge pull request #1329 from IvanSavenko/translate_game Translations support - base functionality for main game texts | 2023-01-09 20:33:56 +02:00 |  | 
			
				
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								 Ivan Savenko | 3e0bb3a7cc | Fixed copy-paste error | 2023-01-09 19:14:21 +02:00 |  | 
			
				
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								 Ivan Savenko | 8f42c86962 | Formatting: space -> tabs | 2023-01-09 18:34:37 +02:00 |  | 
			
				
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								 Ivan Savenko | 84aefc3362 | Changed log file format: print timestamp instead of thread ID | 2023-01-09 18:34:37 +02:00 |  | 
			
				
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								 Ivan Savenko | 2f5ee44cbe | Fixes patrol position initialization on H3M load | 2023-01-09 18:34:13 +02:00 |  | 
			
				
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								 Ivan Savenko | f155a35378 | Fix positioning of UI elements in BattleWindow | 2023-01-09 17:25:49 +02:00 |  | 
			
				
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								 Ivan Savenko | c63e79fb28 | Fix multi-line texts in combat log | 2023-01-09 17:25:18 +02:00 |  | 
			
				
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								 Dydzio | 58fe0e6bd9 | Apply command review suggestions + minor cleanup | 2023-01-08 20:30:57 +01:00 |  | 
			
				
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								 Ivan Savenko | 205beb96ed | Fix petrification effect | 2023-01-08 16:25:47 +02:00 |  | 
			
				
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								 Andrey Filipenkov | 48c01157e6 | fix typo | 2023-01-08 01:33:26 +02:00 |  | 
			
				
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								 Andrey Filipenkov | db98575d10 | fix unaligned memory access (UB) on Clang/GCC/MSVC sample UBSAN report:
client/gui/CAnimation.cpp:329:24: runtime error: load of misaligned address 0x62d0004b094f for type 'const ui32' (aka 'const unsigned int'), which requires 4 byte alignment | 2023-01-08 01:33:26 +02:00 |  | 
			
				
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								 Dydzio | b02948d073 | Update defaultMods.json | 2023-01-08 01:32:42 +02:00 |  | 
			
				
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								 Ivan Savenko | 481f756b51 | Fixes #1304 - correct battle log message on spellcast without kills | 2023-01-07 19:52:57 +02:00 |  | 
			
				
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								 Ivan Savenko | a55ac6c1e2 | Fix MXE build | 2023-01-07 16:51:23 +02:00 |  | 
			
				
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								 Ivan Savenko | 7a8d85e023 | Fix formatting | 2023-01-07 16:51:03 +02:00 |  | 
			
				
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								 Dydzio | 16d06827d6 | Change thread join to detach | 2023-01-07 15:42:34 +01:00 |  | 
			
				
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								 Ivan Savenko | 9895dca615 | Play sound if spell was resisted | 2023-01-07 14:27:12 +02:00 |  | 
			
				
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								 Dydzio | e78105c95e | Try Ivan's fix for iOS compilation | 2023-01-07 12:47:00 +01:00 |  | 
			
				
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								 Dydzio | ce4c1ca48b | Include StdInc.h | 2023-01-06 23:37:57 +01:00 |  | 
			
				
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								 Dydzio | 7708885cf9 | Use / as command prefix | 2023-01-06 22:53:10 +01:00 |  | 
			
				
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								 Dydzio | 4157feb2f3 | Small cleanup | 2023-01-06 21:20:46 +01:00 |  | 
			
				
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								 Dydzio | 622e012fcf | Allow ingame console to use clientside commands and print output | 2023-01-06 21:01:54 +01:00 |  | 
			
				
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								 Dydzio | b1c008179d | Extract client commands handling to separate class + minor fixes | 2023-01-06 17:52:18 +01:00 |  | 
			
				
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								 Ivan Savenko | d83eedb8dd | Fixes #1378 - do not auto-set key color - image might not have one | 2023-01-06 13:15:52 +02:00 |  | 
			
				
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								 Dydzio | a2ce9220ed | Fix tests + scripting compilation on gcc | 2023-01-05 17:42:33 +02:00 |  | 
			
				
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								 Ivan Savenko | 1700a598f6 | Enable -Werror for CI only, attempt 2 | 2023-01-05 17:37:40 +02:00 |  | 
			
				
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								 Ivan Savenko | d52b37fecb | Moved strict compilation to CI-only | 2023-01-05 17:37:40 +02:00 |  | 
			
				
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								 Ivan Savenko | 396b7740c3 | Removed unused variable | 2023-01-05 17:37:40 +02:00 |  | 
			
				
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								 Ivan Savenko | c6290c1a50 | Enable strict compilation by default | 2023-01-05 17:37:40 +02:00 |  | 
			
				
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								 SoundSSGood | d5cef0c069 | end of battle art assembling fix | 2023-01-05 17:37:14 +02:00 |  | 
			
				
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								 Dydzio | 3e1e41ef59 | Apply suggestions from code review Co-authored-by: Nordsoft91 <nordsoft@yahoo.com> | 2023-01-05 17:31:30 +02:00 |  | 
			
				
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								 Dydzio | a83c7eb00f | Add configurable damage and defense parameters | 2023-01-05 17:31:30 +02:00 |  | 
			
				
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								 Ivan Savenko | 4ca22e652d | All projectile animations now use time-based speed | 2023-01-05 15:26:29 +02:00 |  | 
			
				
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								 Ivan Savenko | a25214ae71 | Fixes graphical artifacts on toggling stack queue visibility Battlefield rendering now uses local coordinates | 2023-01-05 14:16:01 +02:00 |  | 
			
				
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								 Ivan Savenko | c6c6d9e58e | Redraw battle log on sending chat message | 2023-01-05 13:05:16 +02:00 |  | 
			
				
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								 Ivan Savenko | 428fe0406b | Fix visibility of embedded battle queue | 2023-01-05 12:57:34 +02:00 |  | 
			
				
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								 Ivan Savenko | d8a70de068 | Improved ordering of movement animation, fixes potential visual artifact | 2023-01-04 23:04:48 +02:00 |  | 
			
				
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								 Ivan Savenko | e422fcd092 | Play spell sound on Lich/Magog attack | 2023-01-04 21:55:15 +02:00 |  |