DjWarmonger
|
5d067416a1
|
Merge pull request #106 from vcmi/rmgTemplatesAsMods
Okay, looks stable for now.
|
2015-06-02 17:45:20 +02:00 |
|
DjWarmonger
|
a68b58d969
|
- Use straight paths for some connections
- More fixes for template schema
|
2015-06-02 16:40:32 +02:00 |
|
DjWarmonger
|
d6225f50e1
|
Fixes for template schema.
|
2015-06-02 15:26:33 +02:00 |
|
DjWarmonger
|
8b1641d498
|
Generate main towns for zones with no player present.
|
2015-06-02 09:30:56 +02:00 |
|
DjWarmonger
|
1389ae0ea3
|
Fix Travis build
|
2015-06-02 07:01:38 +02:00 |
|
AlexVinS
|
f5c2e6d5e1
|
Style tweaks
|
2015-06-02 07:12:45 +03:00 |
|
AlexVinS
|
9eaa136c58
|
fix releasing obstacle pointer
|
2015-06-02 07:12:44 +03:00 |
|
AlexVinS
|
5226081f33
|
rewrite stack movement processing
|
2015-06-02 07:12:43 +03:00 |
|
AlexVinS
|
2cb6cb7baa
|
Remove useless durationType selector
* duration is a mask, equality comparison is not enough
|
2015-06-02 07:12:02 +03:00 |
|
AlexVinS
|
b1837d0311
|
Fix removing STACK_GETS_TURN bonuses
* this should fix some crashes with FRENZY spell
|
2015-06-02 07:12:01 +03:00 |
|
AlexVinS
|
45a3ad94ae
|
fix autoremoving UNTIL_ATTACK & UNITL_BEING_ATTACKED bonuses
* this should fix crashes with paralyze, stonegaze & blind
|
2015-06-02 07:12:01 +03:00 |
|
AlexVinS
|
a2901cb8f0
|
Fix RemoveBonus::applyGs
* use CBonusSystemNode::removeBonus instead of direct modification of _cashe_
|
2015-06-02 07:12:00 +03:00 |
|
AlexVinS
|
3a50afe1a3
|
invalidate bonus cashe on effect actualization
|
2015-06-02 07:11:59 +03:00 |
|
DjWarmonger
|
c6f714db9c
|
Fixed generation of CPU teams.
|
2015-06-01 21:57:43 +02:00 |
|
DjWarmonger
|
34a59a2788
|
- Fixed issues with number of players selection
- Added new template for testing multiple players
|
2015-05-27 18:58:14 +02:00 |
|
DjWarmonger
|
6890ae9f02
|
- Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well.
- Fixes for template scheme
|
2015-05-27 11:30:46 +02:00 |
|
DjWarmonger
|
4388566342
|
Now each map template is separate submod
|
2015-05-26 19:04:15 +02:00 |
|
DjWarmonger
|
2e70d8a084
|
- VCMI will now read templates from mods
- Added partial schema for RMG template
|
2015-05-26 18:19:41 +02:00 |
|
DjWarmonger
|
4e25d74e74
|
CRmgTemplateStorage now inherits from IHandlerBase
|
2015-05-26 15:12:24 +02:00 |
|
Alexander Shishkin
|
a437373a15
|
Merge pull request #105 from o01eg/develop
Fix compilation with CMake.
|
2015-05-26 02:57:23 +03:00 |
|
O01eg
|
8785e1f53c
|
Fix compilation with CMake.
|
2015-05-26 02:02:45 +03:00 |
|
DjWarmonger
|
8711f7905f
|
Merge pull request #104 from vcmi/alexvins-feature/rmg-roads
Merge everything
|
2015-05-25 20:05:52 +02:00 |
|
DjWarmonger
|
e08a1f32bd
|
Some more fixes, updated changelog.
|
2015-05-25 20:04:24 +02:00 |
|
DjWarmonger
|
44b1da5eb7
|
Some more fixes, updated changelog.
|
2015-05-25 20:02:04 +02:00 |
|
DjWarmonger
|
c6291412d7
|
Fixed one case of missing roads.
|
2015-05-25 19:44:03 +02:00 |
|
DjWarmonger
|
a0ed8e0d6d
|
An attempt to straighten roads.
|
2015-05-25 19:25:48 +02:00 |
|
DjWarmonger
|
353f6dc32e
|
Roads are generated between all nodes.
|
2015-05-25 19:11:44 +02:00 |
|
DjWarmonger
|
3ec91c550e
|
Correct road nodes iteration
|
2015-05-25 19:00:00 +02:00 |
|
DjWarmonger
|
fe6fa895c3
|
More or less working RMG roads.
|
2015-05-25 18:06:17 +02:00 |
|
DjWarmonger
|
2c88ddf5ed
|
Something works it seems
|
2015-05-25 17:47:32 +02:00 |
|
DjWarmonger
|
bfd4ff8954
|
Refactoring
|
2015-05-25 17:04:17 +02:00 |
|
DjWarmonger
|
6d502ef1a1
|
Implemented A* algorithm to draw shortest roads - but not correct roads yet.
|
2015-05-25 16:37:57 +02:00 |
|
DjWarmonger
|
2cbe7d7624
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2015-05-25 10:02:17 +02:00 |
|
DjWarmonger
|
ff6638b9f9
|
Rogues now grant expert Vision effect.
|
2015-05-25 09:53:32 +02:00 |
|
DjWarmonger
|
b67bc622af
|
Merge pull request #102 from rohit-n/whyboost
Makes sense now, thanks!
|
2015-05-07 06:25:43 +02:00 |
|
Rohit Nirmal
|
aa00fdbd0e
|
Fix building with Boost 1.58.
|
2015-05-06 19:16:51 -05:00 |
|
DjWarmonger
|
b8a6455b39
|
Post-release version bump.
|
2015-05-01 21:56:17 +02:00 |
|
DjWarmonger
|
fc45665b26
|
Merge branch 'master' into develop
|
2015-05-01 15:24:34 +02:00 |
|
DjWarmonger
|
d10aca2d45
|
To be released as 0.98b
|
2015-05-01 15:24:09 +02:00 |
|
DjWarmonger
|
9f9b3dd11a
|
To be released as 0.98b
|
2015-05-01 15:18:09 +02:00 |
|
DjWarmonger
|
f3c7774576
|
AiI will ignore winning conditions that require defeating his own objects. Fixes #2174
|
2015-04-13 18:45:43 +02:00 |
|
AlexVinS
|
e45b6cfdda
|
fix mantiss 0001581
|
2015-04-13 17:27:47 +03:00 |
|
AlexVinS
|
b347fe5457
|
fix mantiss 0002147
|
2015-04-13 16:48:46 +03:00 |
|
AlexVinS
|
11b3426bea
|
Fix 0001331
|
2015-04-13 06:12:23 +03:00 |
|
AlexVinS
|
257a1b024d
|
Fix scuttleBoat configuration
|
2015-04-13 04:42:28 +03:00 |
|
AlexVinS
|
6448bc6a50
|
[gcc] fix build
|
2015-04-12 08:25:53 +03:00 |
|
DjWarmonger
|
cb394754c3
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2015-04-11 17:13:24 +02:00 |
|
AlexVinS
|
0134266fa1
|
Extract general dispell logic
|
2015-04-11 16:27:14 +03:00 |
|
AlexVinS
|
b8b9abcc08
|
Fix 0002169
|
2015-04-11 15:53:32 +03:00 |
|
AlexVinS
|
736cc14814
|
Quick fix for mantiss 0001875
* hardcoded permanent effect for animateDead
|
2015-04-11 15:02:42 +03:00 |
|