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Commit Graph

8116 Commits

Author SHA1 Message Date
Dydzio
9e4619c08d Fix lack of unit action with morale+wait 2019-03-23 23:51:50 +01:00
Dydzio
ed06c33e74
Update year in readme 2019-03-23 18:40:01 +01:00
Andrii Danylchenko
75ed6210c6 try fix build 2019-03-23 14:11:57 +02:00
Dydzio
68992fbbb8 Minor fix 2019-03-23 12:12:25 +01:00
Dydzio
262057ad1c Battle action start on client after intro sound 2019-03-22 21:39:53 +01:00
Dydzio
e1bf821c27
Tweak effect / spell animation speed
After reducing the value by half effect / spell projectile speed is really close to original H3 compared to other actions on same speed setting.
2019-03-22 14:21:27 +01:00
Dydzio
9e5abeec35 Fix for arrow cart at bank fights 2019-03-22 00:02:32 +01:00
Dydzio
8b353e0e8b Fix config files to match OH3 2019-03-21 17:31:15 +01:00
Alexander Shishkin
549d8c97df
Merge pull request #557 from dydzio0614/CrystalDragonAbility
Fix crystal dragon ability to match H3
2019-03-21 17:02:20 +03:00
Alexander Shishkin
61c8d78846
Merge pull request #556 from dydzio0614/NoRandomMonths
Hardcoded feature: no random week/month effects
2019-03-21 06:24:02 +03:00
Dydzio
53f4ba6464 Fix crystal dragon ability to match H3 2019-03-17 19:48:47 +01:00
Dydzio
36cb9f11c4 Hardcoded feature: no random week/month effects 2019-03-17 18:27:05 +01:00
Andrii Danylchenko
ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
Alexander Shishkin
8b6316c8ee
Merge pull request #554 from dydzio0614/MagicSchoolFix
Fix magic school gold payment (bug #3043)
2019-03-12 10:23:13 +03:00
Dydzio
5718048752 Fix magic school gold payment 2019-03-11 18:56:05 +01:00
Alexander Shishkin
83094faf8e
Merge pull request #553 from nullkiller/ai-fix-town-portal-to-occupied-town
ai fix town portal to occupied town
2019-03-08 20:26:32 +03:00
Andrii Danylchenko
5fb5ddfc67 ai fix town portal to occupied town 2019-02-26 22:50:46 +02:00
AlexVinS
f36a86412e Quick fix for https://bugs.vcmi.eu/view.php?id=3041 2019-02-24 18:45:53 +03:00
AlexVinS
1855af9ed3 Fixed error handling in TownPortalMechanics::applyAdventureEffects 2019-02-23 20:51:03 +03:00
AlexVinS
9311966706 [C::B] Switch to MinGW 7.3 2019-02-19 14:59:10 +03:00
Alexander Shishkin
35ec9b3394
Merge pull request #552 from nullkiller/ai-pathfinder-fix-crash
Remove a few more usages of thread shared ai and cb
2019-02-17 16:40:18 +03:00
Andrii Danylchenko
f76c6c2300 Remove a few more usages of thread shared ai and cb 2019-02-17 14:32:42 +02:00
Alexander Shishkin
6165954e40
Merge pull request #546 from nullkiller/ai-pathfinding-update-paths
AI pathfinding const api and updatePaths
2019-02-14 20:33:00 +03:00
Alexander Shishkin
5f87c98186
Merge pull request #551 from dydzio0614/DisableTacticalAdvantage
Disable tactical advantage engine until rework
2019-02-13 16:43:17 +03:00
Dydzio
e6baba3ca0 Disable tactical advantage engine until rework 2019-02-13 12:01:32 +01:00
Alexander Shishkin
1e8fc51f70
Merge pull request #549 from dydzio0614/AiStackSplitImprovement
AI hero exchange improvement: split last creature stack
2019-02-13 00:02:31 +03:00
Dydzio
aafad18121 Style fixes 2019-02-12 19:47:19 +01:00
Alexander Shishkin
0a722ced76
Merge pull request #550 from vcmi/dydzio0614-patch-1
remove legacy VisitObj goal name in AI logging
2019-02-12 21:12:53 +03:00
Dydzio
997ed6fcd0
remove legacy VisitObj goal name in AI logging 2019-02-12 18:29:42 +01:00
Dydzio
18e139d9e3 AI hero exchange improvement: split last creature stack 2019-02-12 17:20:59 +01:00
Alexander Shishkin
ba803deb58
Merge pull request #548 from dydzio0614/GatherArmyLoop
Do not generate GatherArmy goal as result of GatherArmy decomposition
2019-02-11 16:45:37 +03:00
Dydzio
b492e7f3e8 Do not generate GatherArmy goal as result of GatherArmy decomposition 2019-02-11 12:46:47 +01:00
AlexVinS
1f83953da4 Partial fix for https://bugs.vcmi.eu/view.php?id=3033 2019-02-10 21:09:24 +03:00
Andrii Danylchenko
881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access 2019-02-10 15:25:56 +02:00
Andrii Danylchenko
675406589c AI pathfinding calculated in parallel 2019-02-10 15:25:56 +02:00
Andrii Danylchenko
35f696b695 AI pathfinding const api and updatePaths 2019-02-10 15:25:56 +02:00
AlexVinS
b24c037129 [C::B] Updated projects 2019-02-10 04:57:06 +03:00
Arseniy Shestakov
e511ee0078 AI: fix paths after merge of #545 2019-02-09 18:46:19 +03:00
Alexander Shishkin
b04d73f351
Merge pull request #547 from dydzio0614/filterupdate
Update VS project filters
2019-02-09 16:27:19 +03:00
Dydzio
6c886db079 Update VS project filters 2019-02-09 13:24:43 +01:00
Alexander Shishkin
83b9d2943e
Merge pull request #545 from nullkiller/ai-pathfinding-refactoring
AI: extract pathfinding special actions and rules to separate files
2019-02-09 04:47:42 +03:00
Alexander Shishkin
1de7ba99d5
Merge pull request #544 from vcmi/enable-gif-format
Enabled GIF format for images.
2019-02-09 04:47:09 +03:00
Andrii Danylchenko
5454848938 AI: extract pathfinding special actions and rules to separate files 2019-02-08 17:43:32 +02:00
AlexVinS
14e294553d Enabled GIF format for images (not GIF-animations) as requested by user. 2019-02-07 03:23:14 +03:00
AlexVinS
0ccdd31586 Fixed broken OSX build. 2019-02-07 03:22:28 +03:00
Arseniy Shestakov
f06c8a8725 VisitObjEngine: avoid crashes if object is no longer visible
This really shouldn't happen, but better safe than sorry
2019-01-27 05:58:46 +03:00
AlexVinS
36e2075d95 Merge remote-tracking branch 'remotes/origin/master' into develop 2019-01-27 05:12:05 +03:00
Alexander Shishkin
08b841d668
Merge pull request #542 from nullkiller/ai-stability-fixes
AI: stability fixes
2019-01-27 01:08:01 +03:00
Andrii Danylchenko
bf87a9774d AI: stability fixes 2019-01-26 22:38:57 +02:00
AlexVinS
b3c26615df Fixed map format regression: there is no default difficulty. 2019-01-26 17:05:35 +03:00