Dydzio
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07cf59592b
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Updated catapult spell effect to match new code
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2018-03-05 12:55:44 +01:00 |
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Dydzio
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44d653b835
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Update VS files to match latest develop (#424)
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2018-03-02 14:32:00 +03:00 |
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Alexander Shishkin
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8b002ad774
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Issue2888 (#421)
Fixed issue 2888
* Merged AFTER_ATTACK & BEFORE_ATTACK cast modes.
* Introduced new caster class for creature ability usage
* Added few tests
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2018-03-02 13:22:51 +03:00 |
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ArseniyShestakov
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7fd090786c
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Merge pull request #379 from henningkoehlernz/hero_specialty_scaling
Hero specialty scaling
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2018-02-28 15:03:24 +08:00 |
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AlexVinS
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f917ec5254
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Revert "Fixed ancient backward compatibility regression"
This reverts commit 3c67e12620 .
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2018-02-28 15:00:38 +08:00 |
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AlexVinS
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166c04e2e0
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Hack fixed serializer assertion by completely disabling AI goals serialization
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2018-02-28 15:00:38 +08:00 |
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AlexVinS
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3c67e12620
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Fixed ancient backward compatibility regression
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2018-02-24 19:48:49 +03:00 |
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AlexVinS
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080a81db3a
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Fixed summoned units not being removed after battle
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2018-02-23 21:58:05 +03:00 |
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Henning Koehler
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6c443d7094
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SPECIAL_SPELL_LEV and SPECIAL_BLESS_DAMAGE no longer scale with hero level
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2018-02-21 09:56:20 +13:00 |
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AlexVinS
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6d8536b12a
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Fixed https://bugs.vcmi.eu/view.php?id=2882
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2018-02-20 14:29:06 +03:00 |
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Henning Koehler
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89cb7b2780
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formatting fix and code simplification in HeroBonus
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2018-02-20 23:36:00 +13:00 |
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AlexVinS
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2b49df2cab
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[Spells] Do not use Unit State in heal effect
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2018-02-20 13:19:01 +03:00 |
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AlexVinS
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2add0e443e
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[Spells] Added "summonByHealth" option to Summon effect
* with summonByHealth on, effect power (levelPower * SP) treated as HP
* default behavior (effect power = amount) not changed
* tests included
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2018-02-20 08:08:34 +03:00 |
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Henning Koehler
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9850e7254e
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updated serialization version to 781
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2018-02-18 23:32:52 +13:00 |
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Henning Koehler
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e2f2568221
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added extra debug info for Json parsing
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2018-02-18 20:59:05 +13:00 |
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Henning Koehler
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6442842731
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added one-line option for standard creature specialty; also fixes bug for creatures where upgrades have different attack/defense
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2018-02-18 20:59:05 +13:00 |
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Henning Koehler
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95e2b44319
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added TimesStackLevelUpdater
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2018-02-18 20:36:24 +13:00 |
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Henning Koehler
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552bad08b3
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added TimesHeroLevelUpdater; renamed ScalingUpdater to GrowsWithLevelUpdater
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2018-02-18 20:36:24 +13:00 |
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Henning Koehler
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f9a8cb2876
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fixed formatting and other small issues
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2018-02-18 20:22:23 +13:00 |
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Henning Koehler
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73f782aa39
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fixed various specialty bugs retained during conversion
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2018-02-18 20:22:23 +13:00 |
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Henning Koehler
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2b8f111a81
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converted special.json; fixed bugs in specialty json construction
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2018-02-18 20:22:23 +13:00 |
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Henning Koehler
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dc7132d8b7
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converted castle.json; fixed bugs in Bonus::toJsonNode()
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2018-02-18 20:22:23 +13:00 |
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Henning Koehler
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00f51e0f98
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Updaters replace bonuses during inheritance
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2018-02-18 20:22:23 +13:00 |
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Henning Koehler
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ad5a9f7205
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made HeroSpecial public again
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2018-02-18 20:08:34 +13:00 |
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Henning Koehler
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20172dba7c
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indentation fix
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2018-02-18 20:08:34 +13:00 |
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Henning Koehler
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ee46862784
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replaced JsonNode::isEmpty() with JsonNode::containsBaseData()
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2018-02-18 20:08:34 +13:00 |
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Henning Koehler
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6414cd18e8
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fixed bug with old specialty conversion
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2018-02-18 20:08:34 +13:00 |
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Henning Koehler
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de6d4d8367
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fixed indentation for switch statements
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2018-02-18 20:08:34 +13:00 |
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Henning Koehler
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6037c19b9a
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removed specialtyDeprecated from CGHeroInstance; improved savegame compatibility
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2018-02-18 19:47:38 +13:00 |
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Henning Koehler
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81c44dac41
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minor fixes
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2018-02-18 19:47:38 +13:00 |
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Henning Koehler
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ab7ce6625e
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moved nameForBonus into Bonus class
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2018-02-18 19:47:37 +13:00 |
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Henning Koehler
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ba7709da50
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middle-aged specialty format is converted properly and logged
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2018-02-18 19:27:24 +13:00 |
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Henning Koehler
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16f59fb213
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fixed base merging and limiter creation
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2018-02-18 19:27:24 +13:00 |
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Henning Koehler
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6ae103dd63
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print json in compact format
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2018-02-18 19:27:24 +13:00 |
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Henning Koehler
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a002df399e
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updated json loading and schema to fit new specialty format
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2018-02-18 19:27:24 +13:00 |
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Henning Koehler
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038cb4bf19
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remove base json from specialty bonuses
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2018-02-18 19:27:24 +13:00 |
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Henning Koehler
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eb02ce0f31
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changed specialty json format to struct with base (WIP)
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2018-02-18 19:27:24 +13:00 |
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Henning Koehler
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d7942fd929
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fixed typo in specialty log
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2018-02-18 18:53:01 +13:00 |
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Henning Koehler
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c31950612c
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convert spec format in afterLoadFinalization
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2018-02-18 18:53:01 +13:00 |
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Henning Koehler
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26862b4c51
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improved/fixed specialty json encoding
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2018-02-18 18:25:49 +13:00 |
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Henning Koehler
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05838b3827
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Bonuse::toJsonNode uses string constants for type/subtype
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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c79b776f3c
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Limiters (at least creature type limiters) are printed as well
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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89b1ba7538
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added basics for specialty format updating
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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5d3f6c3b91
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removed CHeroInstance::specialty
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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2703b035a6
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added updater to Bonus json format
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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f8a8f6ac72
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re-fixed type registration bug properly
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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9a335cdb59
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fixed type registration bug (order matters\!)
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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ef7900d0a2
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added support for older saves (fails)
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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d594845c32
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fixed serialization issues
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2018-02-18 17:33:23 +13:00 |
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Henning Koehler
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3e0022be27
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added support for new specialty json format; old format is converted to bonuses with updaters
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2018-02-18 17:33:23 +13:00 |
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