Ivan Savenko
3738171b21
Refactoring of H3M loader to make HotA format support easier
...
- extracted low-level reader from MapFormatH3M class
- added separate structure to define version-specific values
- cleared up some H3M format edge cases
- replaced witch hut skill vector with set
- converted several fields to enum type
2023-04-15 17:20:38 +03:00
Ivan Savenko
369e925af8
Loading of translation mods is now skipped on language mismatch
2023-03-14 16:02:16 +02:00
Ivan Savenko
2e69a4769d
Implemented framerate limit option (not available in UI)
2023-03-05 21:06:52 +02:00
Ivan Savenko
b57a07b10f
Restored ambient sounds functionality
2023-03-05 18:02:59 +02:00
Ivan Savenko
46200b133f
Remove default parameter
2023-03-05 17:57:36 +02:00
Ivan Savenko
4501036a04
Basic version of hero movement on map. Removed old code.
2023-03-05 17:48:02 +02:00
Andrey Filipenkov
fd56f86a84
introduce VCMI_MOBILE macro
2023-03-02 12:09:49 +03:00
Andrey Filipenkov
5b1f3bf0db
use JNIEnv object from SDL instead of forwarding from Java for Client
2023-03-02 12:09:47 +03:00
Andrey Filipenkov
970bd6ed34
adjust project for Android (except AI)
2023-03-02 12:09:47 +03:00
Ivan Savenko
e1bd0d2a04
API for custom events no longer requires SDL access
2023-02-03 11:39:40 +02:00
Konstantin
88ef83db53
client: remove SDL_BYTEORDER usage
...
Make use of CMake endian checking in this places too.
2023-02-03 00:37:37 +03:00
Ivan Savenko
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
2023-02-01 20:42:06 +02:00
Ivan Savenko
9c3030603d
Removed most SDL includes from headers, removed SDL int's
2023-01-30 19:55:32 +02:00
Ivan Savenko
57ee9a9bf3
Merge vcmi/beta into vcmi/develop
2023-01-29 18:21:55 +02:00
Ivan Savenko
fc0f5a9fb3
Reduced SDL includes
2023-01-20 16:11:43 +02:00
Andrii Danylchenko
9a765e5f67
Remove not supported method, allow relative mode for iOS
2023-01-19 08:26:35 +02:00
Andrii Danylchenko
6c843bce0b
SDL relative pointer for android
2023-01-18 10:38:55 +02:00
Nordsoft91
672bcb488b
Merge pull request #1381 from dydzio0614/client-commands-improvements
...
Client commands code improvements + ingame support
2023-01-18 02:04:38 +04:00
nordsoft
d0b5a023ee
Fix bug
2023-01-16 20:58:19 +04:00
nordsoft
8e1d8f835a
Implemented support of protocol 4
2023-01-16 20:58:19 +04:00
Ivan Savenko
0e8ee929df
Renamed CCursorHandler -> CursorHandler
2023-01-15 21:18:34 +02:00
Dydzio
06376ca4ef
Change ClientCommandManager to become non-static
2023-01-15 01:09:58 +01:00
Dydzio
aac515f64e
Merge 'develop' branch
2023-01-11 16:24:53 +01:00
Ivan Savenko
1fece0ce18
Merge pull request #1229 from IvanSavenko/battle_improvements
...
Battle: Fixing bugs & Implementation of missing features
2023-01-09 22:07:13 +02:00
Dydzio
4157feb2f3
Small cleanup
2023-01-06 21:20:46 +01:00
Dydzio
b1c008179d
Extract client commands handling to separate class + minor fixes
2023-01-06 17:52:18 +01:00
Ivan Savenko
a499390b9c
Restored text export command
2023-01-01 14:56:45 +02:00
Ivan Savenko
bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
2023-01-01 14:56:44 +02:00
Ivan Savenko
5d80457eda
Merge with vcmi/develop branch
2022-12-30 00:52:23 +02:00
Ivan Savenko
b275d9de72
merge beta branch into develop
2022-12-29 22:08:53 +02:00
Andrii Danylchenko
33602c879d
#1286 - use iOS flow for Android resolutions management
2022-12-25 13:39:27 +02:00
Ivan Savenko
325c29da0d
Merge remote-tracking branch 'vcmi/develop' into battle_improvements
2022-12-23 14:51:34 +02:00
Ivan Savenko
eb20a4b208
Merge remote-tracking branch 'vcmi/develop' into warnings_fix
2022-12-23 14:40:45 +02:00
Ivan Savenko
f073c676f9
Merge 1.1 release into develop
2022-12-23 14:17:18 +02:00
Ivan Savenko
16c4851d3b
Animated cursor for spell selection, removed hardcoded cursor ID's
2022-12-18 22:32:07 +02:00
Ivan Savenko
8665f36778
Fix another case of assertion failure on exit
2022-12-16 16:53:21 +02:00
Ivan Savenko
4d628a8ba1
Fixed several assertion failures on shutting down game
2022-12-16 16:19:57 +02:00
Hennadii Chernyshchyk
de33eb44f9
Port to OpenDingux handhelds
2022-12-13 03:55:54 +02:00
Ivan Savenko
facf77b3ae
vstd::unique -> std::unique
2022-12-07 23:36:20 +02:00
Ivan Savenko
2cbe6bcb47
Added common method to get names of hardcoded mod scopes
2022-12-07 15:18:19 +02:00
Nordsoft91
c6d317e409
Merge pull request #1119 from krs0/feature/H3_original_files_extractor
...
VCMI H3 original archives extractor #1118
2022-11-29 21:54:57 +04:00
Nordsoft91
89b8b87a6b
Merge pull request #1156 from vcmi/features/online
...
Online mode
2022-11-29 20:43:39 +04:00
krs
9b3cab1181
IVCMIDirs::userExtractedPath() created
2022-11-27 19:35:11 +02:00
krs
d1cdd7d59f
Reverted changes made in client for Extractor
2022-11-27 19:35:10 +02:00
krs
10ec486251
Extractor moved to Editor
2022-11-27 19:35:10 +02:00
krs
93cf2682f3
Working Extractor, DefSplitter and pcx convertor
2022-11-27 19:35:10 +02:00
nordsoft
aead3854b9
Fix for campaign advance
2022-11-23 02:06:43 +04:00
nordsoft
2de168b3fe
Do not reconnect for lobby mode
2022-11-22 03:36:50 +04:00
nordsoft
915d215076
Fix connections amount problem
2022-11-15 22:09:47 +04:00
nordsoft
eeeca5ba8d
Add additional logging
2022-11-11 18:00:09 +04:00