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Commit Graph

161 Commits

Author SHA1 Message Date
Andrii Danylchenko
0c1664dbe7 NKAI: various AI fixes after tests in headless 2024-01-20 22:55:30 +02:00
Andrii Danylchenko
1db43a509e NKAI: fix casting FLY several times during path calculation 2024-01-20 22:55:28 +02:00
Andrii Danylchenko
36bc9ddcec NKAI: mutex for internal AI state 2024-01-20 22:55:27 +02:00
Andrii Danylchenko
cc7fc4a2c6 Fix headless mode 2024-01-20 22:55:27 +02:00
Ivan Savenko
d04241b10a Code cleanup 2024-01-19 23:02:00 +02:00
Ivan Savenko
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Ivan Savenko
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
Alexander Wilms
5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2023-10-29 13:35:37 +00:00
Alexander Wilms
0a6c82c639 AI/Nullkiller/Behaviors/DefenceBehavior.{h,cpp}: treat -> threat 2023-10-27 23:34:11 +00:00
Andrii Danylchenko
9eb9404f28 BattleAI: divide only positive part of score onto turns count 2023-10-22 21:37:54 +03:00
Ivan Savenko
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965 MetaIdentifier now uses std::variant internally 2023-10-22 16:55:19 +03:00
Ivan Savenko
77facf9387 Implement missing functions, fixes linking errors 2023-10-22 16:54:56 +03:00
Ivan Savenko
910ad50417 Fix client & server compilation 2023-10-22 16:54:48 +03:00
Ivan Savenko
0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any
other identifier inside it
2023-10-22 16:54:43 +03:00
Ivan Savenko
fd01a25352 Implemented basic version of configurable Witch Hut 2023-10-16 00:12:38 +03:00
Andrii Danylchenko
ebe155fa95 NKAI: mana recovery 2023-09-30 10:37:36 +03:00
Alexander Wilms
6c15e5b426 Add include path of a more recent version of fuzzylite, which is required to build it with gcc 12.2.0
a651f3d13e
2023-09-16 05:13:16 +00:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Andrii Danylchenko
274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation 2023-08-26 13:06:51 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
87957e74c1 Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
Andrii Danylchenko
60f0a4553a NKAI: fix freeze on army gathering 2023-08-06 09:03:29 +03:00
Andrii Danylchenko
ccfc6f5716 NKAI: increase towns priority, buy heroes more often 2023-07-31 22:01:12 +03:00
Andrii Danylchenko
f1a9ae99ee NKAI: various behavior fixes, undo max_gold_preasure 2023-07-31 22:01:12 +03:00
Andrii Danylchenko
fb7477047a NKAI: loosen gold presure on build system. 2023-07-31 22:01:12 +03:00
Andrii Danylchenko
6490c65490 nkai: fix freezes 2023-07-31 22:01:12 +03:00
Andrii Danylchenko
c93bb0a502 nkai: fixes and skill rewards 2023-07-31 22:01:11 +03:00
Tomasz Zieliński
e483f06e0f Remove unused variable 2023-07-31 22:01:11 +03:00
Tomasz Zieliński
5bffea0aac Use new interface 2023-07-31 22:01:11 +03:00
Andrii Danylchenko
0fd118d3ce NKAI: gold reward 2023-07-31 22:01:11 +03:00
Andrii Danylchenko
6ba74f02bc NKAI: playing around with defence 2023-07-31 22:01:11 +03:00
Andrii Danylchenko
b19ac01bf9 Fuzzy rework, added more defence and gather army routines 2023-07-31 22:01:10 +03:00
Andrii Danylchenko
b1ca663eb6 Fuzzy rework 2023-07-31 22:01:10 +03:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
08cfbe79cf Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
Ivan Savenko
87fcfa4add Removed excessive pathfinder includes 2023-06-21 12:00:44 +03:00
Ivan Savenko
5cfbdd2967 Partially split CommonConstructors.cpp into few separate files 2023-06-16 17:59:10 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Konstantin
05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
Konstantin
af25ad0866 vcmi: split creatures and faction members 2023-05-02 00:53:50 +03:00
nordsoft
97a1758e8e Merge remote-tracking branch 'upstream/develop' into rewardable-expand 2023-05-01 21:51:10 +04:00
nordsoft
eb577a03b5 Deprecating enum constants 2023-05-01 21:49:37 +04:00
nordsoft
203d0a4f91 Merge remote-tracking branch 'upstream/develop' into rewardable-expand
# Conflicts:
#	lib/JsonRandom.cpp
2023-05-01 02:07:20 +04:00
nordsoft
1b4d117790 deeper decoupling 2023-04-30 17:13:07 +04:00
Konstantin
86f5d6de69 vcmi: modernize headers 2023-04-30 13:35:54 +03:00
nordsoft
e47bb3f1f9 Separate configuration and object 2023-04-30 00:59:02 +04:00