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Commit Graph

6849 Commits

Author SHA1 Message Date
godric3
ddfc212a03 fix CGObjectInstance subTypeName to include mod id 2024-06-18 21:42:22 +02:00
Ivan Savenko
af5572db15
Merge pull request #4157 from IvanSavenko/bugfixing
[1.5.3] Bugfixing
2024-06-18 12:14:43 +03:00
Ivan Savenko
0ca41127a6
Merge pull request #4152 from IvanSavenko/rmg_fix
[1.5.3] Fix rmg generation if player list is not continuous
2024-06-18 12:06:40 +03:00
Ivan Savenko
76bb32536f Correctly iterate over allowed spells set (was vector originally) 2024-06-17 20:58:04 +00:00
Ivan Savenko
38bee87cf4 Do not activate mana vortex if hero already has double mana 2024-06-17 20:22:36 +00:00
Ivan Savenko
4e7809d934 Take resources on quest completion instead of giving them 2024-06-17 20:18:34 +00:00
Ivan Savenko
c68f2da977 Fix initialization of gold pile from random resource with fixed amount 2024-06-17 20:08:07 +00:00
Tomasz Zieliński
6d9f83a376 Protect lakes accessed from both zones with lock 2024-06-17 19:00:37 +02:00
Ivan Savenko
f2d870e651
Merge pull request #4130 from IvanSavenko/races_fixes
Fixes for discovered uninitialized memory access and thread data races
2024-06-17 17:26:16 +03:00
Ivan Savenko
2d0bd94135 Fix rmg generation if player list is not continuous 2024-06-17 13:35:58 +00:00
Andrey Filipenkov
bf832d4b13 fix building editor with Apple Clang 15 2024-06-13 06:38:15 +03:00
Ivan Savenko
e5dba942ac Clear buffer (if any). Avoids false-positives with memcheck if buffer
contains old data
2024-06-12 18:13:21 +00:00
Ivan Savenko
1ac98e305f Fix potential data race if two threads attempt to select bonuses with
different durations
2024-06-12 18:11:22 +00:00
Ivan Savenko
e32b6bd807 Fix potentially uninitialized members 2024-06-12 18:10:38 +00:00
Ivan Savenko
3a602bd3d4
Merge pull request #4040 from MichalZr6/develop
Add amount of resurrected Vampires to the battle log
2024-06-12 17:35:39 +03:00
Ivan Savenko
b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
MichalZr6
15f86c0284 Fixed issues from review 2024-06-11 16:47:23 +02:00
Ivan Savenko
9c05e80315 Fix Admiral's Hat whirlpool immunity. Reduce usage of
convertFromVisitablePos
2024-06-11 14:31:11 +00:00
Ivan Savenko
55efa3c719 Merge remote-tracking branch 'vcmi/beta' into bugfixing 2024-06-11 14:10:17 +00:00
MichalZr6
65d22f17ae proper logging of drained life and resurrected count
new struct for keeping track of healed HP (also drained life) and resurrected count
2024-06-09 23:54:20 +02:00
Ivan Savenko
9de6023224 Removed no longer needed pseudo-languages 2024-06-08 15:31:40 +00:00
Ivan Savenko
cffdf1081c
Merge pull request #4105 from IvanSavenko/limiter_fix
Fix CreatureTerrainLimiter
2024-06-08 13:47:03 +03:00
Ivan Savenko
308b403a55
Merge pull request #4096 from IvanSavenko/handle_terminate
Create crashdump on uncaught c++ exception
2024-06-08 13:46:24 +03:00
Andrey Filipenkov
5a58edde22 use 32-bit minizip file funcs on old Android 2024-06-08 00:09:03 +03:00
Ivan Savenko
1057fa4ef9 Re-enable code that was not restored after terrain rework 2024-06-07 12:24:36 +00:00
Ivan Savenko
22e58387f9 Also check for json when checking for battle animation existance 2024-06-07 11:57:46 +00:00
Ivan Savenko
79d568b17b Try to handle uncaught c++ exception on Windows and create crashdump 2024-06-06 20:08:48 +00:00
Ivan Savenko
a8dcbd8ff9
Merge pull request #4061 from Laserlicht/hota_buildings
Support HotA thives guild
2024-06-05 12:41:35 +03:00
Ivan Savenko
615361a4d2 Remove excessive casts to void 2024-06-01 12:18:23 +00:00
Ivan Savenko
b50d350747 Show error message on load if mod has broken creature instead of
crashing on creature window screen
2024-06-01 11:49:51 +00:00
Ivan Savenko
b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
Ivan Savenko
b638b0b679 Fixed possible crash if hero class has no valid commander ID 2024-06-01 07:40:48 +00:00
Ivan Savenko
7e9c486a7a "Transport Artifact" victory condition will no longer trigger if another
player completed it
2024-06-01 07:40:13 +00:00
Ivan Savenko
df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
Ivan Savenko
adc3441bda
Merge pull request #3998 from IvanSavenko/refactor_sdl_media
[1.6] Reorganize SDL sound/music/video handling
2024-05-31 12:02:55 +03:00
Laserlicht
9c1ce214fc thievesGuild support 2024-05-30 21:58:35 +02:00
Laserlicht
3f9e53acc8 fix typo 2024-05-30 21:57:58 +02:00
Ivan Savenko
37e196c565 Automatically select preferred audio stream when playing video 2024-05-30 18:02:50 +00:00
Ivan Savenko
5d6470e527
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
[1.6] Use shared_ptr for library entities
2024-05-30 19:14:06 +03:00
Ivan Savenko
5ecb527252
Merge pull request #3997 from IvanSavenko/serialization_refactor
[1.6] Serialization refactor
2024-05-30 19:13:21 +03:00
Ivan Savenko
9e0bae96cc
Merge pull request #3895 from SoundSSGood/CWindowWithArtifacts-refactoring2
CWindowWithArtifacts refactoring part2
2024-05-30 19:12:39 +03:00
Ivan Savenko
888149c6f6 Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
Ivan Savenko
5c2ca380ab
Merge pull request #4052 from vcmi/bank_battle
Config option for regular unit placement in Black Tower
2024-05-29 22:55:22 +03:00
Tomasz Zieliński
098c88eff4 Update serialization version 2024-05-29 20:52:59 +02:00
Tomasz Zieliński
3ac603767d Basic config for regular unit placement in Black Tower 2024-05-29 20:20:33 +02:00
Ivan Savenko
dd2d0e285d
Merge pull request #4038 from IvanSavenko/pathfinder_fixes
[1.5.2] Pathfinder fixes
2024-05-29 18:15:51 +03:00
Ivan Savenko
df81c1d61a
Merge pull request #4050 from IvanSavenko/bonus_fix
[1.5.2] Bonus updaters fix
2024-05-29 18:14:14 +03:00
Ivan Savenko
2fcbfd978a
Merge pull request #4049 from IvanSavenko/campaign_fix
[1.5.2] Campaign fixes
2024-05-29 18:14:04 +03:00
Ivan Savenko
2ff28f6957
Merge pull request #4018 from IvanSavenko/voting
[1.5.2?] Multiplayer voting
2024-05-29 18:13:42 +03:00
Ivan Savenko
49138e3de9 Fixes Adrienne starting without Inferno spell in campaign 2024-05-29 14:28:36 +00:00
Ivan Savenko
d8f48f2c59
Merge pull request #4035 from IvanSavenko/stabilization
[1.5.2] Fixes for crashes in 1.5.1
2024-05-28 22:59:55 +03:00
Ivan Savenko
58b1e74342 Workaround - check also for valueType when updating bonuses
We should not assume that spells always have a single bonus with same
type/subtype
2024-05-28 17:01:30 +00:00
Ivan Savenko
28081085a8 Create separate instance of updater for every bonus 2024-05-28 16:43:28 +00:00
Ivan Savenko
520f690d35 Fix transfer of non-first artifacts in backpack if hero does not
transfers as well
2024-05-28 14:21:29 +00:00
Ivan Savenko
3847e3e2b4 Better comments, remove dead code 2024-05-28 13:43:16 +00:00
SoundSSGood
07239dcfb5 artifact parts calc 2024-05-24 21:22:08 +02:00
Ivan Savenko
f7989f6dcb Allow landing on guarded tiles when flying in from guarded tile 2024-05-23 19:01:30 +00:00
Ivan Savenko
ac047d0d6d Fixed handling of original game rules pathfinding 2024-05-23 19:01:30 +00:00
Ivan Savenko
0a3cfea017 Simplify code 2024-05-23 19:01:30 +00:00
Ivan Savenko
d7f5d24b99 If original movement rules are on, it is not possible to attack guards
from visitable object directly
2024-05-23 19:01:30 +00:00
Ivan Savenko
ef29c47408 Added GUARDED state to distinguish from blocked visitable 2024-05-23 19:01:30 +00:00
Ivan Savenko
c27dd04a1e Abort game loading if corrupted mod is found and show explanation 2024-05-23 12:46:28 +00:00
Ivan Savenko
45bb6ada3d Add compatibility for 64-bit 1.5.1 vs any 1.5.2 MP game 2024-05-23 12:46:28 +00:00
Ivan Savenko
f8a206b0c6 Fix serialization of size_t breaking 32<->64 bit compatibility 2024-05-23 12:46:28 +00:00
Ivan Savenko
c85ea98519
Merge pull request #4019 from IvanSavenko/simturn_tweaks
[1.5.2] Simturn tweaks
2024-05-21 14:18:42 +03:00
Ivan Savenko
ffe14fc1fc
Merge pull request #4022 from vcmi/master
Merge master -> beta
2024-05-20 18:09:51 +03:00
Ivan Savenko
52840afb24 Try to detect corrupted mod earlier 2024-05-20 11:00:35 +00:00
Ivan Savenko
215b279ea8 Contact between allies will no longer break simturns 2024-05-19 20:18:14 +00:00
Ivan Savenko
10b50cd905 It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00
Ivan Savenko
6f6555d19c Downgrade fatal exception to disconnection message 2024-05-19 12:54:51 +00:00
Ivan Savenko
8931121d2e
Merge pull request #3995 from IvanSavenko/old_projects_remove
[1.6] Remove old project files
2024-05-19 15:44:32 +03:00
Ivan Savenko
d5f32c27b0
Merge pull request #3996 from IvanSavenko/retaliation_tweaks
[1.5.2] Retaliation preview tweaks
2024-05-19 15:44:16 +03:00
Ivan Savenko
692cbfb7e2
Merge pull request #3992 from IvanSavenko/mod_validation_fix
Tweaks to modding docs
2024-05-19 15:43:16 +03:00
Ivan Savenko
9bfe000724 Added semi-workaround method for network thread shutdown:
Currently closing game while network thread is waiting for something is
very bug-prone, since network thread may resume during shutdown and
access partially destroyed client state.

Now if exit has been requested, the very first step would be semi-
graceful shutdown of network thread (via exception throwing). This may
in theory skip some cleanup in non-RAII code, but since game is shutting
down this does not matters much.

This logic applies to:
- shutting down while network thread is waiting for dialogs
- shuttind down while network thread waiting for animations in combat
2024-05-18 11:04:10 +00:00
Ivan Savenko
0dfa781655 Add mutex as a quick fix for concurrent access to text handler by client
and server
2024-05-18 09:02:21 +00:00
Ivan Savenko
8754e0ebb3 Code formatting and cleanup 2024-05-17 17:10:29 +00:00
Ivan Savenko
f3de2cfe1c Removed broken & unused serialization of player interface and AI 2024-05-17 16:35:53 +00:00
Ivan Savenko
31349f3052 Fix handling of missing video files 2024-05-17 15:43:21 +00:00
Ivan Savenko
7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
Ivan Savenko
0d427980bc Entities are now non-copyable 2024-05-17 14:47:09 +00:00
Ivan Savenko
69e33e406d Try to minimize dll linkage usage 2024-05-17 13:09:45 +00:00
Ivan Savenko
03054af949 Add description for serialization changes, fix CURRENT value 2024-05-17 13:09:08 +00:00
Ivan Savenko
a688bc6b69 Remove debug code 2024-05-17 13:08:41 +00:00
Ivan Savenko
7f9df2ef6f Tweaks to retaliation damage calculation:
- method now uses early returns to avoid deeply nested if's
- assume that retaliation damage is zero if target will die from attack
- account for BLOCKS_RETALIATION bonus when computing whether target
will retaliate
2024-05-17 12:23:51 +00:00
SoundSSGood
7abfa7b42a ArtifactPosition::TRANSITION_POS now is simple ArtSlotInfo 2024-05-17 14:59:51 +03:00
Ivan Savenko
eb67e04ccb Remove old and unmaintained codeblocks project 2024-05-17 10:44:57 +00:00
Ivan Savenko
3f6eb13ee0 Delete old and unmaintained msvc project files 2024-05-17 10:44:11 +00:00
Ivan Savenko
721b15d9de Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-17 08:26:37 +00:00
Ivan Savenko
07813c9a79 Removed non-functional updateEntity in VLC 2024-05-16 22:05:26 +00:00
Ivan Savenko
a0ad810033 Remove old code 2024-05-16 19:11:33 +00:00
Ivan Savenko
2ed355952c Added proper serialization for unordered_map 2024-05-16 19:03:04 +00:00
Ivan Savenko
42f7a48fa4 Simplified integer serialization code 2024-05-16 18:53:49 +00:00
Ivan Savenko
84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
Ivan Savenko
65f63e862c Tweaks to modding docs & error reporting based on discovered issues 2024-05-16 15:14:36 +00:00
Ivan Savenko
f309a4eb82 Exclude some AB creatures from randomization picks
This changes handling of several campaign-only creatures to be in line
with H3 - Sharpshooters, Enchanters and Azure/Rust/Faerie/Crystal
dragons.

Now these creatures will not be picked for
- random creatures in Refugee Camp
- as replacement for Random Monster object from map editor

Random map generator is not affected and can still pick this creatures
(confirmed to be same in H3)
2024-05-16 09:53:37 +00:00
Ivan Savenko
f963b827e9 Add more descriptive error messages 2024-05-16 08:03:06 +00:00
Ivan Savenko
cce3f1cb2d Implemented compact serialization of integer numbers 2024-05-15 19:50:01 +00:00
Ivan Savenko
87eac164e6 Implemented string deduplication for serializer
Every unique string will now be serialized only once.
Reduces save size by ~20%
2024-05-15 19:49:59 +00:00
Ivan Savenko
5b182c31df Add 'hasFeature' method for convenience 2024-05-15 19:49:34 +00:00
Ivan Savenko
7ad64207ed Prefer high-quality bik's to smk's 2024-05-15 17:05:17 +00:00