mateuszb
1458cf64c2
* fixed bug 298
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* fixed INDEPENDENT_MIN bonus value type
* minor changes
2011-02-21 16:53:23 +00:00
mateuszb
43468e16e1
* bug 97 fixed
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* better handling of BLOCK_SPELLS_ABOVE_LEVEL bonus
2011-02-21 13:27:31 +00:00
Michał W. Urbańczyk
d36f8087aa
minor fix — duration has to be passed as ui16.
2011-02-21 04:24:46 +00:00
Michał W. Urbańczyk
4c9edd3f06
Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
2011-02-21 04:13:00 +00:00
mateuszb
519a4186de
* fixed bugs 470 and 523
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* minor improvements
2011-02-20 18:32:39 +00:00
Ivan Savenko
450ae1772c
- Buttons optimization - less memory and CPU usage
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- gcc compilation fixes
2011-02-20 09:24:53 +00:00
DjWarmonger
872c893789
Fixed parsing for Mind Immunity.
2011-02-17 09:06:24 +00:00
mateuszb
4e631fc530
* fix for bug 573
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* minor changes
2011-02-15 19:54:55 +00:00
Michał W. Urbańczyk
44619757e8
Fixed opening spellbook via hero screen.
2011-02-15 18:40:06 +00:00
DjWarmonger
6db068f506
Fixed stacks speed and general parsing bug.
2011-02-14 21:08:29 +00:00
Michał W. Urbańczyk
2f9ed138f6
Tactics more or less working (some improvements still needed, as proper updating battle GUI).
2011-02-14 20:31:53 +00:00
Michał W. Urbańczyk
99a7320e99
Fixes for Altar of Sacrifice (got broken after artifact rewrite)
2011-02-14 10:38:33 +00:00
Michał W. Urbańczyk
e3310f8759
Eagle Eye seems to work.
2011-02-14 09:29:35 +00:00
Michał W. Urbańczyk
0c700f97cd
A little progress with Eagle Eye and Tactics.
2011-02-13 22:46:04 +00:00
DjWarmonger
4dc258521b
Various fixes.
2011-02-13 19:46:16 +00:00
DjWarmonger
adb1d9181d
Missing file.
2011-02-13 13:16:41 +00:00
DjWarmonger
a5a493bfc1
Stack experience more or less handled. Neutrals get 10K xp every day.
2011-02-13 13:11:09 +00:00
DjWarmonger
252cee96f5
Partial Stack Exp operations. Can't really test it as battle is unplayable atm.
2011-02-12 18:48:11 +00:00
DjWarmonger
7a49240520
Some additional info for Stack Experience, fixes.
2011-02-12 16:21:48 +00:00
mateuszb
fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
2011-02-12 16:12:48 +00:00
Michał W. Urbańczyk
9f90ef58ca
Some work towards Eagle Eye skill support.
2011-02-11 19:12:08 +00:00
Michał W. Urbańczyk
ab20e024c0
Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes.
2011-02-11 12:27:38 +00:00
DjWarmonger
c0f2b3f32b
Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed.
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Exp ranks are now calculated, though exp is never set.
2011-02-11 08:20:26 +00:00
mateuszb
d630d88ac1
* some work towards fix of 537
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* 338 seems to be fixed
2011-02-10 14:44:21 +00:00
Michał W. Urbańczyk
979f77d900
Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes.
2011-02-10 13:12:53 +00:00
mateuszb
8b8d06ac64
* fixed bug 257
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* minor changes
2011-02-09 15:19:53 +00:00
DjWarmonger
454beba90c
Backup of last modifications in stack experience.
2011-02-09 14:58:15 +00:00
mateuszb
8a4187df16
* fixed displaying animation of creature starting moving
2011-02-09 13:56:30 +00:00
Michał W. Urbańczyk
9f21e4b46f
Minor compile fix, std::copy used that way overwrites original bonuses [but the code won't be needed anyway]
2011-02-09 12:33:58 +00:00
DjWarmonger
72c30df16a
More parsing for CREXPBON.
2011-02-08 11:34:34 +00:00
DjWarmonger
f96b394b01
Threat level texts are now stored in separate config file.
2011-02-07 14:39:17 +00:00
DjWarmonger
125f39275d
Compile fix for previous commit.
2011-02-06 17:37:51 +00:00
Ivan Savenko
2ff07fa66a
- Next part of animation system:
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-- Reduced memory usage for images with margins
-- Implemented RLE compression
- Linux-related changes:
-- build system updated to include changed paths
-- new dependency: boost-program-options
-- configure option --disable-debug will produce optimized build
- Several gcc compile fixes
- Optimized CPU usage on town screens
- Removed several includes from headers
- Possible fix for #496
2011-02-06 17:26:27 +00:00
Michał W. Urbańczyk
ec601ffffd
Merged bonusesFifthPart branch.
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- Rewritten stacks and artifacts handling
- Partially done bonus system features (propagators still not working)
- Duel mode (only battle between two players) for automated testing of battle AIs
- New battle AI: StupidAI. Very simple and minimalistic but should be way better than GeniusAI
- Files from hch/ subfolder moved to folders of their projects
Still there are many bugs but whole thing should be stable enough to allow further development/fixing in the trunk [merging changes became too big pain]
2011-02-06 09:07:19 +00:00
Michał W. Urbańczyk
31fc8f6db3
Merged Warmonger's changes from trunk
2011-02-06 08:32:05 +00:00
DjWarmonger
78fc212489
A little more work on Expert System.
2011-02-05 18:24:32 +00:00
Michał W. Urbańczyk
a3ba75b0b7
Various fixes, mainly around garrisons.
2011-02-05 13:39:10 +00:00
Michał W. Urbańczyk
c6db92c0be
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
2011-02-04 14:58:14 +00:00
DjWarmonger
a84a95f0ee
Partial parsing for CREXPBON.txt table - only basic bonuses are supported
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Bonuses will be stored in Creature node and used when Bonus System is ready.
2011-02-03 12:58:46 +00:00
DjWarmonger
e684ec0c06
Few lost lines from previous commit.
2011-02-02 19:22:37 +00:00
DjWarmonger
c11f7c2020
Some more work on bonus-to-string feature.
2011-02-02 18:49:48 +00:00
DjWarmonger
094bb6fd8f
Moving some work in progress from one computer to another. It shall not explode.
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Fixed video issue from #670 .
2011-02-01 18:10:43 +00:00
Frank Zago
872a057aa7
Fixed bad prototype.
2011-01-29 19:07:49 +00:00
Michał W. Urbańczyk
15011e611d
Merged Ivan's changes from trunk (r1921)
2011-01-28 02:33:26 +00:00
Michał W. Urbańczyk
e5bf71538f
Minor fix.
2011-01-28 02:16:38 +00:00
Michał W. Urbańczyk
a75a37008f
Practically finished combined artifacts changes, many other fixes.
2011-01-28 02:11:58 +00:00
Michał W. Urbańczyk
092ab5a77f
Fix for #662 .
2011-01-24 00:09:08 +00:00
Michał W. Urbańczyk
e6d577c233
Mostly done combined artifacts.
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[assembling, disassembling, moving, picking]
2011-01-23 23:49:17 +00:00
Michał W. Urbańczyk
3fde9e45df
Partially redone combined artifacts.
2011-01-22 03:43:20 +00:00
Michał W. Urbańczyk
591ba76f69
Fixed initialization of recruited stacks.
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Fixed displaying garrison slots in CCastleInterface.
2011-01-21 10:37:19 +00:00