nordsoft
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c0b90432cb
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Change callback interface
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2023-04-10 05:40:03 +04:00 |
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nordsoft
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56b0e900d8
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Add outer caster class
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2023-04-10 05:39:25 +04:00 |
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nordsoft
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7041950ae1
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Don't show empty window
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2023-04-10 05:06:05 +04:00 |
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nordsoft
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e440343921
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Bypass initial version of spell callback
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2023-04-10 04:34:24 +04:00 |
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nordsoft
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fc310c6e79
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Town portal fix
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2023-04-10 01:46:37 +04:00 |
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nordsoft
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601e7e854f
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Dimensions door fix
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2023-04-10 01:37:46 +04:00 |
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nordsoft
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0093a44889
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Added abstract method to caster interface
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2023-04-10 01:31:41 +04:00 |
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nordsoft
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72b2a09f0b
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Boat summon spell rewritten
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2023-04-10 01:06:02 +04:00 |
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nordsoft
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69ad62ef58
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Fixes from code review
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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a8f31fabd1
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Fix bug
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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67c0d29478
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Fix header
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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e7c6f596ee
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Little code improvement
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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ab7d316c3f
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Rename fields
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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b40a3a1b14
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Banned arts and skills cannot be randomly rewarded
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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26c3277895
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New format for skills selection
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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b7ccc4d649
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Revert "Random selection for secondary skills"
This reverts commit 6e538dab30 .
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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6c5f3f21a5
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Extend loadKey function
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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fe21acb0d0
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Revert "Random selection for resources"
This reverts commit 0e4ff3e2bf .
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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dce5a924b0
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Random selection for secondary skills
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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53e16c7e22
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Random selection for primary skills
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2023-04-09 23:00:20 +04:00 |
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nordsoft
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bb915b0e7e
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Random selection for resources
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2023-04-09 23:00:20 +04:00 |
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Ivan Savenko
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e2d0cd37e4
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Merge pull request #1910 from IvanSavenko/beta_fixes
Fixes for 1.2 branch
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2023-04-09 20:09:03 +03:00 |
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Ivan Savenko
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bfd77d871c
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Merge pull request #1918 from IvanSavenko/fix_map_loading
Fix vcmi map loading
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2023-04-09 20:08:23 +03:00 |
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Ivan Savenko
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6e90c0fd09
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Merge pull request #1913 from IvanSavenko/fix_shooting_yourself_in_the_foot
Fix initialization of spell effects registry
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2023-04-09 20:07:29 +03:00 |
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Konstantin
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235fddaf4b
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vcmi: constexpr IDs
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2023-04-09 19:54:41 +03:00 |
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Andrii Danylchenko
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737c34b8c6
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BattleAI: avoid selfblocking on siege
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2023-04-09 16:22:37 +03:00 |
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nordsoft
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3166fd05f4
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Handle array exceed limit potential crash
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2023-04-09 14:43:51 +04:00 |
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nordsoft
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23e411cacd
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Adding logging and error handling
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2023-04-09 13:29:07 +04:00 |
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Ivan Savenko
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a6ce99573c
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Added fallback identifiers for reading older vcmi maps
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2023-04-09 12:27:33 +03:00 |
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nordsoft
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7c13246851
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Keep creatures and arts
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2023-04-09 05:02:34 +04:00 |
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nordsoft
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08809f1cdc
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String building id
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2023-04-09 04:53:06 +04:00 |
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nordsoft
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6ed8f748b3
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Use string ids for most of bonuses
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2023-04-09 04:26:04 +04:00 |
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nordsoft
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307fb071a2
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VCMI campaign format support prototype
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2023-04-09 03:24:40 +04:00 |
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Ivan Savenko
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148cc0b280
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Merge pull request #1896 from rilian-la-te/change-gcc-build-settings
vcmi: change gcc variant to build lua and no pch
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2023-04-09 01:14:22 +03:00 |
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Konstantin
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75a52953f2
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vcmi: change gcc variant to build lua and no pch
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2023-04-09 00:15:09 +03:00 |
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nordsoft
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9e5e1aebbc
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Remove hardcoded campaign screens
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2023-04-09 00:16:11 +04:00 |
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Ivan Savenko
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ae5d273df9
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Merge pull request #1905 from IvanSavenko/fix_rewardables
Fixed UI of objects that provide one reward that can be refused
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2023-04-08 22:15:22 +03:00 |
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Adriankhl
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1d6192ca62
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Shut down the thread for tactic phase properly
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2023-04-08 22:52:46 +04:00 |
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Ivan Savenko
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a97ebc2bf1
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Merge pull request #1874 from krs0/feature/separate_movement_highlight_for_hoverd_units_in_battle
Separate movement highlight for hovered units in battle
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2023-04-08 21:47:49 +03:00 |
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Ivan Savenko
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f211207f83
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Merge pull request #1893 from trofi/fix-build-without-pch
Add missing include headers when building with -DENABLE_PCH=OFF
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2023-04-08 21:45:47 +03:00 |
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Ivan Savenko
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84af64ce6b
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
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krs
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7eda4b6c1e
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replaced SDLK_LSHIFT check with GH.isKeyboardShiftDown()
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2023-04-08 20:42:37 +03:00 |
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krs
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3194999809
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Add SHIFT + hover shortcut to show movement highlight while pressed.
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2023-04-08 20:42:37 +03:00 |
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krs
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709a8a6eb3
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movementHighlightOnHover is now saved with settings
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2023-04-08 20:42:16 +03:00 |
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krs
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aba5840a6f
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Removed Max Movement Highlight stubs
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2023-04-08 20:40:30 +03:00 |
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krs
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1644cab938
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Added combat option Highlight Movement on Hover
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2023-04-08 20:40:30 +03:00 |
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krs
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9012a25276
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Stub For Max Movement Range highlight
When a creature is hovered., besides movement, for max possible movement, a hex in center of map is now highlighted.
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2023-04-08 20:39:59 +03:00 |
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krs
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51ad49532b
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Fix for wrong merge :(
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2023-04-08 20:39:59 +03:00 |
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krs
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dab07bdef9
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Now unit range is shown in Tactics phase as well
A new parameter: isActiveStack was needed in battleGetAvailableHexes, so that we show the propper Tactics range.
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2023-04-08 20:39:59 +03:00 |
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krs
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e1c388465a
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HD mod highlighting of movement for hovered stack.
Does not work as intended in tactics mode.
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2023-04-08 20:39:59 +03:00 |
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