Ivan Savenko
2e4895766a
Implemented tracking of objects destroyed by players
2024-01-31 01:37:33 +02:00
Ivan Savenko
a9866bb5c6
Added RandomGeneratorUtil::nextItemWeighted convenience method
2024-01-31 00:17:40 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Ivan Savenko
543ee597b8
Fix localization-related error messages
2023-12-11 18:23:52 +02:00
Ivan Savenko
d58ea6f28d
Fix keymaster visitation status tracking
2023-11-21 16:38:09 +02:00
Ivan Savenko
c872f8418f
Implemented serialization of MapObjectSubID, refactoring of related code
2023-11-17 21:18:34 +02:00
Ivan Savenko
13763cad8e
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
Ivan Savenko
1d430d0328
Fix initialization order of Seer Huts and Creatures - Seer Hut might be
...
initialized before creature that its quest is linked to
2023-11-12 19:18:00 +02:00
Ivan Savenko
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
Ivan Savenko
86a3806bec
MetaString refactor to eliminate integer usage for identifiers
...
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Ivan Savenko
2f3d14da5c
Show quest description only after visit
2023-11-06 20:37:17 +02:00
Ivan Savenko
c1c2119f3d
Show Seer Hut quest icon on right click. Fix broken tooltip.
2023-11-06 20:37:07 +02:00
Ivan Savenko
184f5a72cc
Use toEntity/toXXX methods in Identifier instead VLC objects access
2023-11-03 16:03:29 +02:00
Ivan Savenko
3634fb2158
Remove int <=> Identifier comparisons
2023-11-03 16:03:29 +02:00
Ivan Savenko
8f25f1fd4b
Serialize identifiers without implicit conversion to int
2023-11-03 16:03:29 +02:00
Ivan Savenko
10e50548e7
Converted Component class to use VariantIdentifier instead of int
2023-11-02 12:00:04 +02:00
SoundSSGood
ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
2023-10-29 17:46:13 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
4f47555977
Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
2023-10-22 16:55:19 +03:00
Ivan Savenko
ac925bb786
Renamed new types for consistency with code style
2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9
Bonus Source ID now uses metaidentifier
2023-10-22 16:55:18 +03:00
nordsoft
966ffe4377
Fix warnings about empty kill target
2023-10-18 00:13:32 +02:00
nordsoft
4651893b48
Fix hota quests
2023-10-14 00:15:15 +02:00
nordsoft
2bf8cdc9f5
Hota-related bugs were fixed
2023-10-13 12:52:45 +02:00
nordsoft
74a90cde5d
Fix hero level limiter
2023-10-12 12:52:01 +02:00
nordsoft
14b030d2eb
Support hota quest gates
2023-10-11 23:15:24 +02:00
nordsoft
7ccd4cdcb2
Refactor quests progress
2023-10-11 21:10:42 +02:00
nordsoft
5b10b457cf
Fix code review suggestions
2023-10-11 00:47:19 +02:00
nordsoft
31d71ddd25
Minor fixes in text
2023-10-10 23:44:29 +02:00
nordsoft
5eeda3cd25
Quests mostly work
2023-10-10 23:44:29 +02:00
nordsoft
d2d64dbddd
Bugfixes
2023-10-10 23:44:29 +02:00
nordsoft
bb238f9b72
New quests work
2023-10-10 23:44:29 +02:00
nordsoft
63bdfb8ff6
New quests implemented
2023-10-10 23:44:29 +02:00
nordsoft
1460541ee5
New limiter based quests
2023-10-10 23:44:29 +02:00
nordsoft
0cf3205e15
Fix quest regressions
2023-10-10 23:44:28 +02:00
Ivan Savenko
037efdf5fc
Improvements to type safety of Identifier class
...
- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Nordsoft91
c57d5545c2
Merge pull request #2971 from Nordsoft91/translations
...
Multi-language support for network game and for VMAPs
2023-10-02 20:41:42 +02:00
nordsoft
40af83a55c
Fix quest
2023-09-28 02:51:58 +02:00
nordsoft
41da252e67
Seerhut meta strings
2023-09-27 23:49:27 +02:00
Ivan Savenko
92fdaa20b1
Fix crash on loading Seer Hut with kill monster mission
2023-09-27 21:24:25 +03:00
Ivan Savenko
8c0d78f1d9
Added initiator-player to packs that add/remove/move objects
2023-09-19 19:24:34 +03:00
nordsoft
2960895041
Issues fixed
2023-09-17 22:19:45 +02:00
nordsoft
c1c13cfafb
Pandora and events work as rewardable object
2023-09-15 15:29:41 +02:00
nordsoft
06f01c3b82
Seerhut works as rewardable object
2023-09-15 10:06:06 +02:00
nordsoft
96d6a48f01
Backward compatible json serialization
2023-09-13 02:14:35 +02:00
nordsoft
ef3f0174dd
Rewardable seer hut and quest gate
2023-09-13 01:40:07 +02:00
Ivan Savenko
12c4f8d18c
Fixed serialization of PlayerColor in json
2023-09-04 22:22:24 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
...
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00