mateuszb
ea150305a2
* a few fixes for darkness; more are needed
2010-06-13 13:59:59 +00:00
DjWarmonger
6869551510
Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players.
...
Minor fixes, as always.
2010-06-07 05:28:12 +00:00
Michał W. Urbańczyk
1002bd2b4f
Trading Post handling.
2010-05-18 07:01:54 +00:00
mateuszb
71b73bad53
* mostly working hero flying and water walking; support for artifacts:
...
- Angel's Wings
- Boots of levitation
and spells
- fly
- water walk
2010-05-16 13:42:19 +00:00
OnionKnight
87e66fff31
* Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly.
...
* Discovered bug when attacking guarded visitables. Needs to wait before battle is over.
2010-05-09 19:10:59 +00:00
mateuszb
3c72644880
* teleportation implemented
2010-05-07 14:05:48 +00:00
mateuszb
dbbbaa1e18
* life drain implemented
...
* fixed #134
* fixed damage calculation formula
2010-05-07 12:29:41 +00:00
OnionKnight
cc616616c1
* Creatures now guard surrounding tiles.
2010-05-06 12:13:31 +00:00
Michał W. Urbańczyk
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
...
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
Michał W. Urbańczyk
993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
...
Fixed #443
2010-04-02 02:07:40 +00:00
Michał W. Urbańczyk
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
...
Fixed #417 and #418 .
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
Michał W. Urbańczyk
ad841f7fea
Implemented Summon Boat spell.
2010-03-10 23:16:30 +00:00
Michał W. Urbańczyk
9e6d3a4453
Version set to 0.8. (not release yet, waiting for a few more fixes)
...
* fixed possible crash on visiting Obelisk
* fixed #394 , #391 , #395 , #373
2010-03-01 18:22:22 +00:00
mateuszb
5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
2010-02-23 15:39:31 +00:00
mateuszb
b2aa0e5930
* partial support for grail digging
2010-02-21 15:03:30 +00:00
Michał W. Urbańczyk
e6f31b7500
Compilation fixes for VC10.
...
Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
OnionKnight
ab75f4b1f8
Some work on artifact assembly.
2010-02-16 14:39:56 +00:00
Michał W. Urbańczyk
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
...
* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
mateuszb
69bed4a8d6
* small changes
2010-02-07 15:06:14 +00:00
mateuszb
5fbde49bfb
* another part of thieves' guild
...
* den of thieves
2010-02-06 13:49:14 +00:00
OnionKnight
137ab65a13
Fixed artifact screens so only local changes are made. Some ugly const casting, for now.
2010-02-05 22:28:31 +00:00
DjWarmonger
ce00ceaf08
Next part of Seer Hut code, including large number of Components, packs and help functions.
...
Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00
Michał W. Urbańczyk
49e56e3749
7 days without castle loss condition. Minor fixes.
2010-02-01 23:30:03 +00:00
Michał W. Urbańczyk
5279e2e9fc
First part of support for victory & loss conditions.
...
Implemented and tested are
victory:
Defeat hero
Capture town
Defeat monster
Flag dwellings
Flag mines
Lose:
Loss hero
Time expire
**
Some others may work but not has been tested yet.
I've added a new page in VCMI Status spreadsheet with status of various victory/loss conditions.
2010-01-29 20:52:45 +00:00
mateuszb
2fdc53594b
* fix for #123 (I hope)
2010-01-29 16:35:05 +00:00
Michał W. Urbańczyk
01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
...
Restructured thread structure: no new thread on yourturn, instead of that introduced update() method called by thread dispatching GUI events.
Further changes are planned.
2009-12-28 04:08:24 +00:00
OnionKnight
0a96decf87
* Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack.
...
* Preliminary work on bug #112 , a bigArtifacts set is added to CArtHandler.
2009-12-01 23:19:43 +00:00
Michał W. Urbańczyk
7f97a56a28
Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version.
...
Disabled adventure AI. Will be released as dev build.
2009-11-28 01:42:08 +00:00
mateuszb
db4ee5844f
* implemented 206 and 207 from mantis
2009-11-08 14:44:58 +00:00
DjWarmonger
913c0af6fa
Fixed bugs 11, 24 & 26
...
Next part of Shops script, however still no GUI.
2009-10-03 11:16:42 +00:00
OnionKnight
e3eeed0b70
gcc compilation fixes.
2009-09-25 21:11:13 +00:00
Frank Zago
66541027b5
Correct spelling.
2009-09-25 04:05:01 +00:00
DjWarmonger
55925e0eea
1.Fixes for RazeStructures net packs.
...
2.Support for Pyramid. Unfortunately untested entirely as combats won't work on my system.
2009-09-24 17:54:02 +00:00
mateuszb
9a1669b926
* animation of catapult
...
* stacks won't be reversed when attacked by turrets
2009-09-24 13:44:55 +00:00
Michał W. Urbańczyk
307c20e7dc
* fixed crash on clicking on the map frame
...
* battle settings will be stored
* fixed calculating battle casualties
* fixed crash when clicking on enemy stack without moving mouse when we receive action
* fixed issue when splitting stack to the hero with only one creatures
2009-09-24 13:23:52 +00:00
DjWarmonger
7c2b54844f
Update for previous rev. Support for synchronous building demolition.
2009-09-22 14:27:46 +00:00
DjWarmonger
1f92b2af2c
Towns belonging to specific player will now allow only one capitol. Function triggers on InitObj and after siege.
2009-09-22 11:28:05 +00:00
DjWarmonger
b29ac50dcb
1.Support for cage of Warlord, Temple of Valhalla, Wall of Knowledge, Order of Fire
...
2.Level-up from newly implemented School of War crashed the game.
3.A sketch of shops support
2009-09-21 09:00:33 +00:00
DjWarmonger
df6a7d680e
Creature banks display resonable info about gathered loot.
2009-09-16 16:16:57 +00:00
mateuszb
e77e49783a
* improved handling of animations in battles
2009-09-15 12:20:11 +00:00
OnionKnight
3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
...
* Garrison right-click information shown, but not taking detailed info into account.
* Town info dialogs centered around cursor.
2009-09-09 17:49:03 +00:00
mateuszb
ea5a836a7e
* better positioning of moat/mlip
...
* minor change
2009-09-07 12:30:10 +00:00
mateuszb
05b0d82769
* next part of sieges
2009-09-05 14:10:26 +00:00
mateuszb
d25a5a795e
* next part of sieges
2009-09-01 13:54:13 +00:00
Michał W. Urbańczyk
ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
...
(Paths are still calculated using the old pathfinder, it will be changed soon)
2009-08-30 12:47:40 +00:00
mateuszb
c4b0bd9d7e
* new spell: remove obstacle
...
* minor changes
2009-08-19 10:59:42 +00:00
DjWarmonger
dd91e7e406
1. Support for Pandora Box
...
2. Improved functions handling experience. Now it works with values over 65K, but still didn't with event giving 99M exp
I have no idea what it has to do with AI though
2009-08-16 15:39:18 +00:00
Michał W. Urbańczyk
2af6d85c23
Various fixes and improvements, mostly for r1093
2009-08-13 01:03:11 +00:00
DjWarmonger
4653396d76
1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
...
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies
3.Attempt to increase hero exp capacity. You may ignore it at the moment.
4.Fixed negative countdown in timeHandler.
2009-08-11 07:50:29 +00:00
mateuszb
ea6ab102a7
* support for new spells: anti-magic and elemental summoning
...
* obstacles in battles should fit now the battlefield
* minor changes
2009-08-06 14:02:21 +00:00
mateuszb
507597301f
* new spells: resurrection, animate dead
...
* a lot of minor fixes in battles
* resolution & depth in settings.txt reverted to 800x600 and 24bpp
2009-08-05 12:46:08 +00:00
mateuszb
1872c2d575
* new spell: cure
...
* minor changes
2009-08-04 17:05:49 +00:00
Michał W. Urbańczyk
de1ed92379
* version set 0.73b
...
* config entry for 1600x1200 resolution
* several fixes
* http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3185#3185
2009-08-03 23:53:18 +00:00
Michał W. Urbańczyk
a923058b71
Fix for PackageApplied.
2009-07-31 20:27:44 +00:00
mateuszb
8e63c73cf8
* flaggable objects change their color on minimap when taken over
...
* corrected damage inflicted by spells and ballista
* minor changes
2009-07-30 12:49:45 +00:00
mateuszb
27dda485a4
* support for spell resistance, including secondary skill (resistance) and new artifacts (Garniture of Interference, Surcoat of Counterpoise, Boots of Polarity) and unit's resistance (such as dwarfs' resistance)
2009-07-26 12:15:38 +00:00
Michał W. Urbańczyk
e358845873
Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog.
2009-07-26 10:43:22 +00:00
Michał W. Urbańczyk
9fd4b5bb62
Fourth part of sailing code.
...
Support for Shipyard (both for town and adventure map versions). Improved boat displaying code. Minor changes.
2009-07-26 03:33:13 +00:00
Michał W. Urbańczyk
2ca7cc5b5c
First part of Boat and sailing support.
...
[It's possible to enter the boat and move by sea, graphical glitches removal and disembarking will be done soon]
2009-07-19 01:00:19 +00:00
Michał W. Urbańczyk
d1d2823c58
* fixes for glitches in garrisons in non 800x600 resolutions
...
* fixed timed events
* in recruitment window upgraded creatures will be selected by default
* bumped version number
* spell points won't be negative
2009-07-17 21:53:28 +00:00
Michał W. Urbańczyk
23803c9f17
* improved Events handling
...
* fixed saving town available creatures info
* minor improvements
2009-07-15 22:46:00 +00:00
Michał W. Urbańczyk
1d816b2eb9
Further part of external dwellings handling. Still not done.
...
Redone MetaString.
2009-07-09 19:15:22 +00:00
Michał W. Urbańczyk
b551f6a72b
Partially done support for external creature dwellings.
2009-07-06 19:41:27 +00:00
Michał W. Urbańczyk
2f73b6cd1e
* pressing enter or escape close spellbook
...
* spellbook shows adventure spells when opened on adventure map
* removed redundant quotation marks from skills description
* erasing path after picking objects with last movement point
2009-07-03 19:57:14 +00:00
mateuszb
8231a6e6cc
* first part of exchange window
...
* minor changes
2009-06-16 11:18:14 +00:00
Frank Zago
938aaac2ca
applyGh is overloaded so don't make an empty body.
2009-05-23 21:37:33 +00:00
mateuszb
429b226517
* moved a few files
2009-05-20 10:08:56 +00:00
Frank Zago
788343dd1d
Typo: cast is an irregular verb.
2009-05-12 03:35:51 +00:00
Michał W. Urbańczyk
ade4b46edd
Sound patch from Ubuntux #2
...
(vcmi_sounds.diff)
2009-04-22 18:48:56 +00:00
Michał W. Urbańczyk
c8b6858716
* mostly done Events objects handling
...
* some moving hero code improvements
* fixed Blacksmith
* minor changes
2009-04-20 22:57:07 +00:00
Michał W. Urbańczyk
d80afb1902
* server sends confirmation (given later to player interface) after applying request (will be needed for AI)
...
* created new package for injuring multiple units - needed for area spells (not tested)
* proper screen updating on garrison change
* spell effects will be removed when they time out
* Corpse (Skeleton) will be accessible from all directions
* new objects supported:
- Corpse
- Lean To
- Wagon
- Warrior's Tomb
* several minor improvements
2009-04-16 00:28:54 +00:00
mateuszb
f9ae91d88c
* further changes towards support for ranged spells
...
* added info about author & license in files
2009-04-15 14:03:31 +00:00
mateuszb
aa87e1ff16
* next ubuntux's patch
2009-04-15 10:20:47 +00:00
mateuszb
049b4de2b2
* next ubuntux's patches
2009-04-14 10:46:42 +00:00
Michał W. Urbańczyk
f9aebcc4bd
* Started making support for garrison window. Leaving guardians in flagged mines.
2009-04-12 00:58:41 +00:00
Michał W. Urbańczyk
d72d988a9c
* fixed crash on closing application
...
* unified yes/no and selection dialog interface calls
* VCMI won't anymore be always giving all three stacks in the starting armies
* fix for drawing starting army creatures count
* support for School of Magic
* support for School of War
* support for Pillar of Fire
* minor changes
2009-04-11 01:32:50 +00:00
Michał W. Urbańczyk
1983aee1b2
* resting in town with mage guild will replenih all the mana points
...
* battle will end when one side has only war machines
* fixed crasbug occurring on revisiting objects (by pressing space)
* started writing support for artifacts
2009-04-03 22:34:31 +00:00
Michał W. Urbańczyk
2710017049
* First Aid Tent won't get move
...
* presumably fixed crash occurring sometimes on battle end
* fixed problems when attacking with two-hex creature another two-hex creature, when tile before our destination was blocked
* minor changes
2009-03-31 20:47:53 +00:00
Michał W. Urbańczyk
d3246cc6de
* Fixed ReFixed Redwood Observatory problem
...
* Updated changelog
2009-03-28 20:13:26 +00:00
Michał W. Urbańczyk
fca28fab10
* battle settings will be remembered between battles
...
* call-ins for serializing client and playerinterfaces (not used really yet)
2009-03-28 18:46:20 +00:00
Michał W. Urbańczyk
42773e67f2
* amounts of units taking actions / being an object of actions won't be shown until action ends
...
* provisional support for "Save" button in System Options Window
* forbidden buildings will be shown as forbidden, even if there are no res / other conditions are not fulfilled
* improved damage calculation formula
* several minor improvements
2009-03-28 00:38:48 +00:00
Michał W. Urbańczyk
1915811a2e
Patch from keen: compatibility fixes for Mac OS X
2009-03-24 21:28:17 +00:00
Michał W. Urbańczyk
b2c4f3e0fd
* fixed crash on saving when some objects havebeen removed
...
* support for multi-target attacks/spells in the protocol
* version bumped to 0.7d
2009-03-21 12:49:58 +00:00
Michał W. Urbańczyk
0cf1b2588d
* hero recruited in the town with Mage Guild will get spells (if has spellbook)
...
* fixed casting spells
* resolved some "taking address of temporary" warnings
* fixed removing killed Hero
2009-03-20 18:51:48 +00:00
Michał W. Urbańczyk
6ce9a253a4
* support for Redwood Observatory
...
* support for Shrine of Magic Incantation / Gesture / Thought
* minor improvements
2009-03-14 11:25:25 +00:00
Michał W. Urbańczyk
a7680d3957
Bugfixes and support for timed events.
2009-03-09 19:40:43 +00:00
Michał W. Urbańczyk
4653ca6b29
New file for VCMI_Server - NetPacksServer.cpp
...
Redone client -> server protocol.
2009-03-09 10:37:49 +00:00
Michał W. Urbańczyk
320e04a121
New files
...
For VCMI_LIB: lib/RegisterTypes.cpp lib/NetPacksLib.cpp
For VCMI_CLIENT: client/NetPacksClient.cpp
(+ headers)
Removed files
FOR VCMI_CLIENT: hch/CAbilityHandler.cpp and header
Redone sending and applying messages server => client
May be still buggy.
2009-03-07 17:08:40 +00:00
mateuszb
9eb6128b27
* correct handling of flying creatures in battles
...
* minor changes
2009-03-07 16:05:53 +00:00
Michał W. Urbańczyk
5ebb54ec59
should be fine...
2009-03-07 15:54:12 +00:00
Michał W. Urbańczyk
e9ebc7de5b
wrong1
2009-03-06 22:25:19 +00:00
Michał W. Urbańczyk
b1c0d10ece
2009-03-06 22:11:17 +00:00
Michał W. Urbańczyk
6a3bfbee46
* added "Next hero" button functionality
...
* minor improvement for prison (hero appears at proper tile)
* only one spell can be casted per turn
* minor changes
2009-02-20 10:36:15 +00:00
Michał W. Urbańczyk
adf5c052f9
* support for prison
...
* updated changelog
2009-02-14 19:12:40 +00:00
Michał W. Urbańczyk
c83404a375
* fixed crash when there was no hero available to hire for some player
...
* pregmae wont crash if user gives wrong resolution number
* fixed 1024x600 screen resolution
* selection dialog (eg. for treasure chests) can be closed with enter key
* orientation of hero can't be change if movement points are exhausted
* numerous improvements for Tavern window (hover tips for buttons, button will be inactive if player has 8 heroes or there is a visiting hero in the town garrison)
* campfire, borderguard, bordergate, questguard will be accessible from the top
* spells not known by hero can't be casted
* restored checking mana points before casting spell
2009-02-09 16:18:48 +00:00
Michał W. Urbańczyk
e1d6ff54d7
* morale/luck support in battles
...
* minor improvements/fixes
* updated changelog
More objects supported:
* Faerie Ring
* Swan Pond
* Idol of Fortune
* Fountain of Fortune
* Rally Flag
* Oasis
* Temple
* Watering Hole
* Fountain of Youth
2009-02-05 09:49:45 +00:00
Michał W. Urbańczyk
218a3beaf6
* further changes towards luck/morale support
...
* partial support for Idol of Fortune, Fountain of Fortune, Faerie Ring, Swan Pond
2009-02-04 13:40:54 +00:00
Michał W. Urbańczyk
680993459a
* started making morale/luck system
...
* basic calculation of hero/stack morale
* displaying morale in hero window
* redone checking if attack is possible (should fix some problems with attacking with 2-hex creatures, at least on server side)
* std::list serialization
* version set to 0.7b
2009-02-03 05:28:05 +00:00
Michał W. Urbańczyk
4a8ae4ed9a
* restored objects functionalities (hopefully working)
...
* new file in vcmi lib: IGameCallback.cpp
2008-12-27 01:01:59 +00:00
Łukasz Wychrystenko
d0d60175d7
break, fix and break and fix - now its fine :)
2008-12-26 15:00:34 +00:00
Michał W. Urbańczyk
a1606b2fb3
* partial support for Haste spell
...
* started making external settings file (will be used for support for non 800x600 screen resolutions)
* minor changes
2008-11-08 22:29:19 +00:00
Michał W. Urbańczyk
248b5e8677
* added shots limit
...
* improved hero hiring
* tree of knowledge will give right number of exp points
* fixed bug with double showing "getting hit" animation
* more logs in initialization of creature handler
* added 'vcmiglorfindel' cheat (works as woggandalfwhite)
* minor improvements
2008-10-31 22:41:22 +00:00
Michał W. Urbańczyk
3a66dc2b7c
* added heroes pool for heroes available for hiring
...
* better handling disposed/predefined heroes
* blocked scrolling adventure map with mouse when left ctrl is pressed
* scholar will be accessible from the top
* partially done tavern and hero recruitment
* fixed bug with formation button in hero window
* unified hero initialization code
* minor changes
For 0.63c dev release
2008-10-26 20:58:34 +00:00
Michał W. Urbańczyk
2d01e00284
Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents:
...
* woggaladriel -> vcmiainur
* wogoliphaunt -> vcminoldor
* wogshadowfax -> vcminahar
* wogeyeofsauron -> vcmieagles
* wogisengard -> vcmiformenos
* wogsaruman -> vcmiistari
* wogpathofthedead -> vcmiangband
Minor changes.
2008-10-18 23:20:48 +00:00
Michał W. Urbańczyk
9d099e8c54
* blocked map scrolling where dialog window is opened
...
* it's possible in battles to check remeaining HP of neutral stacks
* function in CGameInterface called when spell is casted. Support for the Magic Arrow from engine side.
* heroes can regain mana
* support for mistycisim and intelligence skills
* fixed leak with creating frameratekeeper every turn
* minor improvements
2008-10-18 11:41:24 +00:00
Michał W. Urbańczyk
89cb5cb81b
* added calls for battle action start/end
...
* added interface for casting spells
* artifact info in backpack
* artifacts we pick up on the map go to the appropriate slot (if free)
2008-09-28 21:01:49 +00:00
Michał W. Urbańczyk
41acf5528c
* spells in the guild visible again
...
* garrisons on adv. map again available from all directions
* working Subterranean Gates, Monoliths
* minor code reorganizations
2008-09-23 10:58:54 +00:00
Michał W. Urbańczyk
48cb63f144
* possibly fixed bug with the mage guild when no spells available
...
* events won't be shown and won't block movement
* casualties among hero army and neutral creatures are saved
* it's possible to build lighthouse
* increased thread-safety (may prevent some crashes)
* minor fixes
2008-09-20 18:30:37 +00:00
Michał W. Urbańczyk
e71b40ccc5
* counterattacks
...
* spells learning
* no tooltips for objects under FoW
* working resource silo
* new system for simple unit abilities/states
* neutral monster army disappears when defeated
* synchronization between client and server processes
* fixed battle ending
2008-09-12 08:51:46 +00:00
mateuszb
781340f339
* window of result of battle is shown when one of players has no live stacks
...
* confirm window is shown before retreat
* minor improvements
2008-09-08 11:32:16 +00:00
Michał W. Urbańczyk
0607ec70cf
Support for Tree of knowledge and minor changes.
2008-08-22 12:21:09 +00:00
Michał W. Urbańczyk
1c7e3718a7
* swapping artifacts (needs testing)
...
* various improvements and fixes for interface
* put changelog into ChangeLog
2008-08-20 19:02:48 +00:00
Michał W. Urbańczyk
346af53961
* showing creature amount in the CCreInfoWindow
...
* fixes and improvements in dismiss/upgrade dialogs
* possibility of moving hero into the garrison
* viewing hero window in the town screen
2008-08-16 08:47:41 +00:00
Michał W. Urbańczyk
52f6de2877
Fixed entering/leaving town.
2008-08-13 09:28:06 +00:00
Michał W. Urbańczyk
59b808f4e1
* removing objects (resources, chests, dismissing heroes)
2008-08-13 04:41:11 +00:00
Michał W. Urbańczyk
b89c951d09
* version set to 0.62
...
* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
2008-08-13 00:44:31 +00:00
Michał W. Urbańczyk
6e02c1c5db
* corrected typo in cr_shots
...
* recruiting creatures
2008-08-10 04:46:16 +00:00
Michał W. Urbańczyk
15ff21e84c
Battles: attacking, shooting, killing.
2008-08-08 23:02:32 +00:00
Michał W. Urbańczyk
a5354271e2
* improvements in battle support - moving creatures work though there are small graphic glitches
...
* @neweagle - I've replaced in VCMI_Lib.h your #ifndef with #ifdef since you modification affected (and broke) compilation only on MSVC. Is it ok now?
2008-08-04 23:04:15 +00:00
Michał W. Urbańczyk
a15ffb06e6
* compiles under MSVC (haven't I broken anything on gcc?)
...
* half-done support for battles
2008-08-04 15:56:36 +00:00
Michał W. Urbańczyk
dc82232e70
Hover text for heroes.
2008-08-02 10:25:58 +00:00
Michał W. Urbańczyk
1f4b4364df
Dismissing heroes / minor.
2008-08-01 21:41:38 +00:00
Michał W. Urbańczyk
e5a064f36b
Improved threa-safety, almost finished building structures in towns.
2008-08-01 11:21:15 +00:00
Michał W. Urbańczyk
5c5c80933b
Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting.
2008-07-31 13:21:42 +00:00
Michał W. Urbańczyk
28d5c184a9
Mines and object visitable once per week working.
2008-07-31 10:35:22 +00:00
Michał W. Urbańczyk
03287540c7
Further code for objects (mines) - not finished.
2008-07-30 21:27:15 +00:00
Michał W. Urbańczyk
b4f383f196
Slowly recovering object scripts.
2008-07-30 17:51:19 +00:00
Michał W. Urbańczyk
3247a9a4dd
Rewrote hero moving code. Seems to be working.
2008-07-28 12:44:08 +00:00
Michał W. Urbańczyk
b3c5f19c0d
Proper initialization of the first turn.
2008-07-26 13:57:32 +00:00
Michał W. Urbańczyk
b72d065265
Minor changes/cleanups. Adventure map is shown :)
2008-07-26 06:39:44 +00:00