c78d2469c5
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
2016-02-02 12:03:16 +01:00
bdd87be10d
Try to fix http://bugs.vcmi.eu/view.php?id=2362
2016-02-02 11:46:33 +03:00
8d7629bdab
Fix unused function warning in release mode
2016-02-02 11:12:28 +03:00
35c243c30a
Merge pull request #188 from vmarkovtsev/issue/1376
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Fix 1376 turrets damage can decrease
2016-02-02 05:26:45 +03:00
eabdc0f861
Merge pull request #183 from vmarkovtsev/issue/1989
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Fix 1989 cavaliers -> champions in stables
2016-02-02 03:56:11 +03:00
97bae518fc
Fix 1376 turrets damage can decrease
2016-02-01 20:39:51 +03:00
88bc21952b
Make stables message appear if hero has cavaliers but visited stables before
2016-02-01 09:41:15 +03:00
c30a6f2ff3
Fix 1989 cavaliers -> champions in stables
2016-01-31 21:09:11 +03:00
7f68124b97
Merge pull request #136 from vcmi/issue/1372-2
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issue/1372
2016-01-31 20:28:54 +03:00
ff1d56d4e7
Merge pull request #186 from vmarkovtsev/feature/rename_radious
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Rename radious -> radius
2016-01-31 20:07:58 +03:00
3926920103
Rename radious -> radius
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There is no such English word, "radious"
Some files get new lines in the end - BSD sed bug + best practices
2016-01-31 18:01:58 +03:00
b0bb7f1f25
copyright stuff
2016-01-31 11:13:56 +01:00
4352f49a1d
Merge pull request #185 from vmarkovtsev/issue/2264
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Fix 2264 learning stone & Learning skill
2016-01-31 09:17:11 +01:00
e18b21b78e
Fix 2264 learning stone & Learning skill
2016-01-31 10:12:01 +03:00
33d0738859
support for music streaming
2016-01-30 22:34:46 +01:00
ab27464541
Merge pull request #182 from vmarkovtsev/issue/1916
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Fix 1916 water wheel reward
2016-01-30 18:00:37 +01:00
eb4331baf6
Fix 1916 water wheel reward
2016-01-30 19:11:22 +03:00
b0d9b8bf63
Merge pull request #178 from vmarkovtsev/issue/2406
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Fix 2406 reset potentially available heroes
2016-01-30 14:51:54 +03:00
918fbd8530
Refactor hero's mana regain
2016-01-30 13:51:07 +03:00
22fc4fd3e9
Fix 2406 reset potentially available heroes
2016-01-30 10:02:33 +03:00
16e0d18880
Added special slots for war machines and arrow towers
2016-01-30 00:53:53 +03:00
57328bdc83
Battles: implement basic drawbridge mechanics
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Movement to blocking hex 94 not yet properly handled as stack movement code need to be rewritten first.
Also gate destruction not immidiately affect drawbridge state.
2016-01-29 22:43:35 +03:00
1e008b9756
SiegeInfo: add foundation for drawbridge mechanics support
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EDrawbridgeState enum represent current state of drawbridge.
BattleDrawbridgeStateChanged netpack to pass bridge state changes to client.
2016-01-29 22:35:11 +03:00
ba017c443d
Start from diff of pull request #124 from vcmi/issue/1372
2016-01-29 21:05:17 +03:00
a7059fe681
Remove Ore primaryResource from towns that must get both Wood and Ore
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Currently default behaviour is to give both wood and ore for resource bonus when primaryResource not specified.
Though for some reason towns currently have ore specified so you only get 5-10 Ore.
2016-01-29 20:25:57 +03:00
ca4e13b2dc
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
2016-01-29 18:21:56 +01:00
9ce6f874f0
Local fixes.
2016-01-29 18:21:19 +01:00
a534fe1cfe
Merge pull request #152 from vcmi/feature/moatHexesConfig
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Configurable moat hexes positions
2016-01-29 20:07:22 +03:00
75f278b913
moatHexes: use initializer list and update comment
2016-01-29 19:25:25 +03:00
7fbd5479e2
alignment & makefile fix
2016-01-29 16:08:44 +01:00
2b88de8e24
added new files
2016-01-29 15:39:44 +01:00
29faa9ce06
...and project updated
2016-01-29 15:33:07 +01:00
523bc22a30
removed old files
2016-01-29 15:32:37 +01:00
8aefdb0b7b
small project file fix
2016-01-29 15:30:22 +01:00
3a1a8e3d47
further refactoring-related changes
2016-01-29 15:16:14 +01:00
94fa25d56d
Merge pull request #179 from vmarkovtsev/issue/2405
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Fix 2405 quest timeout mechanics
2016-01-29 12:19:31 +03:00
30d64e3e3c
Fix 2405 quest timeout mechanics
2016-01-29 09:28:37 +03:00
0011507e42
wipe constexpr on @DjWarmonger request
2016-01-29 00:34:54 +03:00
7429403d80
Merge pull request #177 from vmarkovtsev/issue/2331
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Fix 2331 save menu keyboard event leak
2016-01-28 14:16:52 +03:00
32ece9513d
Fix 2331 save menu keyboard event leak
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The control flows the following way:
- we receive SDL_KEYDOWN with letter 's' in the adventure map interface
- save dialog opens
- text input receives focus
- text input enables receiving SDL_KeyboardEvent-s which go between DOWN and UP
- the button on keyboard becomes UP (the menu opens very fast)
- text input receives SDL_KeyboardEvent and inserts 's'
- text input receives SDL_KEYUP
So the apparent fix is to open the save dialog on SDL_KEYUP event
2016-01-28 10:26:40 +03:00
8c39ecf538
moatHexes: add saves and mods compatability
2016-01-28 01:35:01 +03:00
48aedaef47
Merge branch 'develop' into feature/moatHexesConfig
2016-01-28 01:15:08 +03:00
b7fbbfdebe
CQuest: add missing completedOption initialization for CGQuestGuard
2016-01-27 23:24:17 +03:00
fdfe7b6b06
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
2016-01-27 21:08:18 +01:00
327e95407e
- Compile fixes part 1
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- Project settings for MSVS
2016-01-27 21:08:08 +01:00
c3e8c8bc1c
Merge branch 'develop' into FileInfo
2016-01-27 19:21:43 +01:00
4e8486da7b
Merge pull request #160 from vmarkovtsev/issue/2388
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Fix 2388 obelisks puzzle revealing
2016-01-27 20:49:03 +03:00
ac0187d3ed
Merge pull request #162 from vmarkovtsev/issue/2377
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Fix 2377 "Seer Empty Text"
2016-01-27 20:47:00 +03:00
0ac833cca4
Fix 2377 "Seer Empty Text"
2016-01-27 19:52:45 +03:00
048e22dbe6
Fix build.
2016-01-27 19:32:59 +03:00