Frank Zago
2a0fef0e4d
Merged specials.txt into heroes.json.
2011-08-27 17:33:07 +00:00
Frank Zago
9594058157
Merged hero_spells.txt into heroes.json.
2011-08-27 16:13:44 +00:00
Frank Zago
fc9282fd50
Created heroes.json from heroes_sec_skills.txt.
2011-08-27 15:53:45 +00:00
Frank Zago
866d1c6e2a
Rewrote CCreature::estimateCreatureCount to fix a compile warning.
2011-08-27 02:15:58 +00:00
Frank Zago
e3e2e45777
Merged requirements.txt into buildings.json. Plus a few cleanups in buildings.json.
2011-08-27 01:17:23 +00:00
Michał W. Urbańczyk
18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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Displaying shield over minimap during AI turn.
2011-08-26 20:32:05 +00:00
Frank Zago
74620dc685
Merged mageLevel.txt into buildings.json.
2011-08-26 04:12:46 +00:00
Frank Zago
e997b25583
Merged building_horde.txt into buildings.json.
2011-08-26 03:58:07 +00:00
Frank Zago
584e7e3c46
Merged creatures_upgr.txt and basicCres.txt into buildings.json.
2011-08-26 03:43:43 +00:00
Frank Zago
1a2323996e
Move CTownHandler::loadStructures inside CTownHandler::loadNames and rename the latter with the former.
2011-08-26 03:10:56 +00:00
Frank Zago
b114047738
Integrate buildings4.txt into buildings.json. It's ligthly tested because I can't find what this file is supposed to define.
2011-08-26 02:39:58 +00:00
Michał W. Urbańczyk
4c3ed24fe1
Fixed #768 . More logging for #774 .
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Fixed crash on town time event (-1 and -2 "structures" present on buildings list).
2011-08-25 20:02:38 +00:00
Michał W. Urbańczyk
3152e6d540
Fixed #771 , #772 and #787 .
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Some minor changes and fixes.
2011-08-25 15:24:37 +00:00
Frank Zago
16fcd025a7
Converted bonusnames.txt to a json file.
2011-08-20 22:31:59 +00:00
Frank Zago
b853df76ba
Consolidated crerefnam.txt, monsters.txt, cr_factions.txt, cr_upgrade_list.txt, CREDEFS.TXT, cr_shots.txt and cr_to_turret.txt into creatures.json
2011-08-20 21:53:03 +00:00
Frank Zago
233ce7d6e3
Merge buildings3.txt into buildings.json.
2011-08-20 16:03:27 +00:00
Ivan Savenko
7eb82278d9
- minor fixes to JSON
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- music will resume correctly after battles
2011-08-20 11:27:09 +00:00
Frank Zago
8fa540b4da
Add building blit priorities in the json building file. Reorganized building coordinates processing code a little.
2011-08-20 06:08:48 +00:00
Frank Zago
6bbccaa76d
Convert the buildings coordinates into a json file.
2011-08-20 04:48:23 +00:00
Frank Zago
b3a3cabd5b
Moved the starting ressources into a json file.
2011-08-20 02:53:57 +00:00
Frank Zago
f6c39eed0c
Added a new json constructor to read from a file.
2011-08-20 01:04:59 +00:00
Michał W. Urbańczyk
a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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* Not crash on empty (or 1-byte) lod file. (Case in SoD+WoG installations, where h3ab*.lod are dummies.
2011-08-17 20:44:14 +00:00
Michał W. Urbańczyk
26a83d7680
http://forum.vcmi.eu/viewtopic.php?p=5956#5956
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Significant changes in project files:
* new library package required! URL: http://download.vcmi.eu/msvc-pack.7z
* created VCMI_global.props property sheet for settings common to all VCMI projects
* added configuration for x64 builds
2011-08-15 21:53:03 +00:00
DjWarmonger
864f758ad8
Some movements towards creature artifacts.
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Minor improvement - Summon elemental can now benefit from hero's special.
2011-08-13 10:54:23 +00:00
Michał W. Urbańczyk
f417cee2c0
Updated project file.
2011-08-07 08:20:28 +00:00
DjWarmonger
e67b7b9da4
Some fixes for shooting vs Creature Window.
2011-08-06 07:05:04 +00:00
Frank Zago
56bf3dc8ab
Replaced io_service()) with get_io_service(). Fixes bug #780 .
2011-08-04 23:49:32 +00:00
beegee1
f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
2011-08-01 17:36:18 +00:00
Ivan Savenko
5d2f5c2e33
- fixed #762
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- (linux) fixed video in campaigns menu
2011-07-22 23:34:15 +00:00
Ivan Savenko
35a528e062
- Rewrote Kingdom Overview window - all should be stable now
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- New classes for GUI - lists and tabs
- finishing work on Json config in animations
2011-07-22 16:22:22 +00:00
DjWarmonger
f5874540b3
Underground rock tiles will be always blocked -> no spawning monsters in there.
2011-07-22 07:07:27 +00:00
Ivan Savenko
98d32acf1b
- new files JsonNode.cpp/.h
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- CAnimation can use JSON configs from Sprites folder instead of .def files
2011-07-21 18:29:22 +00:00
DjWarmonger
da83f0fcde
For dev release 0.85b
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Quick fix for #762
2011-07-21 14:16:45 +00:00
Ivan Savenko
0693312a8e
- fixed several crashes with joining creatures
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- support for loading *.tga images
- minor fixes
2011-07-18 15:21:16 +00:00
Michał W. Urbańczyk
79f5b29196
Various player/AI interface related fixes and improvements.
2011-07-17 18:49:05 +00:00
DjWarmonger
16e7241fbd
Support for WoG's Defense bonus.
2011-07-16 16:40:38 +00:00
beegee1
62c43451ef
* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
2011-07-16 13:57:25 +00:00
DjWarmonger
b609479496
Support for Magic Mirror spell.
2011-07-16 08:28:01 +00:00
DjWarmonger
79a453f442
Support for WoG "cast before attack" bonus. Minor fixes.
2011-07-16 06:42:44 +00:00
DjWarmonger
92006b53f1
Fixed interface freezes for some mass-target spells.
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How comes no one has reported it before?
2011-07-15 16:41:43 +00:00
Ivan Savenko
706510f12f
- gcc compile fixes
2011-07-13 23:36:37 +00:00
beegee1
55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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* Adjusted projectile speed, trebuchet canon speed
2011-07-13 18:39:02 +00:00
DjWarmonger
a7577ccb6b
More details for Rebirth ability.
2011-07-10 09:03:46 +00:00
DjWarmonger
036ad1233f
fixes for Phoenix. Its animation will now be restored to Alive.
2011-07-10 08:22:20 +00:00
Frank Zago
9c3a10b2c7
Fixed a bug in phoenix code. Fixed a couple warnings.
2011-07-09 22:42:39 +00:00
DjWarmonger
5269e845fd
handling of Rebirth ability for Phoenix.
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However, I've got no idea how to restore its animation to alive state.
2011-07-08 14:54:20 +00:00
DjWarmonger
1bf9bb4d94
Flexible handling of creature spell power.
2011-07-08 13:17:05 +00:00
DjWarmonger
f33fbdc43b
Support for Thunderbolt (Thunderbirds).
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General framework for handling creatures casting spells with arbitrary spell power.
2011-07-08 07:00:11 +00:00
DjWarmonger
8102fd4cf0
Support for Death Blow ability.
2011-07-06 17:00:45 +00:00
DjWarmonger
c53c226820
Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt.
2011-07-06 14:25:12 +00:00