AlexVinS
dbaf3cb023
Cleanup & formatting
2017-07-04 01:32:40 +03:00
FeniksFire
8577445b10
Simple fix: http://bugs.vcmi.eu/view.php?id=2366
2017-07-03 22:41:16 +03:00
AlexVinS
dfbc9cea8a
Hack-fixed icon position
2017-07-03 22:01:03 +03:00
Arseniy Shestakov
01a1353fe1
Cleanup: remove old editor code and adjust related project files
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It's useless and will fail build if accidentally enabled in CMake.
For anyone interested it's always available in git history.
2017-07-03 21:59:57 +03:00
AlexVinS
6dd89efc9a
tweaks
2017-07-03 21:43:05 +03:00
AlexVinS
a65befaa08
Moved town portal logic to mechanics class
2017-07-03 21:43:04 +03:00
AlexVinS
3d1a84875e
Queries refactoring
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* Moved SUMMON_BOAT special case to mechanics
* Partially moved Town portal logic to mechanics class
* Added generic query reply to CCallback
* Redesigned Queries so that base API do not depends on CGameHandler
* Got rid of CGameHandler::castSpellRequest
* Removed CGameHandler::castSpell
* Added new Query type for town portal dialog (not used yet)
2017-07-03 21:43:04 +03:00
AlexVinS
f463dc2fa3
fixed war machine spawning
2017-07-03 21:42:17 +03:00
ArseniyShestakov
5dfb7a5771
Merge pull request #317 from vcmi/attackerOwned
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Refactored CStack::attackerOwned to CStack::side
2017-07-03 16:19:54 +03:00
AlexVinS
3ce238e4d3
Tweak
2017-07-03 13:40:22 +03:00
Alexander Shishkin
d8545d9c3b
Merge pull request #321 from viciious/nodecompare_fix
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Fix NodeComparer::operator() to provide strict weak ordering
2017-07-03 13:11:46 +03:00
AlexVinS
e4c14c4cc2
avoid assertions in stack position checks
2017-07-03 12:59:33 +03:00
Arseniy Shestakov
c059f95e2e
CClient::loadGame: pass correct save version for BinaryDeserializer
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Fix loading crashes that appear after duel mode removal.
2017-07-03 05:11:58 +03:00
Victor Luchits
e9e311f142
Fix NodeComparer::operator() to follow strict weak ordering rules
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This fixes annoying assertion failures in MSVC builds
2017-07-02 22:59:41 +03:00
Arseniy Shestakov
a1c2307f61
README: add link to Slack invite page
2017-07-02 18:09:33 +03:00
ArseniyShestakov
b9112b82a0
Merge pull request #319 from dydzio0614/vsfix
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Improve VS build filters file + precompiled header path fix
2017-07-02 13:45:27 +03:00
Dydzio
ef2ff0c752
Precompiled header path also needs fix
2017-07-01 20:05:10 +02:00
Dydzio
f61398b0ee
improve VS build filters file
2017-07-01 19:29:27 +02:00
AlexVinS
4f8c7bd4bb
CStack refactoring
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* removed all occurrences of attackerOwned
* Use BattleSide enum
* more tweaks
2017-07-01 19:17:08 +03:00
ArseniyShestakov
2f305cc68d
Remove code related to duel mode ( #312 )
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Remove code related to duel mode
2017-07-01 16:30:13 +03:00
Piotr Wójcik
7bc9853175
Squashed commit of PR #314 :
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commit 437c6c6fd4931abe69d3b7fe501b231a74182159
Author: Piotr Wójcik <chocimier@tlen.pl>
Date: Sat Jun 24 18:36:16 2017 +0200
Rename CPlayersVisited to CTeamVisited
commit baf1423cd9b090eaaa0a6962f2bd0f440e2e0747
Author: Piotr Wójcik <chocimier@tlen.pl>
Date: Wed Jun 21 16:41:37 2017 +0200
Share visited status of CPlayersVisited objects across team
2017-06-30 23:51:43 +03:00
Arseniy Shestakov
29e50cc21c
Fix include for SiegeInfo / SideInBattle. Lost them on rebase
2017-06-29 02:27:41 +03:00
Arseniy Shestakov
fb19a3a068
CMake: update all CMakeLists to include actual sources and headers
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This make it easier to use project with newer CMake and Qt Creator.
I decided against using GLOB since we don't rename files that much.
2017-06-29 02:03:37 +03:00
Arseniy Shestakov
2ce02202c1
Fix more includes and move SideInBattle / SiegeInfo into battle
2017-06-29 02:02:05 +03:00
AlexVinS
ab4c848169
fixed relative include paths
2017-06-29 00:09:35 +03:00
ArseniyShestakov
bd27636cd9
Merge pull request #316 from FeniksFire/improvingTheBattle
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Refactoring.
2017-06-28 19:55:03 +03:00
Arseniy Shestakov
0fd775151f
Travis CI: disable package upload for external PR
2017-06-28 02:46:56 +03:00
FeniksFire
8ccdda6d2d
Improve formatting, update other config information about includes.
2017-06-27 17:00:44 +02:00
FeniksFire
4113bdab01
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
Arseniy Shestakov
eeff7ee315
Few minor code improvements
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* All command line options now case insensetive.
* SDL_VIDEO_X11_DGAMOUS unused in SDL2 so it's removed.
* Added current year into the --help output for client and server.
* Moved DO_NOT_START_SERVER into session settings.
2017-06-26 04:56:28 +03:00
FeniksFire
221386a39d
Refactoring.
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Dividing CBattleCallback into smaller files with classes.
2017-06-24 15:51:07 +02:00
Arseniy Shestakov
6c8192956e
PreGame: implement campaign saves list and improve filtering
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There no campaign info screen, but dedicated list for campaign saves.
2017-06-24 03:14:32 +03:00
DjWarmonger
e59aa9a1d8
Merge pull request #315 from misiokles/develop
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Looks like there's some bug with Travis build, but PR is ok.
2017-06-22 22:33:00 +02:00
misiokles
02eb4fbfb0
Zombies sholud cast Disease after attack (H3 ability).
2017-06-22 19:13:21 +02:00
Fay
01e5f992d3
Android: possible solution for sdl2 colors problem
2017-06-17 00:34:18 +03:00
DJWarmonger
5a31cc831d
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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Trying to sort out git tree.
2017-06-16 21:49:49 +02:00
DJWarmonger
5e8fe083f2
Normalized GatherArmy evaluation.
2017-06-16 21:14:24 +02:00
Arseniy Shestakov
fa02900e91
Travis CI: disable cache for Mac build
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Usual install via brew takes 800-900 seconds, but cache doesn't help much.
Sadly cache not shared between branches and it's initial upload takes too long.
2017-06-14 19:56:07 +03:00
Arseniy Shestakov
41bb47ca0d
Travis CI: fix coverity branch build and improve formatting
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Also try to cache /usr/local/Cellar for OS X builds.
2017-06-14 15:22:55 +03:00
AlexVinS
02ae95aca3
Fixed random map format test crash
2017-06-14 12:40:46 +03:00
AlexVinS
bb0f388f23
Cheat 'vcminahar' now give FREE_SHIP_BOARDING bonus
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https://bugs.vcmi.eu/view.php?id=2092
2017-06-14 11:41:36 +03:00
AlexVinS
86f9df5f68
Made gamestate lock static
2017-06-14 07:59:41 +03:00
AlexVinS
cf60aa61b0
cleanup
2017-06-14 07:39:23 +03:00
AlexVinS
0af9aa382c
Possible fix for https://bugs.vcmi.eu/view.php?id=2692
2017-06-14 04:53:26 +03:00
AlexVinS
648b122b10
Fix old savegame corruption in PR 301
2017-06-14 01:43:26 +03:00
ArseniyShestakov
872c2363be
Merge pull request #250 from vcmi/spellsImprovements
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Cumulative spell effects
2017-06-13 23:54:35 +03:00
AlexVinS
754d63f7a5
hack-fixed ENCHANTED trigger for first 2 rounds
2017-06-13 21:50:59 +03:00
AlexVinS
0f5202689e
Cumulative spell effects
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* Added experimental support for cumulative effects for ENCHANTED bonus
* Updated and fixed SPECIAL_PECULIAR_ENCHANT processing
* Initial implementation of cumulative spell effects.
* Scheme for new spell feature - cumulative bonus.
2017-06-13 21:50:50 +03:00
Arseniy Shestakov
0c7eeeaa5c
Travis CI: update config and upload artifacts after build
2017-06-13 20:32:43 +03:00
DJWarmonger
9623f7caf3
- Restored MSVS project files
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- Fixed VCAI bu pointed out by Tow
2017-06-11 08:01:41 +02:00