Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						3e82b92fce 
					 
					
						
						
							
							Version set to 0.9, updated changelog.  
						
						
						
						
					 
					
						2012-09-30 21:51:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						3de9b71cc3 
					 
					
						
						
							
							Fixed crash when unit dies by entering obstacle (eg. moat) on the way to perform attack.  
						
						
						
						
					 
					
						2012-09-30 17:48:21 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						099e6bf776 
					 
					
						
						
							
							* implemented  #1111  
						
						
						
						
					 
					
						2012-09-30 12:19:14 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						49c5f70551 
					 
					
						
						
							
							Fixed #1112/#1114.  
						
						
						
						
					 
					
						2012-09-30 11:33:19 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						07f9cb16c5 
					 
					
						
						
							
							- spellbook fix ( #1110 )  
						
						... 
						
						
						
						- possible fix for kingdom overview (#1109 )
- tweaks for recruit window (part of #1113 ) 
						
						
					 
					
						2012-09-30 10:35:17 +00:00 
						 
				 
			
				
					
						
							
							
								alexvins 
							
						 
					 
					
						
						
							
						
						7dc3e98c25 
					 
					
						
						
							
							[c::b] update projects  
						
						
						
						
					 
					
						2012-09-30 07:56:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6934ec13e2 
					 
					
						
						
							
							Post-release version bump.  
						
						... 
						
						
						
						Minor correction for emptyAI VS project file. 
						
						
					 
					
						2012-09-29 21:10:39 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						dec3f9afd9 
					 
					
						
						
							
							#1083  should be fixed.  
						
						... 
						
						
						
						To be released as dev build 0.89d. 
						
						
					 
					
						2012-09-29 20:25:54 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						77710eaffb 
					 
					
						
						
							
							- fix for  #1106  and  #1107  
						
						
						
						
					 
					
						2012-09-29 19:18:35 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						657ed41088 
					 
					
						
						
							
							* fixed bug in campaigns  
						
						... 
						
						
						
						* turned off artifacts.json creation
* minor changes 
						
						
					 
					
						2012-09-29 17:36:48 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						2001aeac92 
					 
					
						
						
							
							- typo fix  
						
						
						
						
					 
					
						2012-09-29 17:16:07 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						b1557bc6c4 
					 
					
						
						
							
							-  fixes   #1105  
						
						... 
						
						
						
						- minor improvement to resolution selection dialog
- removed (hopefully) all cases where neutral faction uses id -1 
						
						
					 
					
						2012-09-29 15:10:56 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						f30ee8ff04 
					 
					
						
						
							
							* fixed possible corruption of pack sent by server when player request is rejected  
						
						... 
						
						
						
						* BattleAI will restore callback to its previous state, fixes freeze after battle #1104 
* BattleAI won't lose turn when unable to correctly evaluate a spell
* VCAI will correctly recognize hero standing on town entrance
* War machines of defender will have correctly set side
* Faction 9 as neutral causes crashes, changing to -1 as used elsewhere in the code 
						
						
					 
					
						2012-09-29 14:44:06 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						b6a20b6e99 
					 
					
						
						
							
							Fixed teleporting animation ( #818 ). Flying ability with subtype "1" will cause movement animation to skip (teleport).  
						
						
						
						
					 
					
						2012-09-29 12:40:12 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						a602d7e9da 
					 
					
						
						
							
							- build system update  
						
						... 
						
						
						
						- compile\warning fixes 
						
						
					 
					
						2012-09-29 12:02:46 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						f8a27a9fdb 
					 
					
						
						
							
							* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)  
						
						... 
						
						
						
						* It is possible to set the battle ai that'll be used by neutrals by typing in VCMI console:
setBattleAI <AIName>
VCAI also respects that setting and uses given AI as its battle back-end. 
						
						
					 
					
						2012-09-29 10:59:43 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						74cd2e77fe 
					 
					
						
						
							
							- fixed (at least partially)  #1100  
						
						
						
						
					 
					
						2012-09-29 09:39:05 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						b0f669a764 
					 
					
						
						
							
							- moved Sprites and Data directory to vcmi "mod'  
						
						... 
						
						
						
						- some bugfixing:
- - teleporting animation fixed  #1087 , partially - #818 
- - gui adjustments for #1093  and #1090  
						
						
					 
					
						2012-09-29 08:35:31 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						2ba0427432 
					 
					
						
						
							
							*  Fixed   #1096  
						
						... 
						
						
						
						* serializing icon index, otherwise creature portraits are gone after loading a game
* VCAI: fixed crash on attempting revisiting a boat (that is no longer present because it was boarded)
* Fixed strange crash with "neutral hero" (there should be no such thing... but somehow it appears, needs further investigation) 
						
						
					 
					
						2012-09-28 20:49:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						a669831fc6 
					 
					
						
						
							
							* VCAI: fixed crash when a locked hero died when attempting realizing a goal  
						
						
						
						
					 
					
						2012-09-28 19:50:09 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						7e6128b653 
					 
					
						
						
							
							Assurance that  #1016  won't happen again.  
						
						
						
						
					 
					
						2012-09-28 19:18:08 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						0750d46285 
					 
					
						
						
							
							Fix   #1095 .  
						
						
						
						
					 
					
						2012-09-28 19:11:09 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						57a76c297c 
					 
					
						
						
							
							Should not crash in  #955 .  
						
						
						
						
					 
					
						2012-09-28 16:48:29 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						8bb4abb75a 
					 
					
						
						
							
							* VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal  
						
						... 
						
						
						
						* an assertion failing when quest object cannot find its targeted monster ("crash early" policy), related to #1076  
						
						
					 
					
						2012-09-28 16:20:18 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						0435d5a4f1 
					 
					
						
						
							
							- Removed pointer usage for CQuest. may look rough, but works and  fixes   #1051 .  
						
						... 
						
						
						
						- Better autoSkip mode, now info windows are not displayed. 
						
						
					 
					
						2012-09-28 15:46:09 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						786bd73e67 
					 
					
						
						
							
							Fixed   #1092 .  
						
						
						
						
					 
					
						2012-09-28 11:43:19 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						1fce4770fb 
					 
					
						
						
							
							Fixed crash when starting a game with new creatures on map using „Creature N” placeholders in armies.  
						
						
						
						
					 
					
						2012-09-28 10:17:07 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						40624f96d9 
					 
					
						
						
							
							Some assertions in hope to get clearer reason for #955/#1076.  
						
						
						
						
					 
					
						2012-09-28 09:28:12 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6c017a0fdf 
					 
					
						
						
							
							Fixed   #1088 .  
						
						
						
						
					 
					
						2012-09-28 09:11:18 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						076974729a 
					 
					
						
						
							
							Fixed   #1089 .  
						
						
						
						
					 
					
						2012-09-28 06:10:01 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						ecda63683e 
					 
					
						
						
							
							Fixed Bonus parser crashing at unspecified value. Assigning empty objects is also not good solution.  
						
						
						
						
					 
					
						2012-09-27 17:58:14 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						0b15a634f9 
					 
					
						
						
							
							* bug 1082 fixed  
						
						
						
						
					 
					
						2012-09-27 17:16:41 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						af133ae758 
					 
					
						
						
							
							* experimental support for bonus limiter/propagator loading from json (not turned on yet)  
						
						
						
						
					 
					
						2012-09-27 16:48:46 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						1fdacc4085 
					 
					
						
						
							
							-  fixes   #1086  
						
						... 
						
						
						
						- removed outdated code from filesystem. Filesystem.json from 0.89b will no longer work. 
						
						
					 
					
						2012-09-27 13:23:33 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						572cfa50e7 
					 
					
						
						
							
							Bumping release version.  
						
						
						
						
					 
					
						2012-09-27 05:45:38 +00:00 
						 
				 
			
				
					
						
							
							
								alexvins 
							
						 
					 
					
						
						
							
						
						1d316e7afd 
					 
					
						
						
							
							[c::b]tweak options for ERM project  
						
						
						
						
					 
					
						2012-09-26 20:45:03 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						906fa04a60 
					 
					
						
						
							
							Tweaks for creature bonuses.  
						
						
						
						
					 
					
						2012-09-26 19:02:44 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						8dca88c3c8 
					 
					
						
						
							
							* start map in campaign button is properly disabled/enabled (I hope)  
						
						... 
						
						
						
						* exported json for artifact bonuses; no limiters/propagators yet, so it's not used
* minor changes 
						
						
					 
					
						2012-09-26 18:10:29 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						4ceb6cd272 
					 
					
						
						
							
							- better fix for button borders  
						
						
						
						
					 
					
						2012-09-26 13:50:15 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						15a7f43e11 
					 
					
						
						
							
							-  fixed   #1075 ,  #1080 ,  #1081  
						
						... 
						
						
						
						- fixed some warnings from cppcheck 
						
						
					 
					
						2012-09-26 13:13:39 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						7759ed017e 
					 
					
						
						
							
							-Fixed abilities for new creatures not being displayed in creature window  
						
						... 
						
						
						
						-Fixed crash with rank-range limiter used with stack experience disabled 
						
						
					 
					
						2012-09-26 05:13:47 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						ecd8947d8e 
					 
					
						
						
							
							Crashes on starting next campaign mission should be fixed.  
						
						
						
						
					 
					
						2012-09-25 18:00:55 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						f3f4a7633d 
					 
					
						
						
							
							* fixed 1085  
						
						... 
						
						
						
						* fixed starting hero is granted in normal scenarios
* introduced TArtifactInstanceID 
						
						
					 
					
						2012-09-25 14:40:39 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						8e78c86fe9 
					 
					
						
						
							
							Parsing for stack experience and all other properties specified by creature format. Functionality untested due to other bugs in engine :(  
						
						
						
						
					 
					
						2012-09-25 12:41:48 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						f16a3a4527 
					 
					
						
						
							
							* fixed bug 1084  
						
						
						
						
					 
					
						2012-09-25 08:07:32 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						7fe2692bf8 
					 
					
						
						
							
							* support for campaign scenarios with no bonuses  
						
						
						
						
					 
					
						2012-09-24 19:23:11 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						59fcc15254 
					 
					
						
						
							
							* last revision reverted, mysterious bug  
						
						
						
						
					 
					
						2012-09-24 18:52:30 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						55f1c47c16 
					 
					
						
						
							
							* more TPlayerColor/TResource  
						
						
						
						
					 
					
						2012-09-24 17:00:18 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						18bd898cb1 
					 
					
						
						
							
							* fixed bug when starting certain maps in campaigns  
						
						... 
						
						
						
						* introduced TPlayerColor typedef 
						
						
					 
					
						2012-09-24 16:14:53 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						95b866c131 
					 
					
						
						
							
							* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.  
						
						... 
						
						
						
						* Took down the one Boost.Assign usage offending VC11. I'm getting impatient I guess... 
						
						
					 
					
						2012-09-23 23:10:56 +00:00