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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Commit Graph

45 Commits

Author SHA1 Message Date
Ivan Savenko
565c02d61c Added 'translate missing' command for convenience 2024-10-26 12:54:35 +00:00
Ivan Savenko
2399a5a765
Merge pull request #4712 from IvanSavenko/detect_conflict
Detection of potential conflicts between mods
2024-10-07 17:57:52 +03:00
Ivan Savenko
8e4152bc81 It is now possible to define objects directly in mod.json instead of
using path to file with object definition
2024-10-06 19:42:15 +00:00
Ivan Savenko
1488629628 Add simple support for translation of strings that were changed by
another mod
2024-10-06 19:42:15 +00:00
Ivan Savenko
b85ccccb37 Minor refactoring of translations:
- removed unsuccessful and broken validation of translations
- pass JsonNode when registering strings to provide information on mod
source
2024-10-06 19:42:15 +00:00
Ivan Savenko
66fdad145c Added an option to configure validation level in launcher 2024-10-06 19:21:33 +00:00
Ivan Savenko
3e3f842fbe Respect dependencies when checking for filesystem conflicts 2024-10-06 17:20:58 +00:00
Ivan Savenko
d849e53499 Implement detection of mod compatibility patches 2024-10-06 16:11:32 +00:00
Ivan Savenko
2439d176a0 Analyze filesystem of mods to detect potential mod conflicts 2024-10-06 13:58:41 +00:00
Ivan Savenko
8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-21 12:58:36 +00:00
Ivan Savenko
4e9feca8d4 Validate mod.json as json5 instead of strict json since Android launcher
no longer exists
2024-06-19 19:59:06 +00:00
Ivan Savenko
b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
Ivan Savenko
9de6023224 Removed no longer needed pseudo-languages 2024-06-08 15:31:40 +00:00
Ivan Savenko
7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
Ivan Savenko
ecc88fabc1 Disable translation validation due to too many false positives 2024-04-18 19:12:39 +03:00
Ivan Savenko
29860848a5 Cleanup 2024-02-26 12:55:49 +02:00
Ivan Savenko
54796c7c56 Rename toJson to toString/toCompactString for consistency 2024-02-26 12:55:49 +02:00
Ivan Savenko
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Ivan Savenko
2d8692c142 Throw "resource not found" instead of crashing on invalid query 2024-01-04 23:58:28 +02:00
Ivan Savenko
ef5686634d Removed no longer used code 2024-01-04 23:48:58 +02:00
Ivan Savenko
d1a4e84255 Show message about mods that failed to load on opening main menu 2023-11-15 17:57:40 +02:00
Ivan Savenko
eb167d94a6 Mod compatibility check is now in a separate class and not part of
ModHandler
2023-11-08 21:27:05 +02:00
Ivan Savenko
c202f58a15 Account for conflicts (and reverse-conflicts) when loading mods 2023-10-24 14:01:20 +03:00
Ivan Savenko
3880ea58b9 Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
Ivan Savenko
b50ebba1ba Added mod type "Compatibility" that is hidden in launcher 2023-10-21 23:55:20 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
nordsoft
98fde9ab1d Add string IDs in map editor 2023-09-28 14:38:31 +02:00
nordsoft
2a3e371caf Remove any modification of enabled mods during game loading 2023-09-24 23:34:46 +02:00
nordsoft
dce1ac1538 Redesign mod incompatibility message 2023-09-23 00:32:48 +02:00
nordsoft
4691907f9c Show root mods only 2023-09-21 22:28:29 +02:00
nordsoft
a05f8339ae Proper mod compatibility check system 2023-09-21 04:31:08 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
7e27ac7073 IdentifierStorage is now separate handler in VLC 2023-09-04 18:56:16 +03:00
Ivan Savenko
6a260a60cf Fix resource creation 2023-09-04 18:22:34 +03:00
Ivan Savenko
0f88b8969b Removed some usages of std string as resource path 2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-18 15:08:23 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
8ea7e91189 moved mod-related files to new directory 2023-07-30 20:38:32 +03:00