Michał W. Urbańczyk
7a9e323297
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
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* srand at the beginning of handleConnection
2009-04-09 15:05:20 +00:00
Michał W. Urbańczyk
e3222fd34f
* fixed mana limit info in the hero window
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* added support for Scholar object
* possibly fixed problems with handling obstacles info
2009-04-08 19:55:50 +00:00
mateuszb
b74b6ecc01
* minor bugfixes
2009-04-07 17:51:50 +00:00
mateuszb
ee61a02d12
* further console improvements
2009-04-05 14:37:14 +00:00
mateuszb
47bc007d8c
Common changes (ours):
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* Improvements for console
* Speed bonus support
* Minor improvements
2009-04-04 19:26:41 +00:00
Michał W. Urbańczyk
1983aee1b2
* resting in town with mage guild will replenih all the mana points
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* battle will end when one side has only war machines
* fixed crasbug occurring on revisiting objects (by pressing space)
* started writing support for artifacts
2009-04-03 22:34:31 +00:00
mateuszb
f794644c2a
* basic in-game console
2009-04-03 15:55:26 +00:00
Michał W. Urbańczyk
6a37aebec0
Added 0.71 release date to the changelog
2009-04-01 18:38:53 +00:00
Michał W. Urbańczyk
2710017049
* First Aid Tent won't get move
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* presumably fixed crash occurring sometimes on battle end
* fixed problems when attacking with two-hex creature another two-hex creature, when tile before our destination was blocked
* minor changes
2009-03-31 20:47:53 +00:00
Michał W. Urbańczyk
cb31f5ada3
* Ammo Cart won't get move
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* fixed crashes on equipping artifacts
* fixed Wisdom handling
2009-03-29 12:02:37 +00:00
Michał W. Urbańczyk
d3246cc6de
* Fixed ReFixed Redwood Observatory problem
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* Updated changelog
2009-03-28 20:13:26 +00:00
Michał W. Urbańczyk
fca28fab10
* battle settings will be remembered between battles
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* call-ins for serializing client and playerinterfaces (not used really yet)
2009-03-28 18:46:20 +00:00
Michał W. Urbańczyk
42773e67f2
* amounts of units taking actions / being an object of actions won't be shown until action ends
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* provisional support for "Save" button in System Options Window
* forbidden buildings will be shown as forbidden, even if there are no res / other conditions are not fulfilled
* improved damage calculation formula
* several minor improvements
2009-03-28 00:38:48 +00:00
Michał W. Urbańczyk
cebd5db8b2
* it's possible to revisit object under hero by pressing Space
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* splitting window allows to rebalance two stack with the same creatures
* slightly improved sliders
* minor improvements
2009-03-26 23:05:40 +00:00
Michał W. Urbańczyk
21155f3b35
Refactored and hopefully fixed blitWithRotateNclip functions family
2009-03-26 17:55:10 +00:00
Michał W. Urbańczyk
1915811a2e
Patch from keen: compatibility fixes for Mac OS X
2009-03-24 21:28:17 +00:00
mateuszb
6d5ed19ad3
* improved comment coverage in CPlayerInterface.h and CBattleInterface.h
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* corrected road blitting when hero moves smoothly and road is near top edge of screen
2009-03-22 16:04:46 +00:00
mateuszb
3ea97f7893
* small refactoring
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* Rect intersection by operator&
2009-03-21 17:22:16 +00:00
mateuszb
2a7ad63495
* massive spells go via one SetStackEffect
2009-03-21 16:03:07 +00:00
Michał W. Urbańczyk
b2c4f3e0fd
* fixed crash on saving when some objects havebeen removed
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* support for multi-target attacks/spells in the protocol
* version bumped to 0.7d
2009-03-21 12:49:58 +00:00
Michał W. Urbańczyk
0cf1b2588d
* hero recruited in the town with Mage Guild will get spells (if has spellbook)
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* fixed casting spells
* resolved some "taking address of temporary" warnings
* fixed removing killed Hero
2009-03-20 18:51:48 +00:00
mateuszb
74be845594
* fixed bug with looping animation supposed to be played once
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* minor changes
2009-03-19 19:04:46 +00:00
Michał W. Urbańczyk
516b1e2b00
REMOVED FILES: CPatgFinder.h/cpp
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Updated project files for MSVC and automake (I hope I didn't break it)
* Refactored pathfinding and integrated into CGameState.
* Fixed issues with wrong calculating movement cost at server side
* Hero infowindow won't be redrawed each time experience changes
* Removed memory leaks with CPaths-s
* Support for Sign objects
* Bumped savegame formt version to ensure old not compatible saves won't be readed
* Spellscrolls will disappear on visit (won't be treated as spellbooks anymore)
2009-03-19 14:17:19 +00:00
Łukasz Wychrystenko
a0057c5014
upd for build system(client and server)
2009-03-15 22:59:32 +00:00
Łukasz Wychrystenko
ee29d3cf2b
gcc compilation fixed
2009-03-15 22:57:04 +00:00
Michał W. Urbańczyk
cdc68a930b
Renamed applier => applierGs in CGameState.cpp
2009-03-15 15:13:54 +00:00
Michał W. Urbańczyk
f33d3894bd
Possibly fixed compiling on gcc.
2009-03-15 12:53:58 +00:00
Łukasz Wychrystenko
82f4c09687
not working - for testing porpose only!
2009-03-14 23:49:36 +00:00
Łukasz Wychrystenko
eaa7ea643a
some 'retarded' fixes for compatibility (lib only)
2009-03-14 18:19:07 +00:00
Łukasz Wychrystenko
4373f211f1
fixed build scripts (credist goes to scoruppa)
2009-03-14 18:16:23 +00:00
Michał W. Urbańczyk
24c2ce6a99
Improved tooltips.
2009-03-14 17:19:53 +00:00
Michał W. Urbańczyk
6ce9a253a4
* support for Redwood Observatory
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* support for Shrine of Magic Incantation / Gesture / Thought
* minor improvements
2009-03-14 11:25:25 +00:00
mateuszb
e961655b1a
* faster minimap refreshing
2009-03-13 14:57:49 +00:00
mateuszb
227d48c12b
* fixed bug crashing server when hero was moving near bottom or right edge of the map
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* a few improvements in CMinimap.
2009-03-13 14:16:53 +00:00
Michał W. Urbańczyk
5bbc50fc12
* it's possible to stop hero movement
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* fixed horde buildings displaying in town hall
2009-03-12 18:50:36 +00:00
mateuszb
a08aaba29d
* probably fixed problem with displaying corpses on battlefield
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* fixed buy troops window
* workaround for a problem with GeniusAI
* some magic numbers are removed
2009-03-12 18:06:02 +00:00
Michał W. Urbańczyk
d6283fd1ca
* fixed crash when there was no sabegames in Games/ subfolder
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* fixed crash when loading map with a mine belonging to human player
* fixed crash on moving hero into town garrison
* fixed r-click infowindow for towns
* new sight radious calculation. Works as OH3 for heroes, towns and probably all objects. (to be tested)
2009-03-11 23:25:59 +00:00
Michał W. Urbańczyk
a7680d3957
Bugfixes and support for timed events.
2009-03-09 19:40:43 +00:00
Michał W. Urbańczyk
4653ca6b29
New file for VCMI_Server - NetPacksServer.cpp
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Redone client -> server protocol.
2009-03-09 10:37:49 +00:00
Michał W. Urbańczyk
d5da904c1f
Really removed ability handler.
2009-03-07 17:10:48 +00:00
Michał W. Urbańczyk
320e04a121
New files
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For VCMI_LIB: lib/RegisterTypes.cpp lib/NetPacksLib.cpp
For VCMI_CLIENT: client/NetPacksClient.cpp
(+ headers)
Removed files
FOR VCMI_CLIENT: hch/CAbilityHandler.cpp and header
Redone sending and applying messages server => client
May be still buggy.
2009-03-07 17:08:40 +00:00
mateuszb
9eb6128b27
* correct handling of flying creatures in battles
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* minor changes
2009-03-07 16:05:53 +00:00
Michał W. Urbańczyk
5816028322
new files
2009-03-07 15:55:56 +00:00
Michał W. Urbańczyk
5ebb54ec59
should be fine...
2009-03-07 15:54:12 +00:00
Michał W. Urbańczyk
e9ebc7de5b
wrong1
2009-03-06 22:25:19 +00:00
Michał W. Urbańczyk
b1c0d10ece
2009-03-06 22:11:17 +00:00
mateuszb
329eab2f6a
* corrected stack death animation
2009-03-05 17:57:26 +00:00
mateuszb
dc73072ba4
* fixed #20 from 0.7b bug thread
2009-02-28 16:44:56 +00:00
mateuszb
f835ea9033
* fixed #9 and #12 from 0.7b bug thread
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* more logging around #19 from that thread
* glowing effect of yellow border around creatures
* blue glowing border around hovered creature
* making animation on battlefield more smooth
* standing stacks have more static animation
2009-02-21 15:43:28 +00:00
Michał W. Urbańczyk
a635ac7143
* it's possible to give numbers moved creatures with keyboard in the stack split window
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* updated changelog
2009-02-20 19:19:52 +00:00