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Commit Graph

9319 Commits

Author SHA1 Message Date
c3e6195cc9 CServerHandler: one more small fix when server is crashed 2017-08-13 23:17:56 +03:00
9c7c47c754 CServerHandler: for now don't stop client if server crashed
Currently server stable enough and only crash on shutdown.
It's certainly more annoying to crash on end of game than get freeze.
Unfortunately it's crash on shutdown almost every time on macOS.
2017-08-13 23:09:23 +03:00
1a1d7c27cb Travis CI: download MXE packages with -q --yes instead of -qq
MXE server is slow and downloads could take more than 10 minutes.
2017-08-13 22:22:57 +03:00
fad2a0a3fb Fix memory leak and remove some garbage files added in last commit 2017-08-13 22:15:25 +03:00
cd98dd0b89 CGuiHandler: make terminate_cond non-static
Static variable might be not yet initialized by the time it's used inside CGuiHandler constructor.
This fix let us avoid crash that occur when built with Xcode 8.2.1
2017-08-13 21:54:07 +03:00
5067e73c30 Merge pull request #364 from vcmi/newLogApi
Finished conversion to new logging API
* removed logger streams
* (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
2017-08-12 16:55:18 +03:00
0868164147 (int) -> static_cast<int> 2017-08-12 15:43:41 +03:00
8c0fab1dcf fixes 2017-08-12 14:36:37 +03:00
15138c23de Finished conversion to new logging API
* removed logger streams
* (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
2017-08-11 23:06:27 +03:00
f2de6d1122 fix 2017-08-11 17:38:28 +03:00
a8a3230798 Logging cleanup (server). 2017-08-11 16:50:00 +03:00
046e1a7c29 Prepared JsonNode for new logging API. 2017-08-11 16:27:42 +03:00
64d9dadd64 Logging cleanup. 2017-08-11 15:47:50 +03:00
c293589c07 A bit more logging cleanup 2017-08-10 23:47:58 +03:00
143ff682bc Logging cleanup 2017-08-10 21:59:55 +03:00
96eb9c0ac7 tweak 2017-08-10 20:57:36 +03:00
85e952f25f Logging cleanup 3 2017-08-10 20:17:10 +03:00
61e241308d Logging cleanup 2017-08-10 19:52:05 +03:00
18b8e1c7ad Tweaked CBonusTypeHandler 2017-08-09 12:18:49 +03:00
21074e13c3 macOS: always change working directory for launcher and server
This make relative paths work properly when launched from DMG or from different directory.
2017-08-09 01:33:12 +03:00
cb40c093f8 Avoid boost::optional assignment for Boost 1.64 compatibility (#360)
Two options here: to use emplace from 1.56 or boost::make_optional.
Unfortunately Ubuntu 14.04 is using 1.54 and I'd rather not to break it.
2017-08-05 16:09:29 +03:00
4388e12a3a Merge pull request #358 from Chocimier/altar
Fixed bugs in Altar
2017-08-05 02:25:41 +03:00
2d31d5710f [tests] Reduced code duplication 2017-08-03 15:56:45 +03:00
12b42f4495 Improved map format tests 2017-08-03 13:50:54 +03:00
c5aa403197 Fixed http://bugs.vcmi.eu/view.php?id=2730 by Anubis (#361) 2017-08-03 09:03:55 +03:00
886c8f63c6 Show stacks selected to sacrifice 2017-08-01 17:17:46 +02:00
3de0fa37f8 Possible fix for https://bugs.vcmi.eu/view.php?id=2759 2017-08-01 17:00:26 +03:00
9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 2017-07-31 16:35:42 +03:00
137b9cde19 Fix crash in Altar of Sacrifice, fixes #2648 2017-07-29 19:27:39 +02:00
980926a7bd Fixed https://bugs.vcmi.eu/view.php?id=2749 2017-07-27 11:58:51 +03:00
f931b19a16 Show correct quantity of guards of dwelling, fixes #2502 (#356) 2017-07-26 00:00:29 +03:00
1c2f4bc8f6 Compilation fix for VS 2017 (#355)
Related to: https://developercommunity.visualstudio.com/content/problem/69009/compilation-error-on-msvc2015-on-boostbase-from-me.html
2017-07-25 20:58:36 +03:00
Fay
80f149e296 Better android input handling: sending notifications about CInputText changes to java so that we can display textinput overlay there; (#354) 2017-07-23 20:23:48 +03:00
069f295165 Do not summon boat from another boat, fixes #2294 (#353) 2017-07-22 23:47:29 +03:00
Fay
747ef0d222 Fix for failing vcmi-android build; (#352) 2017-07-22 22:27:25 +03:00
1b9daecd27 CMake: remove Boost.Test requirement 2017-07-22 03:19:17 +03:00
df82380d93 AUTHORS: add FeniksFire. Again
Let's hope Warmonger won't remove him on merge ;-)
2017-07-20 19:00:02 +03:00
b56d05b75b Fix handling damage in bridge in fortress (#349)
Remove "Moat" obstacle on bridge hex from affected obstacles by creature,
when bridge is opened/destroyed.

Resolves: https://bugs.vcmi.eu/view.php?id=2577
2017-07-20 18:15:47 +03:00
2e2642ef7a [C::B] test project update 2017-07-20 15:46:40 +03:00
303a3b670c Merge branch 'improvingTheBattle' into develop 2017-07-20 15:46:29 +03:00
d84ecb6fb2 Tests improvement
Delete our logger from tests.
Make correction.
2017-07-19 17:04:57 +02:00
cdd9dbc7f1 Code style: avoid some ambiguous else if indentation
If some code intentionally want to break else if to achieve specific indentation there must be braces.
2017-07-19 03:42:26 +03:00
6d9f99d4de Code style: and one more pass on lambda expressions parameter list 2017-07-19 02:11:17 +03:00
b540ab73ed Code style: add empty parameters list to more lambda expressions 2017-07-19 01:39:38 +03:00
587f59e93a Migrating "CHealthTest" from boost to googlemock and googletest. 2017-07-18 21:04:57 +02:00
704eeb25b2 Add googletest as submodule 2017-07-18 16:49:50 +02:00
a71c9d0751 Migrating from boost test to google test. 2017-07-18 16:49:05 +02:00
8314e8234f Fix water wheel gold amount (#348) 2017-07-18 15:00:30 +03:00
2da3d8a563 Code style: remove senseless comments 2017-07-18 00:04:00 +03:00
b2f74a93cf Code style: add empty parameter list to all lambda expressions (#345) 2017-07-17 15:35:57 +03:00