Andrii Danylchenko
4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00
Andrii Danylchenko
3b1d271ae0
allow configurable battleground graphics
2022-09-11 11:31:26 +03:00
Nordsoft91
c4035134e5
New battlegrounds ( #758 )
2022-09-11 11:31:26 +03:00
Nordsoft91
aaa07e4d2e
New terrain support - part 1 ( #755 )
...
Initial support of new terrains
2022-09-11 11:31:26 +03:00
Nordsoft91
205bb09880
Launcher fixes for mod filesystem ( #860 )
...
* Show submods as disabled if parent mod is disabled
* [845] disable button for local mods
Fixes for #812 #851 #852
2022-09-10 19:30:41 +03:00
Nordsoft91
5862c192b0
Mod from GitHub ( #785 )
...
* Make new dialog for checking updates
* update on startup
* Implemented auto-update
2022-09-04 19:32:48 +03:00
Andrii Danylchenko
23bbb69eb9
#793 U shortcut for creature stack stats window
2022-09-04 10:18:25 +03:00
Andrey Filipenkov
d7650ce9c0
use Conan to make macOS CI builds for both Intel and ARM ( #782 )
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* [CI] append platform to output artifact name if it's given
2022-08-30 17:29:00 +03:00
Nordsoft91
4f1f9e3c5d
Fix start game button for rmg without templates ( #781 )
2022-08-30 08:30:21 +03:00
Nordsoft91
b664f9a128
Fix for #3218 ( #777 )
2022-08-28 12:55:37 +03:00
nordsoft
92dc902748
Fix for #3228 and #3042
2022-08-24 14:58:56 +03:00
Evgeniy Meshcheryakov
ff00747ecf
Fixed 3206 Bugged 'Start Walking' animation
2022-08-15 09:23:35 +03:00
Andrey Filipenkov
c0825149cf
fix error C2338 when building Client on Windows
...
Windows headers require the default packing option. Changing this can lead to memory corruption. This diagnostic can be disabled by building with WINDOWS_IGNORE_PACKING_MISMATCH defined.
2022-08-06 11:47:09 +03:00
Andrey Filipenkov
7150ee565a
[macOS] text input handling must be done on main thread
...
Xcode's Main Thread Checker warns about that
2022-08-03 12:09:49 +03:00
Andrey Filipenkov
f2187f6767
fix infinite recursion when using SDL_mixer v2.6
...
Mix_HaltChannel -> soundFinishedCallback -> Mix_FreeChunk -> soundFinishedCallback -> ...
2022-08-03 12:08:41 +03:00
Andrey Filipenkov
0429ff61b0
don't link client to TBB
2022-07-29 11:18:36 +03:00
nordsoft
53b9434a22
Fix crash
2022-07-29 11:08:38 +03:00
Evgeniy Meshcheryakov
e38b822303
Fix crash in scenario information window if campaign has no difficulty settings
2022-07-28 11:35:14 +03:00
Andrey Filipenkov
37f56e075a
specify that update_version target produces file Version.cpp
...
without it Xcode's new build system complains that Version.cpp doesn't exist and building freezes
2022-07-21 17:24:43 +03:00
Max Desiatov
b8b330668d
Remove ffmpeg@4
from $CMAKE_PREFIX_PATH
as unused
2022-06-27 10:49:10 +03:00
Max Desiatov
aaa2cd6f04
Support Homebrew on M1
...
Homebrew uses prefix path on M1 (`/opt/homebrew`) different from x86_64 Homebrew path. It can be queried with `brew --prefix` command, which allows supporting both platforms in `mac/before_install.sh`.
2022-06-27 10:49:10 +03:00
Nordsoft91
54fab9f0f8
Freeze macos build version to ensure compatibility with older macos v… ( #759 )
2022-06-21 16:52:49 +03:00
Andrii Danylchenko
c4dec67acc
Fix movement freeze after battle in teleport
2022-06-20 09:05:05 +03:00
Soar Qin
188607b05f
Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16)
2022-06-17 17:20:08 +03:00
Andrii Danylchenko
2521e7bac9
Fix flickering in fullscreen
2022-06-13 16:11:53 +03:00
Soar Qin
c87df8e704
Fix warnings/errors on MSVC ( #753 )
...
* Fix warnings/errors on MSVC
1. update googletest to tag release-1.11.0 to make googletest and
googlemock compile on MSVC2022.
2. set gtest_force_shared_crt to ON in test cmake project to make tests
compile on MSVC.
3. add /wd4251 and /wd4275 to MSVC compile flags to ignore DLL related
warnings for class exports.
4. fix some other warnings and errors while compiling on MSVC2022.
2022-06-11 18:45:34 +03:00
Nordsoft91
0b29fec63c
Rmg water support ( #754 )
...
* Final changes before merge
2022-06-11 18:40:24 +03:00
Nordsoft91
5054ee011a
Rmg water support ( #751 )
...
* Roads added to shipyard
* Load general rmg parameters from config
* Fix issue with default zone guard
* Move magic numbers related to balance to randomMap.json
2022-06-11 18:40:24 +03:00
Nordsoft91
5c1a66ab69
Rmg water support ( #745 )
...
* RMG: water support and refactoring
* Fix seers hut bug
2022-06-11 18:40:24 +03:00
Andrii Danylchenko
b698f32557
Allow features/* branches to be published to downloads
2022-06-11 18:40:24 +03:00
Andrii Danylchenko
1128abc593
Fix hero movement animation
2022-06-07 15:00:39 +03:00
Andrii Danylchenko
31c9d6e28d
Fix performance issue related to TurnInfo construction
2022-06-06 09:47:37 +03:00
Soar Qin
b061c4988c
Changes to resolution check on window creation ( #747 )
...
* Changes to resolution check on window creation:
1. Allow scaled rendering in window mode
2. Match closest logical rendering resolution while scaling is used
2022-06-06 09:46:24 +03:00
Konstantin
1a6ee0d697
Launcher: Qt6 support. Qt 5.12 required ( #746 )
...
* Launcher: Qt6 support. Qt 5.12 required
2022-05-28 16:32:20 +03:00
Nordsoft91
9d06e51631
Place proper towns in underground ( #743 )
...
Implement feature of proper town selection in underground and surface
* Some minor refactoring of rmg
2022-05-28 16:03:50 +03:00
nordsoft
d92356f085
Fixed game crash: divide by zero due to threads racing
2022-05-28 14:34:36 +03:00
Konstantin
7a32e41d47
Correct linux preset ( #748 )
...
* presets: add correct linux presets
* CMakePresets: added MSVC Release preset
2022-05-28 14:32:54 +03:00
Andrii Danylchenko
6c9b0f5667
Switch back to Release for now
2022-05-27 10:11:44 +03:00
Konstantin
8fc14369a4
CMake presets. ( #744 )
...
* CI: use single build action
* CMake: use imported targets
* CI: do not build boost for linux
* CMake: add FORCE_BUNDLED_MINIZIP option
* linux: use external minizip and fuzzylite
* CMake: add presets
* .gitignore: ignore cmake build dirs
* github: use cmake presets
2022-05-26 08:55:20 +03:00
Nordsoft91
a8265c7052
[0002285] Implement feature with extra resources near mines ( #742 )
...
* RMG: clear start position
* [0002285] some heaps of resources are placed nearby mines
* Fix leak in case of inability to place resource
* Fix indentation according to vcmi style
* Add constant for random amount of resources
* Code review fixes
2022-05-23 13:08:36 +03:00
Andrii Danylchenko
c293b655f5
Fix one more battle ai related crash.
2022-05-21 15:41:56 +03:00
Konstantin
c6b198ce14
Warning fix (I moved C++17 and CI to another branch) ( #739 )
...
* clang warning fixes
* use CMake 3.10 due to MXE CI does not have 3.13 yet
Co-authored-by: Konstantin <rilian@niisi.ras.ru>
2022-05-19 15:14:50 +03:00
Andrii Danylchenko
55b8aac63e
fix missed required fields in settings
2022-05-16 12:09:10 +03:00
Andrii Danylchenko
b269d7fed6
Fix case when defender creature is killed with pre-attack spell like liches death ripple
2022-05-14 17:38:06 +03:00
Andrii Danylchenko
6c36a1a2f6
Tray notifications for MXE
2022-05-14 13:23:09 +03:00
Andrii Danylchenko
e220918230
full crash dump
2022-05-14 13:23:09 +03:00
Andrii Danylchenko
2fc7cf02b0
tray notification for windows
2022-05-14 13:23:09 +03:00
Konstantin
45bdacb119
mac: use stable ffmpeg for CI
2022-05-14 13:22:41 +03:00
Konstantin
8757a577e3
CVideoHandler: fix codecContext according to docs
2022-05-14 13:22:41 +03:00
Konstantin
e7b753c222
CVideoHandler: use new ffmpeg
2022-05-14 13:22:41 +03:00