09db3e4bef
Reworked resource piles loading to fix wog maps with mithril
2025-01-25 11:40:21 +00:00
19c981fc56
Added similar screen for Obelisk, moved assets to dedicated folder
2025-01-06 13:05:45 +00:00
2272707175
Merge pull request #5117 from IvanSavenko/teleporter_ui
...
Added new right-click popup to teleporters
2024-12-21 16:17:15 +02:00
6d8e447ff3
Added new right-click popup to teleporters
...
Whirlpool, Subterranean Gates, and all Monoliths now show custom popup
on right-click that show all linked objects (exits and entrances).
Only revealed objects are visible, rest are hidden behind fow.
Exits, entrances, and bidirectional objects have different icon that
indicates direction.
2024-12-21 12:01:33 +00:00
f893c80192
Move UpgradeInfo class to header and source files
2024-12-19 14:13:09 +01:00
dd7d190a58
Implemented optional descriptions for market map objects
...
It is now possible to define description of an object with 'market'
handler that will be shown on right-clicking the object.
Similarly, added description to right-click popup to Hill Fort.
2024-10-30 13:20:21 +00:00
f8b1f40abb
Merge pull request #4348 from MichalZr6/hill_fort_changes
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Hill Fort unavailable upgrade and status bar new messages
2024-10-30 14:00:35 +02:00
8a5ac73438
Basic support for configurable flaggable objects
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Converted CGLighthouse class into FlaggableMapObject
Bonus provided by Lighthouse/Flaggable is now defined in config and is
accessible to mods.
2024-10-25 16:48:10 +00:00
edf43f5702
Get and translate messages on client side
2024-09-24 19:12:05 +02:00
303b0a6552
Fixes based on review remarks
2024-09-24 18:29:01 +02:00
dae9e1e316
Implement IOwnableObject interface for shipyard
2024-09-04 19:46:36 +00:00
d49a61645c
All objects that can be owned by player now implement IOwnableObject
2024-08-28 12:51:28 +00:00
0fd9dbf240
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
ffaaa7da15
blockingDialog functions: the answer
parameter can be negative
2024-08-09 00:28:28 +02:00
bfd1e8a7c8
calculate income
2024-07-25 02:51:00 +02:00
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
...
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
3bea383b59
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-21 12:58:36 +00:00
c68f2da977
Fix initialization of gold pile from random resource with fixed amount
2024-06-17 20:08:07 +00:00
84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
2024-05-16 18:40:59 +00:00
522cb571b3
Remove redundant virtual
specifiers
...
`grep -nr virtual | grep -v googletest | grep override > ../redundant_virtual.txt`
```python
import os
with open("../redundant_virtual.txt") as f:
for line in f:
print()
line: str = line.strip()
print(line)
tmp = line.split(":")
file = tmp[0].strip()
code = tmp[-1].strip()
print(file)
print(code)
new_code = code.replace("virtual ", "", 1)
# https://superuser.com/a/802490/578501
command = f"export FIND='{code}' && export REPLACE='{new_code}' && ruby -p -i -e \"gsub(ENV['FIND'], ENV['REPLACE'])\" {file}"
os.system(command)
```
2024-02-10 20:46:13 +01:00
0c07384293
Refactoring of serialization versioning handling
...
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
2024-01-19 13:55:22 +02:00
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
39c3db04f3
Add missing antimagic functionality to antimagic garrisons
2023-12-21 18:09:33 +01:00
c872f8418f
Implemented serialization of MapObjectSubID, refactoring of related code
2023-11-17 21:18:34 +02:00
abad4b01ce
Remove explicit convesion to int in operators
2023-11-15 15:55:19 +02:00
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
d7d8177390
Show artifact description and icon on right click if UI tweaks are on
2023-11-06 20:37:17 +02:00
3634fb2158
Remove int <=> Identifier comparisons
2023-11-03 16:03:29 +02:00
8346d71c98
Remove more subID access
2023-11-01 14:44:05 +02:00
dcb8f4fc7b
Moved object type randomization to object class
2023-11-01 14:43:20 +02:00
03e1169781
Reduced number of accesses to CGObjectInstance::subID
2023-11-01 14:43:20 +02:00
e10de0594e
Scholar is now configurable object (partial)
2023-10-16 00:12:39 +03:00
bb05c2dea5
Implemented configurable shrine
2023-10-16 00:12:39 +03:00
98fd939ed6
Cartographer/Observatory is now configurable object
2023-10-16 00:12:38 +03:00
fd01a25352
Implemented basic version of configurable Witch Hut
2023-10-16 00:12:38 +03:00
ab373f08ab
Use meta string for messages
2023-09-27 23:11:11 +02:00
e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
2023-09-08 18:49:06 +03:00
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
385202a02a
Fix abandoned map crash
2023-09-04 01:42:51 +04:00
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
f7b27da00e
Implemented support for "coast visitable" objects:
...
- objects marked as coast visitable can be visited from land even when
placed in water
- added isBlockedVisitable and isCoastVisitable method to
CGObjectInstance
- implemented json config for these properties in banks
2023-06-25 17:42:33 +03:00
d8879f1e53
NewObject pack now receives visitable position instead of h3m position
2023-06-23 13:34:51 +03:00
3913b8e98c
Heroes placed on water in map will be automatically given boat
2023-06-20 19:37:27 +03:00
2636a0dcc3
Moved MetaString to a new file
2023-06-20 19:37:27 +03:00
6f743916db
Moved CGCreature to a new file
2023-06-20 19:37:27 +03:00
77b58bc66d
Cleaned up object constructors to reduce duplicated code
2023-06-16 17:59:50 +03:00
4d947be287
Adventure map shipyard nwo has configurable boat type
2023-06-16 17:59:50 +03:00
6aedb99117
Cleaned up IShipyard interface
2023-06-16 17:59:10 +03:00