Ivan Savenko
7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
Ivan Savenko
c3957c2c2a
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
Ivan Savenko
0842f5afee
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
Ivan Savenko
98fd939ed6
Cartographer/Observatory is now configurable object
2023-10-16 00:12:38 +03:00
Ivan Savenko
9710a6b7b3
Updated terrain/river/road schema, added docs
2023-09-26 15:55:27 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
...
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
3bce245780
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
Ivan Savenko
383387ef29
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
Konstantin
4c4498b22a
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
Ivan Savenko
190368e419
Fix string ID's road/river/terrains
2023-03-05 17:39:27 +02:00
Ivan Savenko
623cae7d47
All translatable strings now have language identifier
2023-03-05 17:30:38 +02:00
Ivan Savenko
47c1803c42
Finalization of refactoring:
...
- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
e48bd39b9c
Moved road & river handlers into a separate file
2023-01-11 15:17:24 +02:00
Ivan Savenko
c6f089c6b1
Removed outdated comment
2023-01-11 13:59:33 +02:00
Ivan Savenko
1b25043dab
Terrain identifiers will also have mod:name format
2023-01-10 20:08:37 +02:00
Ivan Savenko
c455986a55
Fix regressions in RMG & map editor
2023-01-10 01:05:28 +02:00
Ivan Savenko
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
2023-01-10 00:01:35 +02:00