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Commit Graph

6891 Commits

Author SHA1 Message Date
Tomasz Zieliński
64fc2e5ed0 Move ObjectConfig to ObjectInfo.cpp. Preliminary version of banning object categories. 2024-08-24 15:12:22 +02:00
Tomasz Zieliński
85ee859b6e First version that works - banning objects is possible 2024-08-21 20:16:41 +02:00
Ivan Savenko
48c92711f2 Fixed deserialization of new artifacts (and possibly some other objects)
Was broken in my previous PR, since pointer graph serialization was
enabled by default, leading to deserializationFix triggering on netpack
apply.

Cleaned up / clarified code
2024-07-29 18:19:15 +00:00
Ivan Savenko
6ac3752325
Merge pull request #4330 from Laserlicht/spellbook
check spellbook
2024-07-27 19:34:50 +03:00
Laserlicht
e46f5f705b
better approach 2024-07-26 20:34:47 +02:00
Ivan Savenko
ec63f3eeac
Merge pull request #4314 from IvanSavenko/tower_target_selection
Implemented simple target selection logic for arrow towers
2024-07-26 14:22:13 +03:00
Andrii Danylchenko
dbcd7677ac
Merge pull request #4313 from vcmi/nkai-whirlpool
NKAI: whirlpool
2024-07-24 00:03:11 +03:00
Ivan Savenko
37cf788079
Merge pull request #4317 from IvanSavenko/split_townhandler
Split CTownHandler into smaller chunks
2024-07-22 17:42:48 +03:00
Ivan Savenko
e8aa6efbb9
Merge pull request #4261 from kaja47/shrinkage
Reduce size of Bonus struct from 320 bytes to 296 bytes.
2024-07-22 17:12:08 +03:00
K
c1e6bbddfe Reduce size of Bonus struct from 320 bytes to 296 bytes.
- Internal enums were resized to occupy single byte.
- Duration bitmask uses 16 bit integer directly instead of std::bitset<11> which consumed 8 bytes.
- Fields shuffled to minimise padding and keep the most useful data on first 2 cache lines.
2024-07-22 14:59:31 +02:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Andrii Danylchenko
683c363946 NKAI: whirlpool 2024-07-21 17:20:54 +03:00
Ivan Savenko
5bd9a32d97 Implemented simple target selection logic for arrow towers 2024-07-21 13:16:33 +00:00
Ivan Savenko
550540f8ab
Merge pull request #4316 from IvanSavenko/crashfixes
Crashfixes
2024-07-21 16:15:28 +03:00
Ivan Savenko
31738e8f90 Always track already serialized pointers to avoid infinite recursion on
sending complex objects
2024-07-20 18:29:41 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
2d3734656d Fix test 2024-07-19 12:17:06 +00:00
Ivan Savenko
2020d96070
Merge pull request #4071 from IvanSavenko/fix_rng_syncronization
[1.6] Fix potential desync if client uses different stdlib with different random number generators
2024-07-19 13:08:09 +03:00
Ivan Savenko
d02251f6a8
Merge pull request #4263 from Alexander-Wilms/json-error
JsonParser::parse(): Print file name if there were errors while parsing
2024-07-18 21:28:44 +03:00
Ivan Savenko
d55c4e3973
Merge pull request #4275 from IvanSavenko/music_modding
Additional options for music modding
2024-07-18 21:28:04 +03:00
Ivan Savenko
662254155a Merge branch 'vcmi/master' into 'vcmi/develop' 2024-07-17 13:57:36 +00:00
Alexander Wilms
b605dea6db JsonNode::JsonNode(): Also use reference for fileName argument in method definition 2024-07-17 14:37:58 +02:00
Alexander Wilms
c484244ba0
JsonNode::JsonNode(): Use reference for fileName argument
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-07-17 14:01:13 +02:00
Alexander Wilms
434371195d JsonNode constructors: Take fileName as argument
* Don't print JSON in JsonParser::parse() in case of errors
2024-07-17 13:50:59 +02:00
Alexander Wilms
1ca8e9b3ae JsonParser::parse(): Print JSON if there were errors while parsing
In cases where the file name was not specified, the warning messages were not very useful.

Example:

```json
File <unknown> is not a valid JSON file!
At line 33, position 1 warning: Comma expected!

{
        "name" : "New Old Heroes",
        "description" : "New heroes based on old 3DO artwork and other game appearances. Requires Horn of the Abyss.",
        "modType" : "Heroes",
        "version" : "1.2.0",
        "author" : "Aphra",
        "contact" : "",

        "heroes" :
        [
                "config/gwenneth.json",
                "config/balindar.json",
                "config/nicolas.json",
                "config/kastore.json",
                "config/kydoimos.json",
                "config/athe.json",
                "config/miseria.json",
                "config/areshrak.json",
                "config/pactal.json",
                "config/zog.json"
        ],

        "changelog" :
    {
        "1.0.0"   : ["Initial release"],
        "1.1.0"   : ["Added Nicolas Gryphonheart and Kastore"],
        "1.1.1"   : ["Bug fixes"],
        "1.2.0"   : ["Added some HotA portrait-only campaign heroes"]
    },

        "depends" :
                [ "hota.neutralCreatures" ]
        "keepDisabled" : true
}
```
2024-07-17 13:17:43 +02:00
Ivan Savenko
1072356002
Merge pull request #4268 from IvanSavenko/pathnode_reduce
Reduce size of CGPathNode and AIPathNode
2024-07-17 13:08:05 +03:00
Ivan Savenko
34b6eaa25e Integrating changes from PR #4251 - add logging for rng 2024-07-16 15:31:58 +00:00
Andrii Danylchenko
d243a2fc12
Merge pull request #4259 from vcmi/fix-4203
BattleAI: fix moving to unreachable in case of back-to-back 2-hex
2024-07-16 16:41:50 +03:00
Ivan Savenko
1c63fefe02 Moved banks randomization to server-side with client netpack 2024-07-16 13:13:39 +00:00
Ivan Savenko
b07408e984 New objects are now created and initialized on server and sent to client 2024-07-16 13:13:39 +00:00
Ivan Savenko
d2839c8e52 Rewardable object randomization is now always server-sided 2024-07-16 13:13:39 +00:00
Ivan Savenko
388d65d6b2 Fix merge 2024-07-16 13:13:39 +00:00
Ivan Savenko
c4b8778e8b Remove unused code 2024-07-16 13:13:39 +00:00
Ivan Savenko
5178e4842e Moved generation of new rumors to server 2024-07-16 13:13:39 +00:00
Ivan Savenko
55bf75c43e Remove no longer used random seeds from StartInfo 2024-07-16 13:13:39 +00:00
Ivan Savenko
0d66ddbeec GameState now uses random generator from server. Blocked access to rmg
on client
2024-07-16 13:13:38 +00:00
Ivan Savenko
63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
Ivan Savenko
60a51e98de Remove usage of std::function from CRandomGenerator 2024-07-16 13:13:07 +00:00
Ivan Savenko
30569a112c Fix crash on attempt to transfer component of a combined artifact 2024-07-16 13:08:15 +00:00
Ivan Savenko
ad9750ed3e
Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer
End of battle artifacts transfer
2024-07-16 12:45:13 +03:00
Ivan Savenko
696cce7f7f
Merge pull request #4253 from smanolloff/random-port
Bind VCMI server to a random TCP port
2024-07-16 12:25:29 +03:00
Ivan Savenko
fd04320815
Merge pull request #4267 from IvanSavenko/sonar_fix
Fixed new issues detected by SonarCloud
2024-07-16 12:23:08 +03:00
Ivan Savenko
8e8d640923
Merge pull request #4276 from Alexander-Wilms/jsonparser-err-newline
JsonParser::error(): Don't add trailing newline
2024-07-16 12:21:23 +03:00
Ivan Savenko
3134d8383c
Merge pull request #4207 from Laserlicht/map_format_additional
[1.6] Map format additional infos
2024-07-16 12:15:58 +03:00
Alexander Wilms
f22a3d6168
JsonParser::error(): Use empty()
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-07-16 10:30:00 +02:00
Alexander Wilms
466318b77b JsonParser::error(): Don't add trailing newline 2024-07-15 23:58:56 +02:00
Ivan Savenko
d59744f26f It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
Ivan Savenko
9c5d5d7c5a It is now possible to define custom battle opening sound and custom music
for a battlefield
2024-07-15 21:46:23 +00:00
Ivan Savenko
358008fca9 It is now possible to define multiple town themes 2024-07-15 21:45:51 +00:00
Ivan Savenko
04a81fee87 Reduce size of CGPathNode and AIPathNode 2024-07-15 07:49:04 +00:00