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Commit Graph

17065 Commits

Author SHA1 Message Date
Ivan Savenko
6565b1d249
Merge pull request #4564 from IvanSavenko/stream_regressions_fix
Fixes for regressions found on stream
2024-09-04 23:37:15 +03:00
Ivan Savenko
44fdb71933 Machine Factory and Refugee Camp can't be owned 2024-09-04 19:46:58 +00:00
Ivan Savenko
dae9e1e316 Implement IOwnableObject interface for shipyard 2024-09-04 19:46:36 +00:00
Ivan Savenko
7a0726bcff Apply x2 bonus only to creature growth of affected creature on new month 2024-09-04 19:46:15 +00:00
Ivan Savenko
4108b5d71f
Merge pull request #4551 from vcmi/fix-battle-ai
BattleAI: avoid standing in moat
2024-09-03 21:59:37 +03:00
Andrii Danylchenko
07ae33b8f4 BattleAI: missing lock 2024-09-03 13:02:58 +03:00
Andrii Danylchenko
f9442208da BattleAI: avoid standing in moat 2024-09-03 13:02:58 +03:00
Ivan Savenko
1e0f131d7f
Merge pull request #4553 from Laserlicht/clang_fix
fixes build on clang
2024-09-03 12:44:02 +03:00
Ivan Savenko
f033ce8347
Merge pull request #4554 from Laserlicht/8th_fix
fixes bug for 8th creature
2024-09-03 12:40:56 +03:00
Laserlicht
ff65a33d44
fixes bug for 8th creature 2024-09-03 11:03:37 +02:00
Laserlicht
1c809bcb88
fixes build on clang 2024-09-03 00:25:35 +02:00
Ivan Savenko
ee64928454
Merge pull request #4448 from smanolloff/split-client+develop
Split vcmiclient in two
2024-09-02 15:34:05 +03:00
Simeon Manolov
e502853227
address code review comments 2024-08-31 18:14:05 +03:00
Ivan Savenko
39e5ba32f6
Merge pull request #4530 from IvanSavenko/town_fortifications
Support for configurable town fortifications
2024-08-31 13:59:40 +03:00
Ivan Savenko
da1f39c6c4
Merge pull request #4541 from kdmcser/develop
update Chinese translation and regenerate translations
2024-08-31 13:53:44 +03:00
Ivan Savenko
71c7beb7a5
Merge pull request #4533 from IvanSavenko/town_growth
Change logic of neutral towns garrisons to match H3
2024-08-31 13:52:36 +03:00
Ivan Savenko
0a72a0a48e
Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts
BulkEraseArtifacts network pack
2024-08-31 13:52:26 +03:00
Ivan Savenko
8cfc1c4ee1
Merge pull request #4535 from IvanSavenko/savecompat_bump
Removed save compatibility with 1.4
2024-08-31 13:51:10 +03:00
kdmcser
1212fce62c update Chinese translation 2024-08-31 02:31:52 +08:00
kdmcser
d7a504dd86 Regenerated translations 2024-08-31 02:20:07 +08:00
kdmcser
4f6a739a45 update Chinese translation 2024-08-31 02:05:43 +08:00
Ivan Savenko
727cd2e9e1
Merge pull request #4539 from IvanSavenko/crashfix
Crashfixes
2024-08-30 17:19:24 +03:00
Ivan Savenko
7f926fc30e
Merge pull request #4478 from Laserlicht/resource_generation
generate assets to file
2024-08-30 15:36:51 +03:00
Ivan Savenko
82afab584c
Merge pull request #4526 from vcmi/docs-ios-manual-signing
[docs][iOS] add one more ipa signing option
2024-08-30 15:28:54 +03:00
Ivan Savenko
c3e76f19e1 Add workaround for very common crash in BattleAI 2024-08-30 12:25:55 +00:00
Ivan Savenko
01697e4387 Fix player not being marked as defeated on losing all heroes and towns 2024-08-30 12:25:34 +00:00
Ivan Savenko
644d6f4529
Merge pull request #4507 from vcmi/fix-battle-ai
Battle AI: fix firewall, fix haste spellcast evaluation for waits and…
2024-08-30 14:36:05 +03:00
Ivan Savenko
07ce8ae1ab
Merge pull request #4538 from kaja47/fix-crash-when-losing
fix crash when computer player loses
2024-08-30 14:16:33 +03:00
K
ca12750dc3 fix crash when computer player loses
Changing dwelling's owner to neutral accesses a PlayerState but neutrals
don't have a PlayerState and that leads to crash.
2024-08-30 11:28:56 +02:00
Ivan Savenko
82c37573fa Removed save compatibility with 1.4
All save compatibility checks targeting 1.4 saves have now been removed.
Saves from 1.5 can still be loaded in 1.6

Implemeted few TODO's in serialization that were postponed to avoid
breaking save compatibility in MP for 1.5.X releases.

Fixed missed case for loading black market object from 1.5 saves
2024-08-29 18:51:53 +00:00
SoundSSGood
e15ea4fc75 BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
Ivan Savenko
73459876bf Initial garrison of a town should now match H3 logic 2024-08-29 15:46:22 +00:00
Ivan Savenko
7064374d87 Fix visions not working for towns 2024-08-29 15:46:03 +00:00
Ivan Savenko
b436290d16 Fix crash on right-clicking a neutral town 2024-08-29 15:45:46 +00:00
Ivan Savenko
21fc80a315 Growth of town garrison in neutral towns now uses H3 logic 2024-08-29 15:22:31 +00:00
Ivan Savenko
9a5bee1eaf
Merge pull request #4532 from IvanSavenko/bugfixing
Fixes for recent regressions
2024-08-29 17:16:31 +03:00
Ivan Savenko
d0b3bb95b2 Change gamestate initialization order - list of owned objects must be
initialized before connecting towns with visiting heroes, but after
generateion of starting heroes
2024-08-29 13:18:33 +00:00
Ivan Savenko
32ad9c1902 Change ordering of UI elements in main menu to fix hota 1.7 menu 2024-08-29 13:18:33 +00:00
Ivan Savenko
9a2d918360 Fixed mouse wheel in xbrz mode, use mouse position information if
provided by SDL
2024-08-29 13:18:30 +00:00
Laserlicht
c6f0f8de03 generate assets only when necessary 2024-08-29 00:37:39 +02:00
Laserlicht
f327224d45 remove original resource functionality 2024-08-28 23:44:31 +02:00
Ivan Savenko
36c1ed670f Support for configurable town fortifications
Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.

It is now possible to define which parts of town fortifications are
provided by town buildings

Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".

Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
Ivan Savenko
247be94015
Merge pull request #4502 from IvanSavenko/town_building_config
Moddable town buildings improvements
2024-08-28 17:56:49 +03:00
Ivan Savenko
4c84379110 Open thieves guild if building provides corresponding bonus 2024-08-28 14:04:47 +00:00
Ivan Savenko
408a632002 Deprecate artifact-related building types 2024-08-28 13:50:08 +00:00
Ivan Savenko
55fd7bd7aa Thieves guild information level is now a bonus type 2024-08-28 13:50:07 +00:00
Ivan Savenko
a1a194d904 Allow replacing war machine if hero has a different machine in the slot 2024-08-28 13:49:42 +00:00
Ivan Savenko
8ef8ffa5c4 Implemented configurable blacksmith. Deprecated ballistaYard type 2024-08-28 13:49:42 +00:00
Ivan Savenko
175f6716d2
Merge pull request #4518 from IvanSavenko/new_turn_refactor
Refactor new turn processing on server
2024-08-28 16:49:22 +03:00
Andrey Filipenkov
3e6f64d6b6
[docs][iOS] add one more ipa signing option 2024-08-28 16:12:20 +03:00