Henning Koehler
69a538a600
added bonus type MANUAL_CONTROL
2017-08-28 20:09:27 +12:00
Henning Koehler
7e5c1ec7f8
made artillery bonus-based; supports multiple bonus shots
2017-08-27 21:05:17 +12:00
Henning Koehler
8bdb8f01ca
made scholar skill bonus-based
2017-08-27 20:10:25 +12:00
Henning Koehler
25e6b5cc07
added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based
2017-08-27 17:40:52 +12:00
Henning Koehler
fc77c40a82
made ballistics bonus-based
2017-08-26 21:16:05 +12:00
Henning Koehler
19e619f61e
wisdom is now bonus-based
2017-08-26 20:49:29 +12:00
Arseniy Shestakov
8180e4d5c5
VCMIDirs: improvements for development on Mac and Linux
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Also added /usr/share/games in VCMIDirsXDG::dataPaths for mantis#2189.
2017-08-25 08:43:27 +03:00
Dydzio
ea17b0f458
Major overhaul of VS related files
2017-08-19 15:58:55 +02:00
Dydzio
e3ba491fa1
Use multi-core compile by default, fix VCMI_client path
2017-08-19 13:27:24 +02:00
Arseniy Shestakov
fee999300e
VCMIDirs: add hack to run from single directory on Mac and Linux
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Also change working directory to where binary is on all platforms except Android
2017-08-16 16:10:08 +03:00
Arseniy Shestakov
40af43c46e
CMake: massive rework for Mac build and other improvements
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- macOS: RPATH-related code all removed or disabled
- macOS: new osx/CMakeLists.txt to run some install-code running after all subdirectories
- Assets copying into the runtime output directory implemented for Mac and Linux development
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
56f89270db
macOS: full rework of Mac packaging process
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- Most of outdated CMakeLists code removed.
- All Mac-specific code is removed include Sparkle support and vcmibuilder app.
- DMG buidling reimplemented using macdeployqt command.
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
193f492b99
CMake: cleanup, project generation and other improvements
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- Use EXCLUDE_FROM_ALL for FuzzyLite and GoogleTest to avoid inclusion of unneded headers and libraries into installers.
- Set minimum CMake version only in main CMakeLists.txt
- Set project name only in main CMakeLists.txt
- Visual Studio: add assign_source_group function to generate proper filesystem tree
- Visual Studio: set PROJECT_LABEL so generated projects have same names binaries on Windows
- Visual Studio: enabled USE_FOLDERS for projects grouping. This also possibly affect other IDEs.
- Added add_subdirectory_with_folder function to make sure 3rd-party libraries are affected by USE_FOLDERS.
2017-08-16 16:10:07 +03:00
AlexVinS
8c0fab1dcf
fixes
2017-08-12 14:36:37 +03:00
AlexVinS
15138c23de
Finished conversion to new logging API
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* removed logger streams
* (float3|int3)::operator() -> (float3|int3)::toString(), it was too ugly and confusing.
2017-08-11 23:06:27 +03:00
AlexVinS
a8a3230798
Logging cleanup (server).
2017-08-11 16:50:00 +03:00
AlexVinS
046e1a7c29
Prepared JsonNode for new logging API.
2017-08-11 16:27:42 +03:00
Arseniy Shestakov
21074e13c3
macOS: always change working directory for launcher and server
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This make relative paths work properly when launched from DMG or from different directory.
2017-08-09 01:33:12 +03:00
ArseniyShestakov
cb40c093f8
Avoid boost::optional assignment for Boost 1.64 compatibility ( #360 )
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Two options here: to use emplace from 1.56 or boost::make_optional.
Unfortunately Ubuntu 14.04 is using 1.54 and I'd rather not to break it.
2017-08-05 16:09:29 +03:00
ArseniyShestakov
9d9c026c85
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
Arseniy Shestakov
6d9f99d4de
Code style: and one more pass on lambda expressions parameter list
2017-07-19 02:11:17 +03:00
Arseniy Shestakov
2da3d8a563
Code style: remove senseless comments
2017-07-18 00:04:00 +03:00
ArseniyShestakov
b52cfe5283
Code style: use parentheses for creating heap-based objects ( #344 )
2017-07-16 12:58:05 +03:00
AlexVinS
7374689301
Fixed https://bugs.vcmi.eu/view.php?id=2715
2017-07-16 00:02:55 +03:00
ArseniyShestakov
a4c0ad94b1
Code style: remove default value hints in definitions ( #342 )
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Some are outdated and this is something IDE are useful for.
2017-07-15 14:08:20 +03:00
ArseniyShestakov
ea0ceb1805
Merge pull request #323 from vcmi/CStackTweaks
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CStack tweaks
2017-07-15 00:42:08 +03:00
ArseniyShestakov
006fa6c6df
Merge pull request #332 from FeniksFire/SmallBugFix
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Fix handling damage from obstacles
2017-07-15 00:09:37 +03:00
AlexVinS
df13851176
fixed wrong battle result
2017-07-14 23:43:03 +03:00
Arseniy Shestakov
f1e5797834
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
Arseniy Shestakov
dbcd79c48a
Code cleanup: remove double and unneded semicolons
2017-07-12 22:01:10 +03:00
AlexVinS
e677373241
tweak
2017-07-10 08:53:29 +03:00
AlexVinS
1fe01b7254
Moved defensive stance log message building to server side.
2017-07-10 04:05:36 +03:00
AlexVinS
ea3502ed60
Removed CStack::totalHealth()
2017-07-09 20:23:51 +03:00
AlexVinS
44fc0cb57b
Broken CHealth dependency on CStack
2017-07-09 19:49:52 +03:00
FeniksFire
43d324b561
Fix handling damage when stack wait in moat.
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Currently stack don't take any damage from moat when he stay in same
place.
2017-07-09 15:07:20 +02:00
FeniksFire
ce09da783a
Fix taking double damage from the same moat.
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When stack move to the double moat in the fortress, he will be damaged
twice. I fixed it like in original h3, now stack will be damaged once a
time.
2017-07-08 21:44:26 +02:00
AlexVinS
4f14f22d3a
Unified CStack ammo, casts and counterattacks
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* it is possible now to add casts and shoots OTF (f.e. with spell bonus)
Centralized stack 'ammo' loading from bonus system.
* introduced small proxy class for local bonus cache
(no need to use global cache if particular selector used on node only in one place)
* handle killing resurrected creatures
* use IBonusBearer::MaxHealth() where possible
* Fixed https://bugs.vcmi.eu/view.php?id=2486
* Possible fix for 0 HP after resurrection.
* Hack-fixed https://bugs.vcmi.eu/view.php?id=2584
* Unified CStack health API
* Use CHealth for CStack count and health points
* increased SERIALIZATION_VERSION
2017-07-08 20:29:59 +03:00
FeniksFire
45a63e003c
Fix: getting additional damage from destination obstacles
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When the stack was selected to pass through 2 field in moat, first hex
stopped him but then he got also additional damage from destination
obstacle.
2017-07-08 17:40:27 +02:00
Victor Luchits
30cc2f6a01
Change the output path for cmake so all files go into the same root directory
2017-07-07 13:08:53 +03:00
ArseniyShestakov
b670bcb46f
Merge pull request #313 from vcmi/spellCastQuery
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Spell cast query
2017-07-04 02:43:22 +03:00
AlexVinS
dbaf3cb023
Cleanup & formatting
2017-07-04 01:32:40 +03:00
FeniksFire
8577445b10
Simple fix: http://bugs.vcmi.eu/view.php?id=2366
2017-07-03 22:41:16 +03:00
AlexVinS
a65befaa08
Moved town portal logic to mechanics class
2017-07-03 21:43:04 +03:00
AlexVinS
3d1a84875e
Queries refactoring
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* Moved SUMMON_BOAT special case to mechanics
* Partially moved Town portal logic to mechanics class
* Added generic query reply to CCallback
* Redesigned Queries so that base API do not depends on CGameHandler
* Got rid of CGameHandler::castSpellRequest
* Removed CGameHandler::castSpell
* Added new Query type for town portal dialog (not used yet)
2017-07-03 21:43:04 +03:00
ArseniyShestakov
5dfb7a5771
Merge pull request #317 from vcmi/attackerOwned
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Refactored CStack::attackerOwned to CStack::side
2017-07-03 16:19:54 +03:00
AlexVinS
e4c14c4cc2
avoid assertions in stack position checks
2017-07-03 12:59:33 +03:00
AlexVinS
4f8c7bd4bb
CStack refactoring
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* removed all occurrences of attackerOwned
* Use BattleSide enum
* more tweaks
2017-07-01 19:17:08 +03:00
ArseniyShestakov
2f305cc68d
Remove code related to duel mode ( #312 )
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Remove code related to duel mode
2017-07-01 16:30:13 +03:00
Arseniy Shestakov
fb19a3a068
CMake: update all CMakeLists to include actual sources and headers
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This make it easier to use project with newer CMake and Qt Creator.
I decided against using GLOB since we don't rename files that much.
2017-06-29 02:03:37 +03:00
ArseniyShestakov
bd27636cd9
Merge pull request #316 from FeniksFire/improvingTheBattle
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Refactoring.
2017-06-28 19:55:03 +03:00