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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

83 Commits

Author SHA1 Message Date
AlexVinS
02ae95aca3 Fixed random map format test crash 2017-06-14 12:40:46 +03:00
AlexVinS
c82afe7156 switch CMapService API to ResourceID 2017-06-04 22:42:48 +03:00
FeniksFire
039e3842fc Aesthetic changes in BattleHex (#303) 2017-05-29 10:33:34 +03:00
AlexVinS
a85b4cf2a5 * WIP on event condition format
* Hero portrait serialization
* Fix town spells serialization

* Added support for float exponential part in Json
* Added support for int64 in Json
* Added basic Hero definitions serialization
* Added rumors serialization
* Advanced player info serialization.
* Added Disposed heroes serialization, (!) not covered with tests yet
* Added Local event serialization
* Added Pandoras box serialization
* Added Seer hut reward serialization
* Added CQuest serialization
* Added API for map object instance names serialization.
* Added random dwelling options serialization
* Advanced town options serialization
* Advanced hero options serialization
* More map format tests
* A lot of fixes, cleanup and refactoring
2017-05-27 00:23:19 +03:00
DjWarmonger
20700495c0 Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2017-03-02 10:59:34 +01:00
DjWarmonger
84bdc5c994 Compilation fixes for MSVS.
Apparently it doesn't like structs converted to class, needs more investigation.
2017-03-02 10:58:14 +01:00
AlexVinS
0b50976de1 [C::B] build fixes 2017-02-22 00:39:13 +03:00
FeniksFire
49e32325c4 Uncommend code fragment and make simple protect from error. 2017-01-31 19:55:43 +01:00
FeniksFire
de7184d68d Making unit tests for BattleHex and some estetic improvements. 2017-01-29 16:38:13 +01:00
DjWarmonger
80d5f7b4a4 Updated project files to MVS 2015 (in fact, it's trivial). 2016-12-12 19:14:45 +01:00
AlexVinS
204ee37ae4 boost/program_options has only 2 uses, and unlikely will be used more -> removed form Global.h. 2016-11-28 21:38:17 +03:00
AlexVinS
36598d8695 Fixed CID 1197474, CID 1366358 2016-11-28 19:35:33 +03:00
AlexVinS
4ef1956779 Fixed CID 1366320 2016-11-25 22:39:44 +03:00
Arseniy Shestakov
cb3d6a24e7 Cmake: cleanup for commit hash in build version
Since it's available in lib we don't need to include it everywhere.
2016-10-27 17:01:29 +03:00
Vadim Markovtsev
da1c9cf249 Fix rebuilding everything on HEAD change 2016-10-23 16:56:53 +02:00
Vadim Markovtsev
d0beb27197 Add git commit hash into the version string 2016-10-23 15:45:47 +02:00
AlexVinS
3f075e391a ERM convert logging 2016-08-29 19:49:52 +03:00
Alexander Shishkin
5e5ce0bb09 Merge pull request #203 from vcmi/logFormat
boost::format support for CLogger
2016-08-29 17:32:44 +04:00
AlexVinS
439aeecc8b [c::b] re-enabled PCH, tested with GCC 5.3. (Older versions may not work) 2016-08-18 13:40:35 +03:00
AlexVinS
36c44c2ce7 projects update 2016-08-13 16:57:11 +03:00
AlexVinS
72f79a3ad7 Draft boost::format based log proxy. 2016-08-13 16:57:09 +03:00
AlexVinS
379331fc73 [tests] Relaxed logging 2016-08-11 11:07:04 +03:00
AlexVinS
8e3e574900 Fix map object appearance serialization 2016-02-26 02:03:14 +03:00
AlexVinS
d2f04332d0 Load object appearance and pos before addNewObject call, it is required for block-visit calculation.
Added a test for tile block-visit.
2016-02-24 00:44:17 +03:00
AlexVinS
dc5ad7d7b3 Make string instance names persistent 2016-02-22 19:26:42 +03:00
AlexVinS
15a4a11560 Tweak tests 2016-02-21 22:25:31 +03:00
AlexVinS
a4b6d34ebe Advance map header serialization 2016-02-21 22:13:20 +03:00
AlexVinS
53b5587c2e Advance map header serialization 2016-02-21 21:21:22 +03:00
AlexVinS
ec760632a6 Advance Json serializer
* added bool, numeric and string support
* added some enum support
* PoC implementation of logical id condition
* Refactoring
2016-02-15 12:21:39 +03:00
AlexVinS
800f32c4cb Fix few cases of tempOwner initialization. 2016-02-14 12:13:30 +03:00
AlexVinS
a59f0c23ce Dedug tweaks 2016-02-13 17:16:00 +03:00
AlexVinS
fb17914ae5 Debug tweaks 2016-02-10 08:59:24 +03:00
AlexVinS
6977fc3a14 Move test filesystem creation to global fixture 2015-12-05 12:37:37 +03:00
AlexVinS
126a821960 Tweak tests setup. 2015-12-05 12:37:37 +03:00
AlexVinS
e7359c9a36 Serialize tempOwner 2015-12-05 12:37:35 +03:00
AlexVinS
2d5a366e6c Implemented (basic) object construction and placement
* contain refactoring of RMG and class handling (will be more)
2015-12-05 12:36:42 +03:00
AlexVinS
9cc3dae5fe Started working on objects serialization 2015-12-05 12:36:42 +03:00
AlexVinS
f5b348a1d1 Formatting 2015-12-05 12:36:35 +03:00
AlexVinS
3af255d1b9 Implemented terrain serialisation
* with test
2015-12-05 12:36:34 +03:00
AlexVinS
3d63a97cf9 Fix TriggeredEvent check 2015-12-05 12:36:33 +03:00
AlexVinS
b828f8fa9b Added checks fro terrain 2015-12-05 12:36:32 +03:00
AlexVinS
a3c3f935b9 Advance map checks 2015-12-05 12:06:53 +03:00
AlexVinS
11af00bcdf Start working on Triggered Events 2015-12-05 12:06:50 +03:00
AlexVinS
b683c29b6e Added modification time to zip.
* it is required to consider archive valid (by some tools)
2015-12-05 12:06:49 +03:00
AlexVinS
f6e2cd16ed Fix header.mapLevels saving 2015-12-05 12:06:48 +03:00
AlexVinS
0cc7213a27 WiP on zip serialization
(-) still not works correctly
2015-12-05 12:06:47 +03:00
AlexVinS
f2164abf1b Wip on zip serialize fixes 2015-12-05 12:06:45 +03:00
AlexVinS
27a29bd035 Start implementing actulal json serialization 2015-12-05 12:06:44 +03:00
AlexVinS
580263201a Cleanup old tests 2015-12-05 12:06:43 +03:00
AlexVinS
1a8faeb0b9 Start implementing map saver 2015-12-05 12:06:42 +03:00