Ivan Savenko
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6ea7add4bb
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Merge pull request #1394 from SoundSSGood/art-move-fix
Artifact movement refactoring
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2023-01-15 17:29:36 +02:00 |
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Andrey Filipenkov
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2de48624bc
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[iOS] fix linking QtCore
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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2f14914120
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fix Boost deprecation warnings
warnings introduced in v1.81
# Conflicts:
# mapeditor/resourceExtractor/ResourceConverter.cpp
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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efbed6000b
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fix typo
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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b22c651b0f
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[CI] switch Apple platforms to Xcode 14
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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9d3ad51de4
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[Conan][docs] fix examples of using our prebuilt binaries for macOS/iOS
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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0eef2412db
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[Conan] switch to apple-clang 14
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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453217b4bb
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[Conan] ignore SDL versions with broken sound
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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427cae2704
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[Conan] fix building Boost.Locale with Apple-clang in versions >= 1.81
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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43ef6c075e
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[Conan] disable bitcode explicitly
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2023-01-15 17:28:09 +02:00 |
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Andrey Filipenkov
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e855a9db7c
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[Conan] use profile includes for common parts
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2023-01-15 17:28:09 +02:00 |
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Dydzio
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804b164c75
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Changed getQuantityRangeStringForId handling
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2023-01-15 16:19:55 +01:00 |
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Andrii Danylchenko
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9f0eb055f9
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Merge pull request #1426 from vcmi/android-upgrade-sdl
Update android JNI bindings
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2023-01-15 10:36:32 +02:00 |
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Dydzio
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4736351e78
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Change spaces to tabs in cmakelists
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2023-01-15 01:19:47 +01:00 |
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Dydzio
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b5a1b178d9
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Explicitly call reset on shared_ptr for potential readability boost
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2023-01-15 01:18:35 +01:00 |
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Dydzio
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06376ca4ef
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Change ClientCommandManager to become non-static
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2023-01-15 01:09:58 +01:00 |
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Ivan Savenko
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a46ab835ce
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Applied review suggestions
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2023-01-14 23:01:33 +02:00 |
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Dydzio
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8248feebf7
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Implement numeric creature descriptions with config toggle on/off
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2023-01-14 15:55:08 +01:00 |
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Ivan Savenko
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ccc6ebee0d
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Cleared up gate blocking, Force Field can now block gates
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2023-01-13 15:44:42 +02:00 |
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Ivan Savenko
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526de47ca4
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Removed 0.98 compatibility
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2023-01-13 13:00:07 +02:00 |
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Ivan Savenko
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3be3c871fb
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Destroyed walls will now remove wall penalty
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2023-01-13 01:59:09 +02:00 |
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Ivan Savenko
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1d7f004658
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Implemented reinforced walls in towns with Castle
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2023-01-13 01:09:24 +02:00 |
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Ivan Savenko
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500cf7f15d
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EWallPart & EWallState are now enum class
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2023-01-13 00:35:58 +02:00 |
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Ivan Savenko
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b86704bece
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Ballistics mechanics should now match H3
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2023-01-12 23:53:29 +02:00 |
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Ivan Savenko
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dd3adb7e16
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Arrow towers damage algorithm should now match H3
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2023-01-12 23:52:03 +02:00 |
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Ivan Savenko
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9658ffba99
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Allow disabling & deleting local mods other than vcmi mod
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2023-01-12 16:29:01 +02:00 |
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Ivan Savenko
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e188060480
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Fix server shutdown on transferring artifact to commander
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2023-01-12 16:27:59 +02:00 |
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Dydzio
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91a52ebb8e
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Add GUI lock
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2023-01-11 17:14:10 +01:00 |
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Dydzio
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cb3fd24ec0
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Fixes after merge, move removeGUI to Client class
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2023-01-11 17:11:44 +01:00 |
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Dydzio
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aac515f64e
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Merge 'develop' branch
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2023-01-11 16:24:53 +01:00 |
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Ivan Savenko
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192e856797
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merge with vcmi/develop
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2023-01-11 16:47:53 +02:00 |
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Ivan Savenko
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e48bd39b9c
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Moved road & river handlers into a separate file
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2023-01-11 15:17:24 +02:00 |
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Ivan Savenko
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5e72ef76cf
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Fix quest texts accessing
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2023-01-11 15:10:44 +02:00 |
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Ivan Savenko
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76540bd960
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Fix tactics buttons positioning
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2023-01-11 15:10:30 +02:00 |
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Ivan Savenko
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8b6f6f9b93
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Fix msvc compile
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2023-01-11 13:59:43 +02:00 |
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Ivan Savenko
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c6f089c6b1
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Removed outdated comment
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2023-01-11 13:59:33 +02:00 |
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SoundSSGood
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a0568823a9
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swap contitutient
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2023-01-11 13:17:33 +02:00 |
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Ivan Savenko
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9b77215b23
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Attempt to fix slowdown in daily buid - revert MXE
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2023-01-10 21:19:32 +02:00 |
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Ivan Savenko
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1e37e66e6c
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Replaced Terrain::BORDER and WRONG with NONE
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2023-01-10 20:09:09 +02:00 |
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Ivan Savenko
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1b25043dab
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Terrain identifiers will also have mod:name format
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2023-01-10 20:08:37 +02:00 |
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Ivan Savenko
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1caec0a8cb
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Removed default native terrains - breaks neutral faction
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2023-01-10 20:08:07 +02:00 |
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Ivan Savenko
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8c2b1d74be
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Removed unused code
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2023-01-10 20:07:22 +02:00 |
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Ivan Savenko
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3fd9a14651
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Fix #1401 - Restored accessing creature names via GeneralTextHandler
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2023-01-10 12:26:20 +02:00 |
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Ivan Savenko
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c455986a55
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Fix regressions in RMG & map editor
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2023-01-10 01:05:28 +02:00 |
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Ivan Savenko
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668aee71ff
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Added schemas for rivers & roads, updated terrain schema
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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c6d62c6297
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Added translatable strings for roads & rivers, for use in editor
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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4f3ea0d1d9
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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f51b3bca57
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use JsonKey or NameTranslated instead of ambiguos Name
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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009705e794
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Names for terrains now pass through translator
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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7c7ae26e67
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Map/Road/River identifiers are now private members
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2023-01-10 00:01:35 +02:00 |
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