Ivan Savenko
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7a0e8f95b9
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Add quick workaround for NKAI not constructing resource silo
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2025-01-19 19:41:38 +00:00 |
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Ivan Savenko
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2d6ae7859b
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Fixes BattleAI not selecting best hex when approaching nearest enemy
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2025-01-19 16:38:50 +00:00 |
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Ivan Savenko
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ed70e94f9a
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Better reporting for configurable building initialization crash
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2025-01-19 16:13:12 +00:00 |
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Ivan Savenko
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9cf75713d0
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Fix possible crash on opening unit window if unit has both ability and
artifact bonus
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2025-01-19 16:08:29 +00:00 |
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Ivan Savenko
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2823bf5848
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Minor code simplifaction
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2025-01-19 12:41:02 +00:00 |
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Ivan Savenko
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c6eac55210
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Fix reference to renamed console command
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2025-01-19 12:40:41 +00:00 |
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Ivan Savenko
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4912e92f33
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Try to fix possible crash on statistics window
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2025-01-19 12:40:17 +00:00 |
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Ivan Savenko
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82b81a7853
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Added better error reporting for unclear crashes
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2025-01-19 12:39:22 +00:00 |
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Ivan Savenko
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711bbc684f
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Try to fix strange crash on mod install
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2025-01-18 21:29:55 +00:00 |
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Ivan Savenko
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83155c2755
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Try to fix crash on loading screenshots without active mod
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2025-01-18 21:28:35 +00:00 |
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Ivan Savenko
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232e70c03a
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Try to fix unclear, rare crash on saving the game
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2025-01-18 19:51:31 +00:00 |
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Ivan Savenko
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b946d36bb0
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Fix crash on winning game by capturing town that is victory condition
without defeating all enemies first
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2025-01-18 19:51:09 +00:00 |
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Ivan Savenko
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3d56375ec0
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Fix possible crash on loading game with broken mods active
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2025-01-18 19:50:25 +00:00 |
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Ivan Savenko
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f132fad14e
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Fix spells banned on map appearing in towns, cleanup code
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2025-01-18 19:49:56 +00:00 |
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Ivan Savenko
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2a16767cdc
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Fix FREE_SHOOTING bonus check (including war machines)
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2025-01-18 19:49:30 +00:00 |
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Ivan Savenko
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b33b880482
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Do not add dead units as 'adjacent', since all callers assume this
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2025-01-18 19:48:59 +00:00 |
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Ivan Savenko
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f3e8291ecd
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Fix crash on attempting to rename preset to the same name
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2025-01-18 19:48:06 +00:00 |
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Ivan Savenko
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92b2c175a7
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Clarify docs on fused artifacts
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2025-01-18 19:47:42 +00:00 |
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Ivan Savenko
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59cdd46490
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Possible fix for crash on opening creature/commander window
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2025-01-18 19:45:34 +00:00 |
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Ivan Savenko
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ce0ddfd580
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Merge pull request #5260 from IvanSavenko/version_bump_164
Version bump to 1.6.4
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2025-01-12 17:33:34 +02:00 |
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Ivan Savenko
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d935a19504
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Merge pull request #5250 from IvanSavenko/optimize_ai
BattleAI optimizations
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2025-01-12 14:20:30 +02:00 |
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Ivan Savenko
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d32090292e
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Version bump to 1.6.4
Release date TBD
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2025-01-12 12:19:27 +00:00 |
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Ivan Savenko
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8c3cd666ad
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Merge pull request #5255 from GeorgeK1ng/czech_update
Czech translation update
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2025-01-12 14:14:36 +02:00 |
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Ivan Savenko
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5bfc837a8f
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Fix regressions from battlehex PR (mostly related to towers)
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2025-01-12 11:07:50 +00:00 |
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Ivan Savenko
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14320fb100
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Fix spawned wandering monsters not correctly attached to bonus system
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2025-01-12 11:06:45 +00:00 |
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Ivan Savenko
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3d1bf03a25
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Fix potential concurrent access
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2025-01-12 11:06:00 +00:00 |
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George King
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58011b8f9c
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Add files via upload
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2025-01-11 12:57:08 +01:00 |
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George King
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97ba56f7c5
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Add files via upload
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2025-01-11 12:49:21 +01:00 |
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George King
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1610a1a44a
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Add files via upload
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2025-01-11 12:48:55 +01:00 |
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Ivan Savenko
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48473b18f6
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move checks for invincible bonus to UnitState & cache
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2025-01-10 21:15:37 +00:00 |
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Ivan Savenko
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5cff9af236
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Reduce BattleAI logging
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2025-01-10 19:45:35 +00:00 |
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Ivan Savenko
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40bff74195
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Use small vector for unit list
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2025-01-10 18:58:46 +00:00 |
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Ivan Savenko
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797b62fd46
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Try to implement lazy evaluation for reachability map
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2025-01-10 17:43:45 +00:00 |
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Ivan Savenko
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2d5b5d94e7
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Optimize computation of reachability map
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2025-01-10 15:38:28 +00:00 |
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Ivan Savenko
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3b35c679ce
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Optimize Unit::getHexes method
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2025-01-10 15:07:59 +00:00 |
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Ivan Savenko
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5375d61d1b
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Optimize battleAdjacentUnits method
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2025-01-10 14:27:12 +00:00 |
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Ivan Savenko
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a44bbf4527
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Merge pull request #5044 from MichalZr6/battle_hex_array
New container for BattleHexes. Refactors aiming for quick-battle better performance.
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2025-01-10 15:32:05 +02:00 |
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Ivan Savenko
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f3c88b5bc7
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Merge pull request #5208 from godric3/map-editor-improve-inspector
map editor: show edited values in inspector
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2025-01-10 15:25:29 +02:00 |
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Ivan Savenko
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ca21adc93f
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Merge pull request #5227 from kambala-decapitator/cmake-improvements
CMake improvements
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2025-01-10 15:24:44 +02:00 |
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Ivan Savenko
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b2331fb069
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Merge pull request #5248 from vcmi/master
Merge master -> beta
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2025-01-10 14:53:34 +02:00 |
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Ivan Savenko
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ff598b6eec
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Merge pull request #5242 from IvanSavenko/kirre_fix
Fix not accounting for movement points limit on land bonuses
1.6.3
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2025-01-09 21:59:03 +02:00 |
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Ivan Savenko
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699709adf0
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Fix not accounting for movement points limit on land bonuses
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2025-01-09 19:34:24 +00:00 |
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Ivan Savenko
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7f706b7749
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Merge pull request #5237 from vcmi/beta
Merge beta -> master
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2025-01-09 15:30:39 +02:00 |
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Ivan Savenko
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8789bea783
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Merge pull request #5236 from IvanSavenko/release_163
Preparation for release 1.6.3
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2025-01-09 14:57:46 +02:00 |
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Ivan Savenko
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99e57b81ef
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Preparation for 1.6.3 release on december, 10th
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2025-01-09 12:19:43 +00:00 |
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Ivan Savenko
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3725ca868a
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Update changelog
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2025-01-09 12:19:08 +00:00 |
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Ivan Savenko
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4e3dd80e46
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Merge pull request #5230 from dydzio0614/vietnamese-translation
Vietnamese translation update by Hunter8x from Discord
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2025-01-09 12:59:08 +02:00 |
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Ivan Savenko
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ed268159f8
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Merge pull request #5231 from dydzio0614/random-hero-info
Replace random hero info in scenario info window with generated hero data
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2025-01-09 12:58:55 +02:00 |
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Ivan Savenko
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662e0f8541
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Merge pull request #5222 from kambala-decapitator/use-sdl_ttf-type
use TTF_Font from SDL_ttf directly
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2025-01-09 12:58:34 +02:00 |
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Ivan Savenko
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4eeaf22f4d
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Merge pull request #5228 from MichalZr6/update_polish_translation
Update polish translation in .ts files
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2025-01-09 12:58:00 +02:00 |
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