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Commit Graph

2362 Commits

Author SHA1 Message Date
Frank Zago
8963293c07 Avoid soname versioning for AI libraries. These libraries are dlopened so there is no need to make them versioned at all.
Signed-off-by: Peter Lemenkov <lemenkov@gmail.com>
2011-10-06 01:21:25 +00:00
Frank Zago
28231fee98 Newest GCC linker requires that every necessary library must be explicitly mentioned - no implicit linking allowed.
Signed-off-by: Peter Lemenkov <lemenkov@gmail.com>
2011-10-06 01:11:23 +00:00
Frank Zago
16c23bbf4e Fixed one bad condition; and a compile fix. 2011-10-06 00:27:27 +00:00
yupsi
583aca8912 Move hero/Next hero buttons being blocked when they should (#204) 2011-10-04 19:43:49 +00:00
DjWarmonger
8c2dd9fdce More mechanics for creature spells. 2011-10-04 13:12:29 +00:00
DjWarmonger
fa6bddcad5 A bunch of mechanics & refactorings. 2011-10-03 19:29:36 +00:00
DjWarmonger
27a82af24c Proper handling of cursor. 2011-10-02 15:29:12 +00:00
DjWarmonger
f1f416c890 Fixed (unnecessary?) deadlock in BattleStacksRemoved. Daemon summoning is pretty functional. 2011-10-02 13:59:12 +00:00
DjWarmonger
07b8f87fb7 Partial support for Daemon Summoning.
It freezes for unknown reason, but still.

Minor fixes.
2011-10-02 07:16:34 +00:00
DjWarmonger
6fdb984799 Lots of refactoring & work for creature spells.
No new features yet, but summon elementals now work properly again.
2011-10-01 19:56:54 +00:00
Michał W. Urbańczyk
623325ca61 Ouch. Thing was for branch only. 2011-09-27 22:03:43 +00:00
Michał W. Urbańczyk
bdd66b6537 Zmiany do Programming challenge. 2011-09-27 21:54:40 +00:00
Frank Zago
5d4cfc0d0f Fixed #382. 2011-09-26 00:01:47 +00:00
Frank Zago
14261d6be9 Removed debug trace. 2011-09-25 18:59:59 +00:00
Frank Zago
4a3d1a22d6 Only draw the necessary borders for a message window. Fixes #388. 2011-09-25 18:44:13 +00:00
Frank Zago
1f9e97005f When changing resolution, both screen? and res? must be set. Fixes #813. 2011-09-25 16:39:13 +00:00
Frank Zago
ddd3d166b1 Let user add maps in his home directory. Linux only. 2011-09-25 15:41:03 +00:00
Frank Zago
01566fcde1 Patch from Yupsi. Hero sleep/wake-up. Fixes #162 and #601. 2011-09-24 16:46:23 +00:00
Frank Zago
6dd9d416b4 Fixed #812. 2011-09-24 01:24:11 +00:00
Frank Zago
c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 2011-09-24 01:15:36 +00:00
Frank Zago
c481177515 Fixed #815. 2011-09-24 00:32:55 +00:00
Ivan Savenko
d113517db4 - fixed #108, #798, #810
- fixed several gcc warnings
- some work on JSON (const char* as input, no crash on missing value)
2011-09-23 15:58:18 +00:00
Michał W. Urbańczyk
750995f7f9 A patch from Gesh fixing and #819 and removing reduntant #ifdefs (DLLHandler is win-only anyway). 2011-09-22 14:21:53 +00:00
Michał W. Urbańczyk
6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 2011-09-19 20:50:25 +00:00
ori.bar
74fafbedbf Fix #807 2011-09-17 18:15:10 +00:00
DjWarmonger
1e4a08529c Path for #773 from Yupsi
+ some refactorings
2011-09-15 05:41:47 +00:00
Frank Zago
0cfb2deeaf Reverted r2382; add zvs to the game data (linux); simplified BitmapHandler::loadBitmap(). 2011-09-14 05:27:49 +00:00
Frank Zago
479a714dbf Better fix than r2381. 2011-09-13 03:31:17 +00:00
Frank Zago
bc8bfc2c9c Fixed path to zvs (bug #809); fix from from vaderas. 2011-09-13 02:33:09 +00:00
Frank Zago
c46cb29446 sex is uninitialized (a virgin ?). Fixed a typo. 2011-09-13 01:46:11 +00:00
Frank Zago
4dedfcabd1 Compile fix. 2011-09-13 01:45:28 +00:00
DjWarmonger
e9991f7932 Fixed #797. Minor tweaks. 2011-09-10 15:06:48 +00:00
DjWarmonger
899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 2011-09-10 13:04:20 +00:00
ori.bar
ebacb433fe auto_ptr -> shared_ptr see http://gcc.gnu.org/onlinedocs/libstdc++/manual/auto_ptr.html 2011-09-10 09:42:09 +00:00
Michał W. Urbańczyk
9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse
* fixed crash on sea battles (obstacles data got corrupted during conversion)
* fixed crash when StupidAI had a catapult
* minor fixes and refactorings (typename for bonus list under shared ptr)
2011-09-06 13:59:26 +00:00
Michał W. Urbańczyk
bb1bdcb0a7 * fixed crash on visiting Sirens
* fixed race condition on the new turn,  #729 should be gone
* fixed crashes in AI-only game mode
2011-09-06 09:59:06 +00:00
DjWarmonger
8c7f574b01 Fixed #806. 2011-09-06 06:26:58 +00:00
Michał W. Urbańczyk
8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes.
* Fixed crash on new week after we lost battle with neutral monster but killed the top stack (merging failed then).
* minor changes
2011-09-06 06:00:32 +00:00
DjWarmonger
5fff82a3d2 Fix for #792 2011-09-05 18:12:46 +00:00
DjWarmonger
e3a8a41063 Fixed #804.
Phoenix won't upgrade to Centaur Captain ;)

Minor tweaks.
2011-09-05 06:37:24 +00:00
Frank Zago
2ae53395d7 Removed duplicate function initVillagesCapitols(), and simplified its clone loadTownDInfos(). 2011-09-04 18:07:26 +00:00
Frank Zago
34698eee4d Fix description. 2011-09-04 02:40:46 +00:00
Frank Zago
76268fac46 Created spell_info.json from spell_info.txt. 2011-09-04 02:26:56 +00:00
Frank Zago
35350aeeff Created hall.json from hall.txt. 2011-09-04 02:02:20 +00:00
ori.bar
4f2bc1cc35 Fix bug 803 2011-09-04 01:44:50 +00:00
ori.bar
5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 2011-09-04 00:04:48 +00:00
Frank Zago
2787830c00 Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
Frank Zago
eff17aa850 Created campaign_regions.json from campaign_regions.txt. 2011-09-03 19:51:45 +00:00
Frank Zago
00adba18c9 Created battleStartpos.json from battleStartpos.txt. 2011-09-03 19:25:37 +00:00
Frank Zago
c03a5eb4d2 Created bankconfig.json from bankconfig.txt. 2011-09-03 18:32:37 +00:00