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Commit Graph

245 Commits

Author SHA1 Message Date
Ivan Savenko
8dfdfffd87 Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Alexander Wilms
d2f0a80573
Update VCMI icon (#2672)
* Update VCMI icon

Fixes #1993

Sources will be added to https://github.com/vcmi/vcmi-assets

* Use entire canvas height for shield, add remaining icons

* Use a slighty more saturated brown

* Align VCMI letters to pixel grid for 32px icons

* Align VCMI letters to pixel grid for 48px icon

* Align VCMI letters to pixel grid for 64px icon

* Add 96px icon to .ico

* Update Android and iOS icons

* Install 22px icon on Linux

* Update macOS .icns file

* Add more icons

* Update iOS icons

* Add more sizes to .ico files

* Don't use .png inside .ico

* Only include resolutions up to 256px in .ico files

* Center map editor icon
2023-09-01 22:36:32 +03:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
nordsoft
b1bfc2239f Backward compatibility with mods 2023-08-22 00:32:26 +04:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
e57f8742cd Rename ambiguos 'clear' to 'clearSlots'
A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
Dydzio
915283e126 Update polish translations 2023-08-02 21:10:09 +02:00
heroesiiifan
a7fab1099c
Mapeditor translation german update 2023-07-30 20:10:38 +00:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
593b82d178 Removed all references to boost::interprocess library 2023-07-30 20:14:57 +03:00
Ivan Savenko
4d08a131d3 Reorganization of boost filesystem usage
- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
21a39f0b01 Removed boost::iostreams in favor of std::stream / boost::filesystem 2023-07-28 19:12:04 +03:00
Ivan Savenko
b52a21f8ee Regenerated map editor translations to include missing strings 2023-07-28 13:42:53 +03:00
Ivan Savenko
4ba6806a69 Added missing string to Editor translation 2023-07-28 13:42:53 +03:00
Michael
d1f50033c6
German update Lanucher & Mapeditor 2023-07-23 15:56:12 +02:00
Tomasz Zieliński
ad5081f9fe Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-19 12:05:30 +02:00
Fabrice Tiercelin
10793956e0 Mod list view translations 2023-07-17 20:08:05 +02:00
Tomasz Zieliński
025b0814c8 + Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
695cae30de
Merge pull request #2300 from dydzio0614/update-translations-2
Launcher & map editor polish translations
2023-07-11 14:35:55 +03:00
Fabrice Tiercelin
2c7ee12c7f Missing validation translations 2023-07-08 20:01:44 +02:00
Dydzio
871f59b12f Launcher & map editor translations 2023-07-08 16:15:24 +02:00
Fabrice Tiercelin
8b96f8bab4 French in-game captions 2023-07-07 07:36:44 +02:00
SoundSSGood
9b5f6ec7cf CArtifact getters setters 2023-07-05 15:48:08 +03:00
Fabrice Tiercelin
a0ee0116f7 French map editor 2023-07-01 11:28:49 +02:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
738ace99cb Fix animations in editor which use copy-pasted code from client 2023-06-20 19:37:27 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
c43783db58 Use string ID's instead of raw strings for win/loss conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
6f743916db Moved CGCreature to a new file 2023-06-20 19:37:27 +03:00
Ivan Savenko
1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2023-06-05 18:53:17 +03:00
Ivan Savenko
8d278e653f
Merge pull request #2202 from IvanSavenko/map_objects_reorganization
Map objects code reorganization
2023-06-05 18:35:05 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
Ivan Savenko
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00
Tomasz Zieliński
67c0fbc240 Merge remote-tracking branch 'origin/develop' into parellel_rmg
# Conflicts:
#	lib/rmg/modificators/WaterProxy.cpp
2023-05-20 11:59:39 +02:00
Tomasz Zieliński
ccaece9d71 Refactor mapController to use precalculated obstacle set. 2023-05-20 10:57:05 +02:00
Tomasz Zieliński
cf0515dcd3 Moved Modificators to separate folder 2023-05-20 10:17:37 +02:00
Tomasz Zieliński
73d9f5bd0a Parallel RMG works fine for maps without water. 2023-05-19 20:30:15 +02:00
SoundSSGood
1175990724 fixup 2023-05-19 01:55:11 +03:00
Ivan Savenko
a015bf6507 Initial part of dynamically-sized adventure map:
- removed no longer used CConfigHandler
- remove no longer use resolutions.json
- moved widget management from adventure map to a separate class
- adventure map layout is now loaded from config
2023-05-09 13:10:33 +03:00
nordsoft
a507a4c1ec Remove deprecated objects from map editor 2023-05-01 21:49:37 +04:00
nordsoft
51a261b449 Auto-adjust size 2023-04-30 12:49:45 +04:00
nordsoft
e8a8e893ee Export grabs whole map 2023-04-30 12:49:45 +04:00